Merge branch 'master' into feature/legoroi-naming

This commit is contained in:
Christian Semmler 2026-01-05 12:29:42 -07:00 committed by GitHub
commit e8fe741d02
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
14 changed files with 128 additions and 118 deletions

View File

@ -66,21 +66,21 @@ class CarRace : public LegoRace {
// FUNCTION: BETA10 0x100f16f0
void SetSkeleton(RaceSkel* p_skeleton) { m_skeleton = p_skeleton; }
void FUN_10017820(MxS32 p_param1, MxS16 p_param2);
void SetProgressPosition(MxS32 p_actorId, MxS16 p_progress);
// SYNTHETIC: LEGO1 0x10016c70
// CarRace::`scalar deleting destructor'
private:
static MxS32 g_unk0x100d5d10[];
static MxS32 g_unk0x100d5d30[];
static MxS32 g_unk0x100d5d40[];
static MxS32 g_unk0x100d5d50[];
static MxS32 g_unk0x100d5d60[];
static MxS32 g_introAnimations[];
static MxS32 g_studsWinsAnimations[];
static MxS32 g_studsLoosesAnimation[];
static MxS32 g_rhodaWinsAnimations[];
static MxS32 g_rhodaLoosesAnimation[];
MxS32 m_unk0x144; // 0x144
MxS32 m_unk0x148; // 0x148
MxS32 m_unk0x14c; // 0x14c
MxS32 m_introAnimation; // 0x144
MxS32 m_firstFinishAnimation; // 0x148
MxS32 m_secondFinishAnimation; // 0x14c
RaceSkel* m_skeleton; // 0x150
};

View File

@ -36,10 +36,10 @@ class JetskiRace : public LegoRace {
MxLong HandlePathStruct(LegoPathStructNotificationParam&) override; // vtable+0x70
MxLong HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
void FUN_10016930(MxS32 p_param1, MxS16 p_param2);
void SetProgressPosition(MxS32 p_actorId, MxS16 p_progress);
private:
static MxS32 g_unk0x100f0c78;
static MxS32 g_lapsCount;
};
// VTABLE: LEGO1 0x100d4fa8

View File

@ -56,11 +56,11 @@ class LegoActor : public LegoEntity {
// FUNCTION: LEGO1 0x10002ce0
// FUNCTION: BETA10 0x1000f440
virtual void VTable0x58(MxFloat p_unk0x70) { m_unk0x70 = p_unk0x70; } // vtable+0x58
virtual void SetLastPathStruct(MxFloat p_lastPathStruct) { m_lastPathStruct = p_lastPathStruct; } // vtable+0x58
// FUNCTION: LEGO1 0x10002cf0
// FUNCTION: BETA10 0x1000f470
virtual MxFloat VTable0x5c() { return m_unk0x70; } // vtable+0x5c
virtual MxFloat GetLastPathStruct() { return m_lastPathStruct; } // vtable+0x5c
// FUNCTION: LEGO1 0x10002d00
// FUNCTION: BETA10 0x1000f4a0
@ -77,7 +77,7 @@ class LegoActor : public LegoEntity {
protected:
MxFloat m_frequencyFactor; // 0x68
LegoCacheSound* m_sound; // 0x6c
MxFloat m_unk0x70; // 0x70
MxFloat m_lastPathStruct; // 0x70
MxU8 m_actorId; // 0x74
};

View File

@ -81,13 +81,13 @@ class LegoGameState {
e_regbook,
e_infoscor,
e_jetrace,
e_jetrace2,
e_jetraceFinished,
e_jetraceExterior,
e_jetskibuildExited,
e_carrace,
e_carraceExterior,
e_racecarbuildExited,
e_unk21,
e_carraceFinished,
e_pizzeriaExterior,
e_unk23,
e_unk24,

View File

@ -235,7 +235,7 @@ void IslePathActor::RegisterSpawnLocations()
JukeboxScript::c_Beach_Music
);
g_spawnLocations[6] = SpawnLocation(
LegoGameState::e_jetrace2,
LegoGameState::e_jetraceFinished,
g_isleScript,
0,
"EDG10_63",
@ -271,7 +271,7 @@ void IslePathActor::RegisterSpawnLocations()
JukeboxScript::c_CentralNorthRoad_Music
);
g_spawnLocations[9] = SpawnLocation(
LegoGameState::e_unk21,
LegoGameState::e_carraceFinished,
g_isleScript,
0,
"INT62",

View File

@ -869,12 +869,12 @@ void LegoGameState::SwitchArea(Area p_area)
InvokeAction(Extra::ActionType::e_opendisk, *g_infodoorScript, InfodoorScript::c__StartUp, NULL);
break;
case e_infocenterExited:
case e_jetrace2:
case e_jetraceFinished:
case e_jetraceExterior:
case e_jetskibuildExited:
case e_carraceExterior:
case e_racecarbuildExited:
case e_unk21:
case e_carraceFinished:
case e_pizzeriaExterior:
case e_garageExterior:
case e_hospitalExterior:
@ -920,7 +920,7 @@ void LegoGameState::SwitchArea(Area p_area)
break;
case e_jetrace:
if (m_previousArea == e_infomain) {
m_currentArea = e_jetrace2;
m_currentArea = e_jetraceFinished;
LoadIsle();
}
else {

View File

@ -17,7 +17,7 @@ LegoActor::LegoActor()
{
m_frequencyFactor = 0.0f;
m_sound = NULL;
m_unk0x70 = 0.0f;
m_lastPathStruct = 0.0f;
m_interaction = 0;
m_actorId = 0;
}

View File

@ -30,7 +30,7 @@ Mx3DPointFloat g_unk0x10104c18 = Mx3DPointFloat(0.0f, 2.5f, 0.0f);
// FUNCTION: BETA10 0x10080908
LegoExtraActor::LegoExtraActor()
{
m_unk0x70 = 0.0f;
m_lastPathStruct = 0.0f;
m_scheduledTime = 0;
m_unk0x0c = 0;
m_unk0x0e = 0;

View File

@ -49,7 +49,7 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
}
break;
case c_d: {
p_actor->VTable0x58(p_data);
p_actor->SetLastPathStruct(p_data);
LegoPathStructNotificationParam param(c_notificationPathStruct, p_actor, m_name[2], p_data);
p_actor->Notify(param);

View File

@ -25,7 +25,7 @@
DECOMP_SIZE_ASSERT(CarRace, 0x154)
// GLOBAL: LEGO1 0x100d5d10
MxS32 CarRace::g_unk0x100d5d10[] = {
MxS32 CarRace::g_introAnimations[] = {
CarraceScript::c_srt001sl_RunAnim,
CarraceScript::c_srt002sl_RunAnim,
CarraceScript::c_srt003sl_RunAnim,
@ -37,7 +37,7 @@ MxS32 CarRace::g_unk0x100d5d10[] = {
};
// GLOBAL: LEGO1 0x100d5d30
MxS32 CarRace::g_unk0x100d5d30[] = {
MxS32 CarRace::g_studsWinsAnimations[] = {
CarraceScript::c_srt011sl_RunAnim,
CarraceScript::c_srt012sl_RunAnim,
CarraceScript::c_srt013sl_RunAnim,
@ -45,15 +45,15 @@ MxS32 CarRace::g_unk0x100d5d30[] = {
};
// GLOBAL: LEGO1 0x100d5d40
MxS32 CarRace::g_unk0x100d5d40[] =
MxS32 CarRace::g_studsLoosesAnimation[] =
{CarraceScript::c_srt015sl_RunAnim, CarraceScript::c_srt016sl_RunAnim, CarraceScript::c_srt017sl_RunAnim};
// GLOBAL: LEGO1 0x100d5d50
MxS32 CarRace::g_unk0x100d5d50[] =
MxS32 CarRace::g_rhodaWinsAnimations[] =
{CarraceScript::c_srt007rh_RunAnim, CarraceScript::c_srt008rh_RunAnim, CarraceScript::c_srt009rh_RunAnim};
// GLOBAL: LEGO1 0x100d5d60
MxS32 CarRace::g_unk0x100d5d60[] =
MxS32 CarRace::g_rhodaLoosesAnimation[] =
{CarraceScript::c_srt010rh_RunAnim, CarraceScript::c_srt011rh_RunAnim, CarraceScript::c_srt012rh_RunAnim};
// GLOBAL: LEGO1 0x100f0c70
@ -65,7 +65,7 @@ const LegoChar* g_strCRCFRNTY6 = "C_RCFRNTY6";
const LegoChar* g_strCRCEDGEY0 = "C_RCEDGEY0";
// GLOBAL: LEGO1 0x100f0c7c
MxS32 g_unk0x100f0c7c = 2;
MxS32 g_lapsCount = 2;
// FUNCTION: LEGO1 0x10016a90
// FUNCTION: BETA10 0x100c82e8
@ -97,15 +97,15 @@ MxResult CarRace::Create(MxDSAction& p_dsAction)
m_raceState = raceState;
m_act1State->m_state = Act1State::e_transitionToRacecar;
m_unk0x144 = -1;
m_unk0x148 = -1;
m_unk0x14c = -1;
m_introAnimation = -1;
m_firstFinishAnimation = -1;
m_secondFinishAnimation = -1;
LegoRaceCar::InitSoundIndices();
MxS32 streamId =
MxS32 raceCarDashboardStreamId =
DuneBuggy::GetColorOffset(g_strCRCEDGEY0) + (DuneBuggy::GetColorOffset(g_strCRCFRNTY6) * 5 + 15) * 2;
InvokeAction(Extra::e_start, m_atomId, streamId, NULL);
InvokeAction(Extra::e_start, m_atomId, raceCarDashboardStreamId, NULL);
InvokeAction(Extra::e_start, m_atomId, CarraceScript::c_RaceCarDashboard, NULL);
return result;
@ -127,10 +127,10 @@ void CarRace::ReadyWorld()
AnimationManager()->Resume();
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
m_unk0x144 = g_unk0x100d5d10[rand() & 7];
m_introAnimation = g_introAnimations[rand() & 7];
AnimationManager()
->FUN_10060dc0(m_unk0x144, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
->FUN_10060dc0(m_introAnimation, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
m_opponent1Locator = (MxStillPresenter*) Find("MxPresenter", "CarLocator2");
m_opponent1Locator->SetPosition(m_progressBarRect.GetLeft(), m_progressBarRect.GetTop());
@ -150,7 +150,7 @@ MxLong CarRace::HandleEndAction(MxEndActionNotificationParam& p_param)
MxDSAction* action = p_param.GetAction();
MxU32 objectId = action->GetObjectId();
if (m_unk0x144 == objectId) {
if (m_introAnimation == objectId) {
InvokeAction(Extra::e_start, *g_carraceScript, CarraceScript::c_irtx08ra_PlayWav, NULL);
result = 1;
}
@ -162,11 +162,20 @@ MxLong CarRace::HandleEndAction(MxEndActionNotificationParam& p_param)
VariableTable()->SetVariable(g_raceState, g_racing);
result = 1;
}
else if (m_unk0x148 == objectId) {
AnimationManager()
->FUN_10060dc0(m_unk0x14c, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
else if (m_firstFinishAnimation == objectId) {
AnimationManager()->FUN_10060dc0(
m_secondFinishAnimation,
NULL,
TRUE,
LegoAnimationManager::e_unk0,
NULL,
FALSE,
TRUE,
FALSE,
TRUE
);
}
else if (m_unk0x14c == objectId) {
else if (m_secondFinishAnimation == objectId) {
NotificationManager()->Send(this, MxNotificationParam());
}
}
@ -185,7 +194,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
MxS32 paramData = p_param.GetData();
switch (sender->GetEntityId()) {
case 10:
case CarraceScript::c_UserCar_Actor:
if (paramData <= m_playerLastPathStruct || paramData >= m_playerLastPathStruct + 5) {
break;
}
@ -195,7 +204,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
sprintf(
buffer,
"%g",
0.036 + 0.928 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_unk0x100f0c7c * 20.0)
0.036 + 0.928 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_lapsCount * 20.0)
);
VariableTable()->SetVariable("DISTANCE", buffer);
@ -203,7 +212,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
m_playerLastPathStruct = 0;
m_playerLaps++;
if (g_unk0x100f0c7c == m_playerLaps) {
if (g_lapsCount == m_playerLaps) {
VariableTable()->SetVariable(g_raceState, "");
m_mapsLocators[0]->Mute(TRUE);
@ -220,28 +229,28 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
RemoveActor(m_mapsLocators[2]);
m_mapsLocators[2]->ClearMaps();
MxS32 position;
MxS32 score;
if (m_opponent1Laps < m_playerLaps && m_opponent2Laps < m_playerLaps) {
position = 3;
m_unk0x148 = g_unk0x100d5d40[rand() % 3];
m_unk0x14c = g_unk0x100d5d60[rand() % 3];
score = 3;
m_firstFinishAnimation = g_studsLoosesAnimation[rand() % 3];
m_secondFinishAnimation = g_rhodaLoosesAnimation[rand() % 3];
}
else if (m_opponent1Laps < m_playerLaps || m_opponent2Laps < m_playerLaps) {
position = 2;
if (m_opponent1Laps == g_unk0x100f0c7c) {
m_unk0x148 = g_unk0x100d5d30[rand() % 4];
m_unk0x14c = g_unk0x100d5d60[rand() % 3];
score = 2;
if (m_opponent1Laps == g_lapsCount) {
m_firstFinishAnimation = g_studsWinsAnimations[rand() % 4];
m_secondFinishAnimation = g_rhodaLoosesAnimation[rand() % 3];
}
else {
m_unk0x148 = g_unk0x100d5d50[rand() % 3];
m_unk0x14c = g_unk0x100d5d40[rand() % 3];
m_firstFinishAnimation = g_rhodaWinsAnimations[rand() % 3];
m_secondFinishAnimation = g_studsLoosesAnimation[rand() % 3];
}
}
else {
position = 1;
m_unk0x148 = g_unk0x100d5d30[rand() % 4];
m_unk0x14c = g_unk0x100d5d50[rand() % 3];
score = 1;
m_firstFinishAnimation = g_studsWinsAnimations[rand() % 4];
m_secondFinishAnimation = g_rhodaWinsAnimations[rand() % 3];
}
InputManager()->DisableInputProcessing();
@ -253,14 +262,14 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
m_raceState->m_state = RaceState::e_finished;
RaceState::Entry* raceState = m_raceState->GetState(GameState()->GetActorId());
raceState->m_lastScore = position;
raceState->m_lastScore = score;
if (raceState->m_score < (MxS16) position) {
raceState->m_score = position;
if (raceState->m_score < (MxS16) score) {
raceState->m_score = score;
}
AnimationManager()->FUN_10060dc0(
m_unk0x148,
m_firstFinishAnimation,
NULL,
TRUE,
LegoAnimationManager::e_unk0,
@ -276,19 +285,19 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
}
break;
case 11:
case CarraceScript::c_Studs_Actor:
if (paramData <= m_opponent1LastPathStruct || paramData >= m_opponent1LastPathStruct + 5) {
break;
}
FUN_10017820(11, paramData);
SetProgressPosition(CarraceScript::c_Studs_Actor, paramData);
m_opponent1LastPathStruct = paramData;
if (m_opponent1LastPathStruct == 0x14) {
m_opponent1LastPathStruct = 0;
m_opponent1Laps++;
if (g_unk0x100f0c7c == m_opponent1Laps) {
if (g_lapsCount == m_opponent1Laps) {
m_mapsLocators[1]->SetMaxLinearVel(-1.0);
RemoveActor(m_mapsLocators[1]);
m_mapsLocators[1]->ClearMaps();
@ -303,19 +312,19 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
}
break;
case 12:
case CarraceScript::c_Rhoda_Actor:
if (paramData <= m_opponent2LastPathStruct || paramData >= m_opponent2LastPathStruct + 5) {
break;
}
FUN_10017820(12, paramData);
SetProgressPosition(CarraceScript::c_Rhoda_Actor, paramData);
m_opponent2LastPathStruct = paramData;
if (m_opponent2LastPathStruct == 0x14) {
m_opponent2LastPathStruct = 0;
m_opponent2Laps++;
if (g_unk0x100f0c7c == m_opponent2Laps) {
if (g_lapsCount == m_opponent2Laps) {
m_mapsLocators[2]->SetMaxLinearVel(-1.0);
RemoveActor(m_mapsLocators[2]);
m_mapsLocators[2]->ClearMaps();
@ -377,7 +386,7 @@ MxLong CarRace::HandleControl(LegoControlManagerNotificationParam& p_param)
MxLong CarRace::HandleType0Notification(MxNotificationParam&)
{
if (m_raceState->m_state == RaceState::e_finished) {
m_destLocation = LegoGameState::e_unk21;
m_destLocation = LegoGameState::e_carraceFinished;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
@ -385,28 +394,28 @@ MxLong CarRace::HandleType0Notification(MxNotificationParam&)
}
// FUNCTION: LEGO1 0x10017820
void CarRace::FUN_10017820(MxS32 p_param1, MxS16 p_param2)
void CarRace::SetProgressPosition(MxS32 p_actorId, MxS16 p_progress)
{
MxS32 local4;
MxS32 laps;
MxStillPresenter* presenter;
MxS32 x, y;
if (p_param1 == 11) {
if (p_actorId == CarraceScript::c_Studs_Actor) {
presenter = m_opponent1Locator;
local4 = m_opponent1Laps;
laps = m_opponent1Laps;
}
else if (p_param1 == 12) {
else if (p_actorId == CarraceScript::c_Rhoda_Actor) {
presenter = m_opponent2Locator;
local4 = m_opponent2Laps;
laps = m_opponent2Laps;
}
if (presenter) {
x = m_progressBarRect.GetLeft() + 0.5 +
(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (local4 * 20.0 + p_param2) /
(g_unk0x100f0c7c * 20.0);
(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (laps * 20.0 + p_progress) /
(g_lapsCount * 20.0);
y = m_progressBarRect.GetTop() + 0.5 +
(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (local4 * 20.0 + p_param2) /
(g_unk0x100f0c7c * 20.0);
(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (laps * 20.0 + p_progress) /
(g_lapsCount * 20.0);
presenter->SetPosition(x, y);
}

View File

@ -35,7 +35,7 @@ extern const char* g_strHIT_WALL_SOUND;
DECOMP_SIZE_ASSERT(JetskiRace, 0x144)
// GLOBAL: LEGO1 0x100f0c78
MxS32 JetskiRace::g_unk0x100f0c78 = 2;
MxS32 JetskiRace::g_lapsCount = 2;
// FUNCTION: LEGO1 0x100162c0
// FUNCTION: BETA10 0x100c7e6f
@ -65,9 +65,9 @@ MxResult JetskiRace::Create(MxDSAction& p_dsAction)
m_progressBarRect.SetBottom(333);
LegoJetski::InitSoundIndices();
MxS32 streamId =
MxS32 raceCarDashboardStreamId =
DuneBuggy::GetColorOffset(g_varJSFRNTY5) + (DuneBuggy::GetColorOffset(g_varJSWNSHY5) * 5 + 0xf) * 2;
InvokeAction(Extra::e_start, m_atomId, streamId, NULL);
InvokeAction(Extra::e_start, m_atomId, raceCarDashboardStreamId, NULL);
InvokeAction(Extra::e_start, m_atomId, JetraceScript::c_JetskiDashboard, NULL);
g_unk0x100f119c = TRUE;
@ -162,7 +162,7 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
MxS32 paramData = p_param.GetData();
switch (sender->GetEntityId()) {
case 10:
case JetraceScript::c_UserJetski_Actor:
if (paramData <= m_playerLastPathStruct || paramData >= m_playerLastPathStruct + 5) {
break;
}
@ -172,7 +172,7 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
sprintf(
buffer,
"%g",
0.032 + 0.936 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_unk0x100f0c78 * 20.0)
0.032 + 0.936 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_lapsCount * 20.0)
);
VariableTable()->SetVariable("DISTANCE", buffer);
@ -180,17 +180,17 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
m_playerLastPathStruct = 0;
m_playerLaps++;
if (g_unk0x100f0c78 == m_playerLaps) {
MxS32 position;
if (g_lapsCount == m_playerLaps) {
MxS32 score;
if (m_opponent1Laps < m_playerLaps && m_opponent2Laps < m_playerLaps) {
position = 3;
score = 3;
}
else if (m_opponent1Laps < m_playerLaps || m_opponent2Laps < m_playerLaps) {
position = 2;
score = 2;
}
else {
position = 1;
score = 1;
}
VariableTable()->SetVariable(g_raceState, "");
@ -199,13 +199,13 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
m_raceState->m_state = RaceState::e_finished;
RaceState::Entry* raceStateEntry = m_raceState->GetState(GameState()->GetActorId());
raceStateEntry->m_lastScore = position;
raceStateEntry->m_lastScore = score;
if (raceStateEntry->m_score < (MxS16) position) {
raceStateEntry->m_score = position;
if (raceStateEntry->m_score < (MxS16) score) {
raceStateEntry->m_score = score;
}
m_destLocation = LegoGameState::e_jetrace2;
m_destLocation = LegoGameState::e_jetraceFinished;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
@ -218,30 +218,30 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
}
break;
case 11:
case JetraceScript::c_Snap_Actor:
if (paramData <= m_opponent1LastPathStruct || paramData >= m_opponent1LastPathStruct + 5) {
break;
}
FUN_10016930(11, paramData);
SetProgressPosition(JetraceScript::c_Snap_Actor, paramData);
m_opponent1LastPathStruct = paramData;
if (m_opponent1LastPathStruct == 0x14) {
m_opponent1LastPathStruct = 0;
m_opponent1Laps++;
if (g_unk0x100f0c78 == m_opponent1Laps) {
if (g_lapsCount == m_opponent1Laps) {
((LegoPathActor*) p_param.GetSender())->SetMaxLinearVel(0.1);
}
}
break;
case 12:
case JetraceScript::c_Valerie_Actor:
if (paramData <= m_opponent2LastPathStruct || paramData >= m_opponent2LastPathStruct + 5) {
break;
}
FUN_10016930(12, paramData);
SetProgressPosition(JetraceScript::c_Valerie_Actor, paramData);
m_opponent2LastPathStruct = paramData;
@ -249,7 +249,7 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
m_opponent2LastPathStruct = 0;
m_opponent2Laps++;
if (g_unk0x100f0c78 == m_opponent2Laps) {
if (g_lapsCount == m_opponent2Laps) {
((LegoPathActor*) p_param.GetSender())->SetMaxLinearVel(0.1);
}
}
@ -262,28 +262,28 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
}
// FUNCTION: LEGO1 0x10016930
void JetskiRace::FUN_10016930(MxS32 p_param1, MxS16 p_param2)
void JetskiRace::SetProgressPosition(MxS32 p_actorId, MxS16 p_progress)
{
MxS32 local4;
MxS32 laps;
MxStillPresenter* presenter;
MxS32 x, y;
if (p_param1 == 11) {
if (p_actorId == JetraceScript::c_Snap_Actor) {
presenter = m_opponent1Locator;
local4 = m_opponent1Laps;
laps = m_opponent1Laps;
}
else if (p_param1 == 12) {
else if (p_actorId == JetraceScript::c_Valerie_Actor) {
presenter = m_opponent2Locator;
local4 = m_opponent2Laps;
laps = m_opponent2Laps;
}
if (presenter) {
x = m_progressBarRect.GetLeft() + 0.5 +
(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (local4 * 20.0 + p_param2) /
(g_unk0x100f0c78 * 20.0);
(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (laps * 20.0 + p_progress) /
(g_lapsCount * 20.0);
y = m_progressBarRect.GetTop() + 0.5 +
(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (local4 * 20.0 + p_param2) /
(g_unk0x100f0c78 * 20.0);
(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (laps * 20.0 + p_progress) /
(g_lapsCount * 20.0);
presenter->SetPosition(x, y);
}

View File

@ -19,7 +19,7 @@ Mx3DPointFloat LegoRaceActor::g_unk0x10102b08 = Mx3DPointFloat(0.0, 2.0, 0.0);
// FUNCTION: LEGO1 0x100145d0
LegoRaceActor::LegoRaceActor()
{
m_unk0x70 = 0;
m_lastPathStruct = 0;
m_unk0x08 = 0;
}

View File

@ -43,7 +43,7 @@ MxFloat g_unk0x100da044 = 8.0f;
LegoCarRaceActor::LegoCarRaceActor()
{
m_unk0x08 = 1.0f;
m_unk0x70 = 0.0f;
m_lastPathStruct = 0.0f;
m_animState = 0;
m_maxLinearVel = 0.0f;
m_frequencyFactor = 1.0f;
@ -75,8 +75,8 @@ void LegoCarRaceActor::FUN_10080590(float p_time)
LegoPathActor* userActor = UserActor();
if (userActor) {
// All known implementations of LegoPathActor->VTable0x5c() return LegoPathActor::m_unk0x70
deltaUnk0x70 = m_unk0x70 - userActor->VTable0x5c();
// All known implementations of LegoPathActor->GetLastPathStruct() return LegoPathActor::m_lastPathStruct
deltaUnk0x70 = m_lastPathStruct - userActor->GetLastPathStruct();
}
else {
deltaUnk0x70 = 0;

View File

@ -593,7 +593,7 @@ void Isle::Enable(MxBool p_enable)
NotificationManager()->Send(this, MxNotificationParam(c_notificationTransitioned, NULL));
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_jetrace2:
case LegoGameState::e_jetraceFinished:
if (((JetskiRaceState*) GameState()->GetState("JetskiRaceState"))->m_state == RaceState::e_finished) {
m_act1state->m_state = Act1State::e_transitionToJetski;
}
@ -731,7 +731,7 @@ void Isle::Enable(MxBool p_enable)
case Act1State::e_transitionToJetski: {
((IslePathActor*) UserActor())
->SpawnPlayer(
LegoGameState::e_jetrace2,
LegoGameState::e_jetraceFinished,
FALSE,
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
);
@ -765,7 +765,7 @@ void Isle::Enable(MxBool p_enable)
GameState()->m_currentArea = LegoGameState::e_carraceExterior;
((IslePathActor*) UserActor())
->SpawnPlayer(
LegoGameState::e_unk21,
LegoGameState::e_carraceFinished,
FALSE,
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
);
@ -838,7 +838,8 @@ void Isle::Enable(MxBool p_enable)
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_copter) &&
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_jetski) &&
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_skateboard) &&
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_jetrace2)) {
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_jetraceFinished
)) {
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}