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Implement several functions
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@ -46,7 +46,7 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void FUN_10012ea0(float p_worldSpeed);
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virtual void SetMaxLinearVelocity(float p_maxLinearVelocity);
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virtual void FUN_10012ff0(float);
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virtual MxBool FUN_10013130(float);
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@ -18,35 +18,41 @@ LegoRaceCar::LegoRaceCar()
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NotificationManager()->Register(this);
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}
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// STUB: LEGO1 0x10012c80
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// FUNCTION: LEGO1 0x10012c80
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LegoRaceCar::~LegoRaceCar()
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{
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// TODO
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NotificationManager()->Unregister(this);
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}
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// STUB: LEGO1 0x10012d90
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// FUNCTION: LEGO1 0x10012d90
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MxLong LegoRaceCar::Notify(MxParam& p_param)
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{
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// TODO
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return 0;
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return LegoRaceMap::Notify(p_param);
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}
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// STUB: LEGO1 0x10012e60
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// FUNCTION: LEGO1 0x10012e60
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void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
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{
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// TODO
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if (!m_userNavFlag) {
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if (!LegoCarRaceActor::m_unk0x0c) {
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m_maxLinearVel = p_worldSpeed;
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}
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LegoAnimActor::SetWorldSpeed(p_worldSpeed);
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return;
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}
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m_worldSpeed = p_worldSpeed;
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}
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// FUNCTION: LEGO1 0x10012ea0
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void LegoRaceCar::FUN_10012ea0(float p_worldSpeed)
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void LegoRaceCar::SetMaxLinearVelocity(float p_maxLinearVelocity)
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{
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if (p_worldSpeed < 0) {
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if (p_maxLinearVelocity < 0) {
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LegoCarRaceActor::m_unk0x0c = 2;
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m_maxLinearVel = 0;
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SetWorldSpeed(0);
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}
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else {
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m_maxLinearVel = p_worldSpeed;
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m_maxLinearVel = p_maxLinearVelocity;
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}
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}
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