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@ -337,6 +337,7 @@ function(add_lego_libraries NAME)
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LEGO1/lego/legoomni/src/actors/motorcycle.cpp
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LEGO1/lego/legoomni/src/actors/ambulance.cpp
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LEGO1/lego/legoomni/src/worlds/infocenterdoor.cpp
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LEGO1/lego/legoomni/src/common/legovariables.cpp
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LEGO1/lego/legoomni/src/actors/pizza.cpp
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LEGO1/lego/legoomni/src/actors/act3ammo.cpp
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LEGO1/lego/legoomni/src/audio/legocachesoundmanager.cpp
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@ -360,7 +361,6 @@ function(add_lego_libraries NAME)
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LEGO1/lego/legoomni/src/video/legophonemepresenter.cpp
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LEGO1/lego/legoomni/src/video/legotexturepresenter.cpp
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LEGO1/lego/legoomni/src/worlds/legoact2.cpp
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LEGO1/lego/legoomni/src/common/legovariables.cpp
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LEGO1/lego/legoomni/src/main/scripts.cpp
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LEGO1/lego/legoomni/src/entity/legoentitypresenter.cpp
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LEGO1/lego/legoomni/src/entity/legonavcontroller.cpp
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@ -16,6 +16,9 @@ class InfocenterDoor : public LegoWorld {
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x100377a0
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MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
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// FUNCTION: LEGO1 0x100377b0
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// FUNCTION: BETA10 0x10032790
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const char* ClassName() const override // vtable+0x0c
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@ -32,12 +35,8 @@ class InfocenterDoor : public LegoWorld {
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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// FUNCTION: LEGO1 0x100377a0
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MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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// SYNTHETIC: LEGO1 0x100378d0
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// InfocenterDoor::`scalar deleting destructor'
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@ -131,12 +131,6 @@ class IslePathActor : public LegoPathActor {
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void FUN_1001b660();
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void Reset()
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{
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m_roi->SetVisibility(TRUE);
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SetActorState(c_initial);
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}
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void SetWorld(LegoWorld* p_world) { m_world = p_world; }
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static void RegisterSpawnLocations();
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@ -4,9 +4,9 @@
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#include "decomp.h"
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#include "mxstl/stlcompat.h"
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#include "mxtypes.h"
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#include "mxvariable.h"
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#include "roi/legoroi.h"
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class CustomizeAnimFileVariable;
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class LegoActor;
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class LegoExtraActor;
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class LegoStorage;
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@ -45,6 +45,15 @@ struct LegoActorInfo;
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typedef map<char*, LegoCharacter*, LegoCharacterComparator> LegoCharacterMap;
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// VTABLE: LEGO1 0x100da878
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// SIZE 0x24
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class CustomizeAnimFileVariable : public MxVariable {
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public:
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CustomizeAnimFileVariable(const char* p_key);
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void SetValue(const char* p_value) override; // vtable+0x04
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};
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// SIZE 0x08
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class LegoCharacterManager {
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public:
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@ -54,13 +54,4 @@ class WhoAmIVariable : public MxVariable {
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void SetValue(const char* p_value) override; // vtable+0x04
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};
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// VTABLE: LEGO1 0x100da878
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// SIZE 0x24
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class CustomizeAnimFileVariable : public MxVariable {
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public:
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CustomizeAnimFileVariable(const char* p_key);
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void SetValue(const char* p_value) override; // vtable+0x04
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};
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#endif // LEGOVARIABLES_H
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@ -100,7 +100,8 @@ void IslePathActor::Enter()
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// FUNCTION: BETA10 0x1003669f
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void IslePathActor::Exit()
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{
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Reset();
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SetActorState(c_initial);
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m_roi->SetVisibility(TRUE);
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GetViewManager()->Remove(m_roi);
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GetViewManager()->Add(m_roi);
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@ -3,9 +3,10 @@
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#include "3dmanager/lego3dmanager.h"
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#include "legoactors.h"
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#include "legoanimactor.h"
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#include "legobuildingmanager.h"
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#include "legoextraactor.h"
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#include "legogamestate.h"
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#include "legovariables.h"
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#include "legoplantmanager.h"
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#include "legovideomanager.h"
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#include "misc.h"
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#include "misc/legocontainer.h"
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@ -21,6 +22,7 @@
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DECOMP_SIZE_ASSERT(LegoCharacter, 0x08)
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DECOMP_SIZE_ASSERT(LegoCharacterManager, 0x08)
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DECOMP_SIZE_ASSERT(CustomizeAnimFileVariable, 0x24)
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// GLOBAL: LEGO1 0x100fc4d0
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MxU32 LegoCharacterManager::g_maxMove = 4;
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@ -1086,3 +1088,21 @@ LegoROI* LegoCharacterManager::FUN_10085a80(const char* p_name, const char* p_lo
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{
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return CreateAutoROI(p_name, p_lodName, p_createEntity);
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}
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// FUNCTION: LEGO1 0x10085aa0
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CustomizeAnimFileVariable::CustomizeAnimFileVariable(const char* p_key)
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{
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m_key = p_key;
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m_key.ToUpperCase();
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}
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// FUNCTION: LEGO1 0x10085b50
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void CustomizeAnimFileVariable::SetValue(const char* p_value)
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{
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// STRING: LEGO1 0x100fc4f4
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if (strcmp(m_key.GetData(), "CUSTOMIZE_ANIM_FILE") == 0) {
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CharacterManager()->SetCustomizeAnimFile(p_value);
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PlantManager()->SetCustomizeAnimFile(p_value);
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BuildingManager()->SetCustomizeAnimFile(p_value);
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}
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}
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@ -1,11 +1,8 @@
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#include "legovariables.h"
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#include "3dmanager/lego3dmanager.h"
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#include "legobuildingmanager.h"
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#include "legocharactermanager.h"
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#include "legogamestate.h"
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#include "legonavcontroller.h"
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#include "legoplantmanager.h"
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#include "legovideomanager.h"
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#include "misc.h"
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#include "roi/legoroi.h"
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@ -14,7 +11,6 @@ DECOMP_SIZE_ASSERT(VisibilityVariable, 0x24)
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DECOMP_SIZE_ASSERT(CameraLocationVariable, 0x24)
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DECOMP_SIZE_ASSERT(CursorVariable, 0x24)
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DECOMP_SIZE_ASSERT(WhoAmIVariable, 0x24)
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DECOMP_SIZE_ASSERT(CustomizeAnimFileVariable, 0x24)
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// GLOBAL: LEGO1 0x100f7ab0
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// STRING: LEGO1 0x100f09c0
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@ -176,21 +172,3 @@ void WhoAmIVariable::SetValue(const char* p_value)
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GameState()->SetActorId(5);
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}
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}
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// FUNCTION: LEGO1 0x10085aa0
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CustomizeAnimFileVariable::CustomizeAnimFileVariable(const char* p_key)
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{
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m_key = p_key;
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m_key.ToUpperCase();
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}
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// FUNCTION: LEGO1 0x10085b50
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void CustomizeAnimFileVariable::SetValue(const char* p_value)
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{
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// STRING: LEGO1 0x100fc4f4
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if (strcmp(m_key.GetData(), "CUSTOMIZE_ANIM_FILE") == 0) {
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CharacterManager()->SetCustomizeAnimFile(p_value);
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PlantManager()->SetCustomizeAnimFile(p_value);
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BuildingManager()->SetCustomizeAnimFile(p_value);
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}
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}
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