mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-11 02:31:17 +00:00
Merge branch 'master' into feature/legoroi-naming
This commit is contained in:
commit
e8fe741d02
@ -66,22 +66,22 @@ class CarRace : public LegoRace {
|
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// FUNCTION: BETA10 0x100f16f0
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void SetSkeleton(RaceSkel* p_skeleton) { m_skeleton = p_skeleton; }
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void FUN_10017820(MxS32 p_param1, MxS16 p_param2);
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void SetProgressPosition(MxS32 p_actorId, MxS16 p_progress);
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// SYNTHETIC: LEGO1 0x10016c70
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// CarRace::`scalar deleting destructor'
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private:
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static MxS32 g_unk0x100d5d10[];
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static MxS32 g_unk0x100d5d30[];
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static MxS32 g_unk0x100d5d40[];
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static MxS32 g_unk0x100d5d50[];
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static MxS32 g_unk0x100d5d60[];
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static MxS32 g_introAnimations[];
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static MxS32 g_studsWinsAnimations[];
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static MxS32 g_studsLoosesAnimation[];
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static MxS32 g_rhodaWinsAnimations[];
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static MxS32 g_rhodaLoosesAnimation[];
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MxS32 m_unk0x144; // 0x144
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MxS32 m_unk0x148; // 0x148
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MxS32 m_unk0x14c; // 0x14c
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RaceSkel* m_skeleton; // 0x150
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MxS32 m_introAnimation; // 0x144
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MxS32 m_firstFinishAnimation; // 0x148
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MxS32 m_secondFinishAnimation; // 0x14c
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RaceSkel* m_skeleton; // 0x150
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};
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#endif // CARRACE_H
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@ -36,10 +36,10 @@ class JetskiRace : public LegoRace {
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MxLong HandlePathStruct(LegoPathStructNotificationParam&) override; // vtable+0x70
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MxLong HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
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void FUN_10016930(MxS32 p_param1, MxS16 p_param2);
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void SetProgressPosition(MxS32 p_actorId, MxS16 p_progress);
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private:
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static MxS32 g_unk0x100f0c78;
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static MxS32 g_lapsCount;
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};
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// VTABLE: LEGO1 0x100d4fa8
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@ -56,11 +56,11 @@ class LegoActor : public LegoEntity {
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// FUNCTION: LEGO1 0x10002ce0
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// FUNCTION: BETA10 0x1000f440
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virtual void VTable0x58(MxFloat p_unk0x70) { m_unk0x70 = p_unk0x70; } // vtable+0x58
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virtual void SetLastPathStruct(MxFloat p_lastPathStruct) { m_lastPathStruct = p_lastPathStruct; } // vtable+0x58
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// FUNCTION: LEGO1 0x10002cf0
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// FUNCTION: BETA10 0x1000f470
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virtual MxFloat VTable0x5c() { return m_unk0x70; } // vtable+0x5c
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virtual MxFloat GetLastPathStruct() { return m_lastPathStruct; } // vtable+0x5c
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// FUNCTION: LEGO1 0x10002d00
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// FUNCTION: BETA10 0x1000f4a0
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@ -77,7 +77,7 @@ class LegoActor : public LegoEntity {
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protected:
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MxFloat m_frequencyFactor; // 0x68
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LegoCacheSound* m_sound; // 0x6c
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MxFloat m_unk0x70; // 0x70
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MxFloat m_lastPathStruct; // 0x70
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MxU8 m_actorId; // 0x74
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};
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@ -81,13 +81,13 @@ class LegoGameState {
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e_regbook,
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e_infoscor,
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e_jetrace,
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e_jetrace2,
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e_jetraceFinished,
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e_jetraceExterior,
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e_jetskibuildExited,
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e_carrace,
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e_carraceExterior,
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e_racecarbuildExited,
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e_unk21,
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e_carraceFinished,
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e_pizzeriaExterior,
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e_unk23,
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e_unk24,
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@ -235,7 +235,7 @@ void IslePathActor::RegisterSpawnLocations()
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JukeboxScript::c_Beach_Music
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);
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g_spawnLocations[6] = SpawnLocation(
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LegoGameState::e_jetrace2,
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LegoGameState::e_jetraceFinished,
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g_isleScript,
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0,
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"EDG10_63",
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@ -271,7 +271,7 @@ void IslePathActor::RegisterSpawnLocations()
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JukeboxScript::c_CentralNorthRoad_Music
|
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);
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g_spawnLocations[9] = SpawnLocation(
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LegoGameState::e_unk21,
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LegoGameState::e_carraceFinished,
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g_isleScript,
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0,
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"INT62",
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@ -869,12 +869,12 @@ void LegoGameState::SwitchArea(Area p_area)
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InvokeAction(Extra::ActionType::e_opendisk, *g_infodoorScript, InfodoorScript::c__StartUp, NULL);
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break;
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case e_infocenterExited:
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case e_jetrace2:
|
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case e_jetraceFinished:
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case e_jetraceExterior:
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case e_jetskibuildExited:
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case e_carraceExterior:
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case e_racecarbuildExited:
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case e_unk21:
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case e_carraceFinished:
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||||
case e_pizzeriaExterior:
|
||||
case e_garageExterior:
|
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case e_hospitalExterior:
|
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@ -920,7 +920,7 @@ void LegoGameState::SwitchArea(Area p_area)
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break;
|
||||
case e_jetrace:
|
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if (m_previousArea == e_infomain) {
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m_currentArea = e_jetrace2;
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m_currentArea = e_jetraceFinished;
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LoadIsle();
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}
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else {
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@ -17,7 +17,7 @@ LegoActor::LegoActor()
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{
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m_frequencyFactor = 0.0f;
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m_sound = NULL;
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m_unk0x70 = 0.0f;
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m_lastPathStruct = 0.0f;
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m_interaction = 0;
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m_actorId = 0;
|
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}
|
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|
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@ -30,7 +30,7 @@ Mx3DPointFloat g_unk0x10104c18 = Mx3DPointFloat(0.0f, 2.5f, 0.0f);
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// FUNCTION: BETA10 0x10080908
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LegoExtraActor::LegoExtraActor()
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{
|
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m_unk0x70 = 0.0f;
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m_lastPathStruct = 0.0f;
|
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m_scheduledTime = 0;
|
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m_unk0x0c = 0;
|
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m_unk0x0e = 0;
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@ -49,7 +49,7 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
|
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}
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break;
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case c_d: {
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p_actor->VTable0x58(p_data);
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p_actor->SetLastPathStruct(p_data);
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|
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LegoPathStructNotificationParam param(c_notificationPathStruct, p_actor, m_name[2], p_data);
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p_actor->Notify(param);
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@ -25,7 +25,7 @@
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||||
DECOMP_SIZE_ASSERT(CarRace, 0x154)
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|
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// GLOBAL: LEGO1 0x100d5d10
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MxS32 CarRace::g_unk0x100d5d10[] = {
|
||||
MxS32 CarRace::g_introAnimations[] = {
|
||||
CarraceScript::c_srt001sl_RunAnim,
|
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CarraceScript::c_srt002sl_RunAnim,
|
||||
CarraceScript::c_srt003sl_RunAnim,
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@ -37,7 +37,7 @@ MxS32 CarRace::g_unk0x100d5d10[] = {
|
||||
};
|
||||
|
||||
// GLOBAL: LEGO1 0x100d5d30
|
||||
MxS32 CarRace::g_unk0x100d5d30[] = {
|
||||
MxS32 CarRace::g_studsWinsAnimations[] = {
|
||||
CarraceScript::c_srt011sl_RunAnim,
|
||||
CarraceScript::c_srt012sl_RunAnim,
|
||||
CarraceScript::c_srt013sl_RunAnim,
|
||||
@ -45,15 +45,15 @@ MxS32 CarRace::g_unk0x100d5d30[] = {
|
||||
};
|
||||
|
||||
// GLOBAL: LEGO1 0x100d5d40
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||||
MxS32 CarRace::g_unk0x100d5d40[] =
|
||||
MxS32 CarRace::g_studsLoosesAnimation[] =
|
||||
{CarraceScript::c_srt015sl_RunAnim, CarraceScript::c_srt016sl_RunAnim, CarraceScript::c_srt017sl_RunAnim};
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|
||||
// GLOBAL: LEGO1 0x100d5d50
|
||||
MxS32 CarRace::g_unk0x100d5d50[] =
|
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MxS32 CarRace::g_rhodaWinsAnimations[] =
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{CarraceScript::c_srt007rh_RunAnim, CarraceScript::c_srt008rh_RunAnim, CarraceScript::c_srt009rh_RunAnim};
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// GLOBAL: LEGO1 0x100d5d60
|
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MxS32 CarRace::g_unk0x100d5d60[] =
|
||||
MxS32 CarRace::g_rhodaLoosesAnimation[] =
|
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{CarraceScript::c_srt010rh_RunAnim, CarraceScript::c_srt011rh_RunAnim, CarraceScript::c_srt012rh_RunAnim};
|
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|
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// GLOBAL: LEGO1 0x100f0c70
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@ -65,7 +65,7 @@ const LegoChar* g_strCRCFRNTY6 = "C_RCFRNTY6";
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const LegoChar* g_strCRCEDGEY0 = "C_RCEDGEY0";
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// GLOBAL: LEGO1 0x100f0c7c
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MxS32 g_unk0x100f0c7c = 2;
|
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MxS32 g_lapsCount = 2;
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// FUNCTION: LEGO1 0x10016a90
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// FUNCTION: BETA10 0x100c82e8
|
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@ -97,15 +97,15 @@ MxResult CarRace::Create(MxDSAction& p_dsAction)
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m_raceState = raceState;
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m_act1State->m_state = Act1State::e_transitionToRacecar;
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m_unk0x144 = -1;
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m_unk0x148 = -1;
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m_unk0x14c = -1;
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m_introAnimation = -1;
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m_firstFinishAnimation = -1;
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m_secondFinishAnimation = -1;
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LegoRaceCar::InitSoundIndices();
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MxS32 streamId =
|
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MxS32 raceCarDashboardStreamId =
|
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DuneBuggy::GetColorOffset(g_strCRCEDGEY0) + (DuneBuggy::GetColorOffset(g_strCRCFRNTY6) * 5 + 15) * 2;
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InvokeAction(Extra::e_start, m_atomId, streamId, NULL);
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InvokeAction(Extra::e_start, m_atomId, raceCarDashboardStreamId, NULL);
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InvokeAction(Extra::e_start, m_atomId, CarraceScript::c_RaceCarDashboard, NULL);
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return result;
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@ -127,10 +127,10 @@ void CarRace::ReadyWorld()
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AnimationManager()->Resume();
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Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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m_unk0x144 = g_unk0x100d5d10[rand() & 7];
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m_introAnimation = g_introAnimations[rand() & 7];
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AnimationManager()
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->FUN_10060dc0(m_unk0x144, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
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->FUN_10060dc0(m_introAnimation, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
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|
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m_opponent1Locator = (MxStillPresenter*) Find("MxPresenter", "CarLocator2");
|
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m_opponent1Locator->SetPosition(m_progressBarRect.GetLeft(), m_progressBarRect.GetTop());
|
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@ -150,7 +150,7 @@ MxLong CarRace::HandleEndAction(MxEndActionNotificationParam& p_param)
|
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MxDSAction* action = p_param.GetAction();
|
||||
MxU32 objectId = action->GetObjectId();
|
||||
|
||||
if (m_unk0x144 == objectId) {
|
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if (m_introAnimation == objectId) {
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InvokeAction(Extra::e_start, *g_carraceScript, CarraceScript::c_irtx08ra_PlayWav, NULL);
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result = 1;
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}
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@ -162,11 +162,20 @@ MxLong CarRace::HandleEndAction(MxEndActionNotificationParam& p_param)
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VariableTable()->SetVariable(g_raceState, g_racing);
|
||||
result = 1;
|
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}
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else if (m_unk0x148 == objectId) {
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AnimationManager()
|
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->FUN_10060dc0(m_unk0x14c, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
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else if (m_firstFinishAnimation == objectId) {
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AnimationManager()->FUN_10060dc0(
|
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m_secondFinishAnimation,
|
||||
NULL,
|
||||
TRUE,
|
||||
LegoAnimationManager::e_unk0,
|
||||
NULL,
|
||||
FALSE,
|
||||
TRUE,
|
||||
FALSE,
|
||||
TRUE
|
||||
);
|
||||
}
|
||||
else if (m_unk0x14c == objectId) {
|
||||
else if (m_secondFinishAnimation == objectId) {
|
||||
NotificationManager()->Send(this, MxNotificationParam());
|
||||
}
|
||||
}
|
||||
@ -185,7 +194,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
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MxS32 paramData = p_param.GetData();
|
||||
|
||||
switch (sender->GetEntityId()) {
|
||||
case 10:
|
||||
case CarraceScript::c_UserCar_Actor:
|
||||
if (paramData <= m_playerLastPathStruct || paramData >= m_playerLastPathStruct + 5) {
|
||||
break;
|
||||
}
|
||||
@ -195,7 +204,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
sprintf(
|
||||
buffer,
|
||||
"%g",
|
||||
0.036 + 0.928 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_unk0x100f0c7c * 20.0)
|
||||
0.036 + 0.928 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_lapsCount * 20.0)
|
||||
);
|
||||
VariableTable()->SetVariable("DISTANCE", buffer);
|
||||
|
||||
@ -203,7 +212,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
m_playerLastPathStruct = 0;
|
||||
m_playerLaps++;
|
||||
|
||||
if (g_unk0x100f0c7c == m_playerLaps) {
|
||||
if (g_lapsCount == m_playerLaps) {
|
||||
VariableTable()->SetVariable(g_raceState, "");
|
||||
|
||||
m_mapsLocators[0]->Mute(TRUE);
|
||||
@ -220,28 +229,28 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
RemoveActor(m_mapsLocators[2]);
|
||||
m_mapsLocators[2]->ClearMaps();
|
||||
|
||||
MxS32 position;
|
||||
MxS32 score;
|
||||
|
||||
if (m_opponent1Laps < m_playerLaps && m_opponent2Laps < m_playerLaps) {
|
||||
position = 3;
|
||||
m_unk0x148 = g_unk0x100d5d40[rand() % 3];
|
||||
m_unk0x14c = g_unk0x100d5d60[rand() % 3];
|
||||
score = 3;
|
||||
m_firstFinishAnimation = g_studsLoosesAnimation[rand() % 3];
|
||||
m_secondFinishAnimation = g_rhodaLoosesAnimation[rand() % 3];
|
||||
}
|
||||
else if (m_opponent1Laps < m_playerLaps || m_opponent2Laps < m_playerLaps) {
|
||||
position = 2;
|
||||
if (m_opponent1Laps == g_unk0x100f0c7c) {
|
||||
m_unk0x148 = g_unk0x100d5d30[rand() % 4];
|
||||
m_unk0x14c = g_unk0x100d5d60[rand() % 3];
|
||||
score = 2;
|
||||
if (m_opponent1Laps == g_lapsCount) {
|
||||
m_firstFinishAnimation = g_studsWinsAnimations[rand() % 4];
|
||||
m_secondFinishAnimation = g_rhodaLoosesAnimation[rand() % 3];
|
||||
}
|
||||
else {
|
||||
m_unk0x148 = g_unk0x100d5d50[rand() % 3];
|
||||
m_unk0x14c = g_unk0x100d5d40[rand() % 3];
|
||||
m_firstFinishAnimation = g_rhodaWinsAnimations[rand() % 3];
|
||||
m_secondFinishAnimation = g_studsLoosesAnimation[rand() % 3];
|
||||
}
|
||||
}
|
||||
else {
|
||||
position = 1;
|
||||
m_unk0x148 = g_unk0x100d5d30[rand() % 4];
|
||||
m_unk0x14c = g_unk0x100d5d50[rand() % 3];
|
||||
score = 1;
|
||||
m_firstFinishAnimation = g_studsWinsAnimations[rand() % 4];
|
||||
m_secondFinishAnimation = g_rhodaWinsAnimations[rand() % 3];
|
||||
}
|
||||
|
||||
InputManager()->DisableInputProcessing();
|
||||
@ -253,14 +262,14 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
m_raceState->m_state = RaceState::e_finished;
|
||||
|
||||
RaceState::Entry* raceState = m_raceState->GetState(GameState()->GetActorId());
|
||||
raceState->m_lastScore = position;
|
||||
raceState->m_lastScore = score;
|
||||
|
||||
if (raceState->m_score < (MxS16) position) {
|
||||
raceState->m_score = position;
|
||||
if (raceState->m_score < (MxS16) score) {
|
||||
raceState->m_score = score;
|
||||
}
|
||||
|
||||
AnimationManager()->FUN_10060dc0(
|
||||
m_unk0x148,
|
||||
m_firstFinishAnimation,
|
||||
NULL,
|
||||
TRUE,
|
||||
LegoAnimationManager::e_unk0,
|
||||
@ -276,19 +285,19 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
}
|
||||
|
||||
break;
|
||||
case 11:
|
||||
case CarraceScript::c_Studs_Actor:
|
||||
if (paramData <= m_opponent1LastPathStruct || paramData >= m_opponent1LastPathStruct + 5) {
|
||||
break;
|
||||
}
|
||||
|
||||
FUN_10017820(11, paramData);
|
||||
SetProgressPosition(CarraceScript::c_Studs_Actor, paramData);
|
||||
m_opponent1LastPathStruct = paramData;
|
||||
|
||||
if (m_opponent1LastPathStruct == 0x14) {
|
||||
m_opponent1LastPathStruct = 0;
|
||||
m_opponent1Laps++;
|
||||
|
||||
if (g_unk0x100f0c7c == m_opponent1Laps) {
|
||||
if (g_lapsCount == m_opponent1Laps) {
|
||||
m_mapsLocators[1]->SetMaxLinearVel(-1.0);
|
||||
RemoveActor(m_mapsLocators[1]);
|
||||
m_mapsLocators[1]->ClearMaps();
|
||||
@ -303,19 +312,19 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
}
|
||||
|
||||
break;
|
||||
case 12:
|
||||
case CarraceScript::c_Rhoda_Actor:
|
||||
if (paramData <= m_opponent2LastPathStruct || paramData >= m_opponent2LastPathStruct + 5) {
|
||||
break;
|
||||
}
|
||||
|
||||
FUN_10017820(12, paramData);
|
||||
SetProgressPosition(CarraceScript::c_Rhoda_Actor, paramData);
|
||||
m_opponent2LastPathStruct = paramData;
|
||||
|
||||
if (m_opponent2LastPathStruct == 0x14) {
|
||||
m_opponent2LastPathStruct = 0;
|
||||
m_opponent2Laps++;
|
||||
|
||||
if (g_unk0x100f0c7c == m_opponent2Laps) {
|
||||
if (g_lapsCount == m_opponent2Laps) {
|
||||
m_mapsLocators[2]->SetMaxLinearVel(-1.0);
|
||||
RemoveActor(m_mapsLocators[2]);
|
||||
m_mapsLocators[2]->ClearMaps();
|
||||
@ -377,7 +386,7 @@ MxLong CarRace::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
MxLong CarRace::HandleType0Notification(MxNotificationParam&)
|
||||
{
|
||||
if (m_raceState->m_state == RaceState::e_finished) {
|
||||
m_destLocation = LegoGameState::e_unk21;
|
||||
m_destLocation = LegoGameState::e_carraceFinished;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
}
|
||||
|
||||
@ -385,28 +394,28 @@ MxLong CarRace::HandleType0Notification(MxNotificationParam&)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10017820
|
||||
void CarRace::FUN_10017820(MxS32 p_param1, MxS16 p_param2)
|
||||
void CarRace::SetProgressPosition(MxS32 p_actorId, MxS16 p_progress)
|
||||
{
|
||||
MxS32 local4;
|
||||
MxS32 laps;
|
||||
MxStillPresenter* presenter;
|
||||
MxS32 x, y;
|
||||
|
||||
if (p_param1 == 11) {
|
||||
if (p_actorId == CarraceScript::c_Studs_Actor) {
|
||||
presenter = m_opponent1Locator;
|
||||
local4 = m_opponent1Laps;
|
||||
laps = m_opponent1Laps;
|
||||
}
|
||||
else if (p_param1 == 12) {
|
||||
else if (p_actorId == CarraceScript::c_Rhoda_Actor) {
|
||||
presenter = m_opponent2Locator;
|
||||
local4 = m_opponent2Laps;
|
||||
laps = m_opponent2Laps;
|
||||
}
|
||||
|
||||
if (presenter) {
|
||||
x = m_progressBarRect.GetLeft() + 0.5 +
|
||||
(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (local4 * 20.0 + p_param2) /
|
||||
(g_unk0x100f0c7c * 20.0);
|
||||
(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (laps * 20.0 + p_progress) /
|
||||
(g_lapsCount * 20.0);
|
||||
y = m_progressBarRect.GetTop() + 0.5 +
|
||||
(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (local4 * 20.0 + p_param2) /
|
||||
(g_unk0x100f0c7c * 20.0);
|
||||
(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (laps * 20.0 + p_progress) /
|
||||
(g_lapsCount * 20.0);
|
||||
|
||||
presenter->SetPosition(x, y);
|
||||
}
|
||||
|
||||
@ -35,7 +35,7 @@ extern const char* g_strHIT_WALL_SOUND;
|
||||
DECOMP_SIZE_ASSERT(JetskiRace, 0x144)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f0c78
|
||||
MxS32 JetskiRace::g_unk0x100f0c78 = 2;
|
||||
MxS32 JetskiRace::g_lapsCount = 2;
|
||||
|
||||
// FUNCTION: LEGO1 0x100162c0
|
||||
// FUNCTION: BETA10 0x100c7e6f
|
||||
@ -65,9 +65,9 @@ MxResult JetskiRace::Create(MxDSAction& p_dsAction)
|
||||
m_progressBarRect.SetBottom(333);
|
||||
LegoJetski::InitSoundIndices();
|
||||
|
||||
MxS32 streamId =
|
||||
MxS32 raceCarDashboardStreamId =
|
||||
DuneBuggy::GetColorOffset(g_varJSFRNTY5) + (DuneBuggy::GetColorOffset(g_varJSWNSHY5) * 5 + 0xf) * 2;
|
||||
InvokeAction(Extra::e_start, m_atomId, streamId, NULL);
|
||||
InvokeAction(Extra::e_start, m_atomId, raceCarDashboardStreamId, NULL);
|
||||
InvokeAction(Extra::e_start, m_atomId, JetraceScript::c_JetskiDashboard, NULL);
|
||||
|
||||
g_unk0x100f119c = TRUE;
|
||||
@ -162,7 +162,7 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
MxS32 paramData = p_param.GetData();
|
||||
|
||||
switch (sender->GetEntityId()) {
|
||||
case 10:
|
||||
case JetraceScript::c_UserJetski_Actor:
|
||||
if (paramData <= m_playerLastPathStruct || paramData >= m_playerLastPathStruct + 5) {
|
||||
break;
|
||||
}
|
||||
@ -172,7 +172,7 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
sprintf(
|
||||
buffer,
|
||||
"%g",
|
||||
0.032 + 0.936 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_unk0x100f0c78 * 20.0)
|
||||
0.032 + 0.936 * (m_playerLaps * 20.0 + m_playerLastPathStruct) / (g_lapsCount * 20.0)
|
||||
);
|
||||
VariableTable()->SetVariable("DISTANCE", buffer);
|
||||
|
||||
@ -180,17 +180,17 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
m_playerLastPathStruct = 0;
|
||||
m_playerLaps++;
|
||||
|
||||
if (g_unk0x100f0c78 == m_playerLaps) {
|
||||
MxS32 position;
|
||||
if (g_lapsCount == m_playerLaps) {
|
||||
MxS32 score;
|
||||
|
||||
if (m_opponent1Laps < m_playerLaps && m_opponent2Laps < m_playerLaps) {
|
||||
position = 3;
|
||||
score = 3;
|
||||
}
|
||||
else if (m_opponent1Laps < m_playerLaps || m_opponent2Laps < m_playerLaps) {
|
||||
position = 2;
|
||||
score = 2;
|
||||
}
|
||||
else {
|
||||
position = 1;
|
||||
score = 1;
|
||||
}
|
||||
|
||||
VariableTable()->SetVariable(g_raceState, "");
|
||||
@ -199,13 +199,13 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
m_raceState->m_state = RaceState::e_finished;
|
||||
|
||||
RaceState::Entry* raceStateEntry = m_raceState->GetState(GameState()->GetActorId());
|
||||
raceStateEntry->m_lastScore = position;
|
||||
raceStateEntry->m_lastScore = score;
|
||||
|
||||
if (raceStateEntry->m_score < (MxS16) position) {
|
||||
raceStateEntry->m_score = position;
|
||||
if (raceStateEntry->m_score < (MxS16) score) {
|
||||
raceStateEntry->m_score = score;
|
||||
}
|
||||
|
||||
m_destLocation = LegoGameState::e_jetrace2;
|
||||
m_destLocation = LegoGameState::e_jetraceFinished;
|
||||
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
}
|
||||
@ -218,30 +218,30 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
}
|
||||
|
||||
break;
|
||||
case 11:
|
||||
case JetraceScript::c_Snap_Actor:
|
||||
if (paramData <= m_opponent1LastPathStruct || paramData >= m_opponent1LastPathStruct + 5) {
|
||||
break;
|
||||
}
|
||||
|
||||
FUN_10016930(11, paramData);
|
||||
SetProgressPosition(JetraceScript::c_Snap_Actor, paramData);
|
||||
m_opponent1LastPathStruct = paramData;
|
||||
|
||||
if (m_opponent1LastPathStruct == 0x14) {
|
||||
m_opponent1LastPathStruct = 0;
|
||||
m_opponent1Laps++;
|
||||
|
||||
if (g_unk0x100f0c78 == m_opponent1Laps) {
|
||||
if (g_lapsCount == m_opponent1Laps) {
|
||||
((LegoPathActor*) p_param.GetSender())->SetMaxLinearVel(0.1);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
case 12:
|
||||
case JetraceScript::c_Valerie_Actor:
|
||||
if (paramData <= m_opponent2LastPathStruct || paramData >= m_opponent2LastPathStruct + 5) {
|
||||
break;
|
||||
}
|
||||
|
||||
FUN_10016930(12, paramData);
|
||||
SetProgressPosition(JetraceScript::c_Valerie_Actor, paramData);
|
||||
|
||||
m_opponent2LastPathStruct = paramData;
|
||||
|
||||
@ -249,7 +249,7 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
m_opponent2LastPathStruct = 0;
|
||||
m_opponent2Laps++;
|
||||
|
||||
if (g_unk0x100f0c78 == m_opponent2Laps) {
|
||||
if (g_lapsCount == m_opponent2Laps) {
|
||||
((LegoPathActor*) p_param.GetSender())->SetMaxLinearVel(0.1);
|
||||
}
|
||||
}
|
||||
@ -262,28 +262,28 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10016930
|
||||
void JetskiRace::FUN_10016930(MxS32 p_param1, MxS16 p_param2)
|
||||
void JetskiRace::SetProgressPosition(MxS32 p_actorId, MxS16 p_progress)
|
||||
{
|
||||
MxS32 local4;
|
||||
MxS32 laps;
|
||||
MxStillPresenter* presenter;
|
||||
MxS32 x, y;
|
||||
|
||||
if (p_param1 == 11) {
|
||||
if (p_actorId == JetraceScript::c_Snap_Actor) {
|
||||
presenter = m_opponent1Locator;
|
||||
local4 = m_opponent1Laps;
|
||||
laps = m_opponent1Laps;
|
||||
}
|
||||
else if (p_param1 == 12) {
|
||||
else if (p_actorId == JetraceScript::c_Valerie_Actor) {
|
||||
presenter = m_opponent2Locator;
|
||||
local4 = m_opponent2Laps;
|
||||
laps = m_opponent2Laps;
|
||||
}
|
||||
|
||||
if (presenter) {
|
||||
x = m_progressBarRect.GetLeft() + 0.5 +
|
||||
(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (local4 * 20.0 + p_param2) /
|
||||
(g_unk0x100f0c78 * 20.0);
|
||||
(m_progressBarRect.GetRight() - m_progressBarRect.GetLeft() + 1) * (laps * 20.0 + p_progress) /
|
||||
(g_lapsCount * 20.0);
|
||||
y = m_progressBarRect.GetTop() + 0.5 +
|
||||
(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (local4 * 20.0 + p_param2) /
|
||||
(g_unk0x100f0c78 * 20.0);
|
||||
(m_progressBarRect.GetBottom() - m_progressBarRect.GetTop() + 1) * (laps * 20.0 + p_progress) /
|
||||
(g_lapsCount * 20.0);
|
||||
|
||||
presenter->SetPosition(x, y);
|
||||
}
|
||||
|
||||
@ -19,7 +19,7 @@ Mx3DPointFloat LegoRaceActor::g_unk0x10102b08 = Mx3DPointFloat(0.0, 2.0, 0.0);
|
||||
// FUNCTION: LEGO1 0x100145d0
|
||||
LegoRaceActor::LegoRaceActor()
|
||||
{
|
||||
m_unk0x70 = 0;
|
||||
m_lastPathStruct = 0;
|
||||
m_unk0x08 = 0;
|
||||
}
|
||||
|
||||
|
||||
@ -43,7 +43,7 @@ MxFloat g_unk0x100da044 = 8.0f;
|
||||
LegoCarRaceActor::LegoCarRaceActor()
|
||||
{
|
||||
m_unk0x08 = 1.0f;
|
||||
m_unk0x70 = 0.0f;
|
||||
m_lastPathStruct = 0.0f;
|
||||
m_animState = 0;
|
||||
m_maxLinearVel = 0.0f;
|
||||
m_frequencyFactor = 1.0f;
|
||||
@ -75,8 +75,8 @@ void LegoCarRaceActor::FUN_10080590(float p_time)
|
||||
LegoPathActor* userActor = UserActor();
|
||||
|
||||
if (userActor) {
|
||||
// All known implementations of LegoPathActor->VTable0x5c() return LegoPathActor::m_unk0x70
|
||||
deltaUnk0x70 = m_unk0x70 - userActor->VTable0x5c();
|
||||
// All known implementations of LegoPathActor->GetLastPathStruct() return LegoPathActor::m_lastPathStruct
|
||||
deltaUnk0x70 = m_lastPathStruct - userActor->GetLastPathStruct();
|
||||
}
|
||||
else {
|
||||
deltaUnk0x70 = 0;
|
||||
|
||||
@ -593,7 +593,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
NotificationManager()->Send(this, MxNotificationParam(c_notificationTransitioned, NULL));
|
||||
SetIsWorldActive(FALSE);
|
||||
break;
|
||||
case LegoGameState::e_jetrace2:
|
||||
case LegoGameState::e_jetraceFinished:
|
||||
if (((JetskiRaceState*) GameState()->GetState("JetskiRaceState"))->m_state == RaceState::e_finished) {
|
||||
m_act1state->m_state = Act1State::e_transitionToJetski;
|
||||
}
|
||||
@ -731,7 +731,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
case Act1State::e_transitionToJetski: {
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
LegoGameState::e_jetrace2,
|
||||
LegoGameState::e_jetraceFinished,
|
||||
FALSE,
|
||||
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
|
||||
);
|
||||
@ -765,7 +765,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
GameState()->m_currentArea = LegoGameState::e_carraceExterior;
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
LegoGameState::e_unk21,
|
||||
LegoGameState::e_carraceFinished,
|
||||
FALSE,
|
||||
IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3
|
||||
);
|
||||
@ -838,7 +838,8 @@ void Isle::Enable(MxBool p_enable)
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_copter) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_jetski) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_skateboard) &&
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_jetrace2)) {
|
||||
(m_act1state->m_state != Act1State::e_none || GameState()->m_currentArea != LegoGameState::e_jetraceFinished
|
||||
)) {
|
||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user