diff --git a/ISLE/isle.cpp b/ISLE/isle.cpp index 56a5767b..4cb99a51 100644 --- a/ISLE/isle.cpp +++ b/ISLE/isle.cpp @@ -84,6 +84,7 @@ Isle::~Isle() void Isle::Close() { MxDSAction ds; + ds.SetUnknown24(0xFFFE); if (Lego()) { GameState()->Save(0);