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Update realtimeview.cpp
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@ -13,7 +13,6 @@ float g_userMaxLod = 3.6f;
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// 0x1010104c
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// 0x1010104c
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float g_partsThreshold = 1000.0f;
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float g_partsThreshold = 1000.0f;
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// OFFSET: LEGO1 0x100a5e00
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// OFFSET: LEGO1 0x100a5e00
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float RealtimeView::GetUserMaxLOD()
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float RealtimeView::GetUserMaxLOD()
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{
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{
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