Clear unknowns in LegoPathStruct

This commit is contained in:
Fabian Neundorf 2025-07-12 13:33:22 +02:00
parent 2c20492bf6
commit e5f9888aea
4 changed files with 16 additions and 16 deletions

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@ -94,8 +94,8 @@ class LegoPathStruct : public LegoPathStructBase {
void SetAtomId(const MxAtomId& p_atomId) { m_atomId = p_atomId; } void SetAtomId(const MxAtomId& p_atomId) { m_atomId = p_atomId; }
private: private:
MxBool HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data, MxBool p_bool); MxBool HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data, MxBool p_invertDirection);
void FUN_1001bc40(const char* p_name, MxU32 p_data, MxBool p_bool); void HandleAction(const char* p_name, MxU32 p_data, MxBool p_start);
void PlayMusic(MxBool p_direction, MxU32 p_data); void PlayMusic(MxBool p_direction, MxU32 p_data);
LegoWorld* m_world; // 0x0c LegoWorld* m_world; // 0x0c

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@ -19,24 +19,24 @@ DECOMP_SIZE_ASSERT(LegoPathStruct, 0x14)
extern MxU32 g_isleFlags; extern MxU32 g_isleFlags;
// GLOBAL: LEGO1 0x100f119c // GLOBAL: LEGO1 0x100f119c
MxBool g_unk0x100f119c = FALSE; MxBool g_alsoInvertDirection = FALSE;
// FUNCTION: LEGO1 0x1001b700 // FUNCTION: LEGO1 0x1001b700
void LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data) void LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data)
{ {
if (!HandleTrigger(p_actor, p_direction, p_data, FALSE) && g_unk0x100f119c) { if (!HandleTrigger(p_actor, p_direction, p_data, FALSE) && g_alsoInvertDirection) {
HandleTrigger(p_actor, p_direction, p_data, TRUE); HandleTrigger(p_actor, p_direction, p_data, TRUE);
} }
} }
// FUNCTION: LEGO1 0x1001b740 // FUNCTION: LEGO1 0x1001b740
// FUNCTION: BETA10 0x100c26c5 // FUNCTION: BETA10 0x100c26c5
MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data, MxBool p_bool) MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction, MxU32 p_data, MxBool p_invertDirection)
{ {
MxBool triggered = FALSE; MxBool triggered = FALSE;
MxBool bool2 = p_bool ? !p_direction : p_direction; MxBool actualDirection = p_invertDirection ? !p_direction : p_direction;
MxU32 flags = bool2 ? c_bit5 : c_bit6; MxU32 flags = actualDirection ? c_bit5 : c_bit6;
flags |= p_actor->GetCameraFlag() ? c_bit1 : (c_bit2 | c_bit3 | c_bit4); flags |= p_actor->GetCameraFlag() ? c_bit1 : (c_bit2 | c_bit3 | c_bit4);
if ((m_flags & flags & (c_bit5 | c_bit6 | c_bit7)) && (m_flags & flags & (c_bit1 | c_bit2 | c_bit3 | c_bit4))) { if ((m_flags & flags & (c_bit5 | c_bit6 | c_bit7)) && (m_flags & flags & (c_bit1 | c_bit2 | c_bit3 | c_bit4))) {
@ -45,7 +45,7 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
switch (m_name[2]) { switch (m_name[2]) {
case c_camAnim: case c_camAnim:
if (g_isleFlags & Isle::c_playCamAnims) { if (g_isleFlags & Isle::c_playCamAnims) {
PlayCamAnim(p_actor, bool2, p_data, TRUE); PlayCamAnim(p_actor, actualDirection, p_data, TRUE);
} }
break; break;
case c_d: { case c_d: {
@ -61,7 +61,7 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
break; break;
} }
case c_e: case c_e:
FUN_1001bc40(m_name, p_data, !(p_bool == FALSE)); HandleAction(m_name, p_data, !(p_invertDirection == FALSE));
break; break;
case c_g: case c_g:
break; break;
@ -87,7 +87,7 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
} }
} }
FUN_1001bc40(m_name, p_data, p_bool == FALSE); HandleAction(m_name, p_data, p_invertDirection == FALSE);
break; break;
} }
case c_w: { case c_w: {
@ -106,13 +106,13 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
// FUNCTION: LEGO1 0x1001bc40 // FUNCTION: LEGO1 0x1001bc40
// FUNCTION: BETA10 0x100c2a6c // FUNCTION: BETA10 0x100c2a6c
void LegoPathStruct::FUN_1001bc40(const char* p_name, MxU32 p_data, MxBool p_bool) void LegoPathStruct::HandleAction(const char* p_name, MxU32 p_data, MxBool p_start)
{ {
MxDSAction action; MxDSAction action;
action.SetObjectId(p_data); action.SetObjectId(p_data);
action.SetAtomId(m_atomId); action.SetAtomId(m_atomId);
if (p_bool) { if (p_start) {
action.SetUnknown24(-1); action.SetUnknown24(-1);
Start(&action); Start(&action);
} }

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@ -23,7 +23,7 @@
#include "scripts.h" #include "scripts.h"
// Defined in legopathstruct.cpp // Defined in legopathstruct.cpp
extern MxBool g_unk0x100f119c; extern MxBool g_alsoInvertDirection;
// Defined in jetski.cpp // Defined in jetski.cpp
extern const char* g_varJSFRNTY5; extern const char* g_varJSFRNTY5;
@ -70,7 +70,7 @@ MxResult JetskiRace::Create(MxDSAction& p_dsAction)
InvokeAction(Extra::e_start, m_atomId, raceCarDashboardStreamId, NULL); InvokeAction(Extra::e_start, m_atomId, raceCarDashboardStreamId, NULL);
InvokeAction(Extra::e_start, m_atomId, JetraceScript::c_JetskiDashboard, NULL); InvokeAction(Extra::e_start, m_atomId, JetraceScript::c_JetskiDashboard, NULL);
g_unk0x100f119c = TRUE; g_alsoInvertDirection = TRUE;
return result; return result;
} }

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@ -12,7 +12,7 @@ DECOMP_SIZE_ASSERT(RaceState::Entry, 0x06)
DECOMP_SIZE_ASSERT(RaceState, 0x2c) DECOMP_SIZE_ASSERT(RaceState, 0x2c)
// Defined in legopathstruct.cpp // Defined in legopathstruct.cpp
extern MxBool g_unk0x100f119c; extern MxBool g_alsoInvertDirection;
// FUNCTION: LEGO1 0x10015aa0 // FUNCTION: LEGO1 0x10015aa0
LegoRace::LegoRace() LegoRace::LegoRace()
@ -56,7 +56,7 @@ MxResult LegoRace::Create(MxDSAction& p_dsAction)
// FUNCTION: BETA10 0x100c7ab5 // FUNCTION: BETA10 0x100c7ab5
LegoRace::~LegoRace() LegoRace::~LegoRace()
{ {
g_unk0x100f119c = FALSE; g_alsoInvertDirection = FALSE;
if (m_pathActor) { if (m_pathActor) {
SetUserActor(m_pathActor); SetUserActor(m_pathActor);
NavController()->ResetMaxLinearVel(m_pathActor->GetMaxLinearVel()); NavController()->ResetMaxLinearVel(m_pathActor->GetMaxLinearVel());