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synced 2026-01-11 18:51:16 +00:00
remove dx5sdk silent setup files (not needed anymore)
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parent
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commit
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3
.github/workflows/build.yml
vendored
3
.github/workflows/build.yml
vendored
@ -23,11 +23,9 @@ jobs:
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- name: Download DX5 SDK
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if: steps.cache-kit.outputs.cache-hit != 'true'
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run: |
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cd dx5sdk
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curl -LO https://archive.org/download/idx5sdk/idx5sdk.exe
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7z x .\idx5sdk.exe
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7z x .\DX5SDK.EXE
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cd cdrom
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- name: Setup MSVC 4.20
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if: steps.cache-kit.outputs.cache-hit != 'true'
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@ -37,7 +35,6 @@ jobs:
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- name: Setup DX5 SDK
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if: steps.cache-kit.outputs.cache-hit != 'true'
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run: |
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cd dx5sdk
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move cdrom c:\islekit\dx5sdk
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- name: Cache kit
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@ -16,9 +16,9 @@ LEGO Island was compiled with Microsoft Visual C++ 4.20, so that's what this dec
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### Assembling Kit
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Pick a directory without spaces to use as the root of your kit. Set this as the `ISLE_KIT_ROOT` in your preferred shell (on Windows, for instance `set ISLE_KIT_ROOT=X:/path/to/kit`).
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Pick a directory without spaces to use as the root of your kit. Set this as the `ISLE_KIT_ROOT` in your preferred shell (on Windows' CMD for instance, `set ISLE_KIT_ROOT=X:/path/to/kit`).
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Clone [MSVC420](https://github.com/itsmattkc/msvc420) to your kit root.
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Clone [MSVC420](https://github.com/itsmattkc/msvc420) to [kit root]/msvc420.
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Install the DirectX 5 SDK, changing the location to [kit root]/dx5sdk.
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@ -1,34 +0,0 @@
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[InstallShield Silent]
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Version=v5.00.000
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File=Response File
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[DlgOrder]
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Dlg0=SdWelcome-0
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Count=7
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Dlg1=SdLicense-0
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Dlg2=SdSetupTypeEx-0
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Dlg3=SdAskDestPath-0
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Dlg4=SdSelectFolder-0
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Dlg5=SdStartCopy-0
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Dlg6=SdFinish-0
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[SdWelcome-0]
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Result=1
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[SdLicense-0]
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Result=1
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[SdSetupTypeEx-0]
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Result=Compact
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[SdAskDestPath-0]
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szDir=C:\islekit\dxsdk
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Result=1
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[SdSelectFolder-0]
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szFolder=Microsoft DirectX 5 SDK
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Result=1
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[SdStartCopy-0]
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Result=1
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[Application]
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Name=the Microsoft DirectX 5 SDK
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Version=5
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Company=Microsoft
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[SdFinish-0]
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Result=1
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bOpt1=0
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bOpt2=0
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