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Implement/match TglSurface
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parent
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1
.github/workflows/format.yml
vendored
1
.github/workflows/format.yml
vendored
@ -17,6 +17,7 @@ jobs:
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--style=file \
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ISLE/*.cpp ISLE/*.h \
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LEGO1/*.cpp LEGO1/*.h \
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LEGO1/3dmanager/*.cpp LEGO1/3dmanager/*.h \
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LEGO1/mxdirectx/*.h \
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LEGO1/mxstl/*.h \
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LEGO1/realtime/*.cpp LEGO1/realtime/*.h \
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@ -7,6 +7,7 @@ option(ISLE_USE_SMARTHEAP "Build with SmartHeap" ${MSVC})
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option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ON)
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add_library(lego1 SHARED
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LEGO1/3dmanager/tglsurface.cpp
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LEGO1/act1state.cpp
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LEGO1/act2brick.cpp
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LEGO1/act2policestation.cpp
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224
LEGO1/3dmanager/tglsurface.cpp
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224
LEGO1/3dmanager/tglsurface.cpp
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@ -0,0 +1,224 @@
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// TglSurface.cpp : implementation file
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#include "tglsurface.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(TglSurface, 0x70);
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using namespace Tgl;
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/////////////////////////////////////////////////////////////////////////////
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// TglSurface
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// FUNCTION: LEGO1 0x100abbf0
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TglSurface::TglSurface()
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{
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m_pRenderer = 0;
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m_pDevice = 0;
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m_pView = 0;
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m_pScene = 0;
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m_width = 0;
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m_height = 0;
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m_stopRendering = FALSE;
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m_isInitialized = FALSE;
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// statistics
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m_frameCount = 0;
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#ifdef _DEBUG
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m_triangleCount = 0;
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#endif
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}
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// FUNCTION: LEGO1 0x100abd60
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TglSurface::~TglSurface()
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{
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Destroy();
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}
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// FUNCTION: LEGO1 0x100abde0
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void TglSurface::Destroy()
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{
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DestroyView();
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delete m_pDevice;
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m_pDevice = 0;
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m_pRenderer = 0;
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m_pScene = 0;
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}
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// ???
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// FUNCTION: LEGO1 0x100abe10
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int GetBitsPerPixel(IDirectDrawSurface* pSurface)
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{
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DDPIXELFORMAT pixelFormat;
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HRESULT result;
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memset(&pixelFormat, 0, sizeof(pixelFormat));
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pixelFormat.dwSize = sizeof(pixelFormat);
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result = pSurface->GetPixelFormat(&pixelFormat);
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assert(result == DD_OK);
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assert(pixelFormat.dwFlags & DDPF_RGB);
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return pixelFormat.dwRGBBitCount;
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}
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// FUNCTION: LEGO1 0x100abe50
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BOOL TglSurface::Create(const CreateStruct& rCreateStruct, Renderer* pRenderer, Group* pScene)
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{
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DeviceDirect3DCreateData createData = {rCreateStruct.m_direct3d, rCreateStruct.m_d3dDevice};
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int bitsPerPixel = GetBitsPerPixel(rCreateStruct.m_pFrontBuffer);
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ColorModel colorModel = Ramp;
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ShadingModel shadingModel = Gouraud;
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int shadeCount = 32;
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BOOL dither = TRUE;
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int textureShadeCount = -1;
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int textureColorCount = -1;
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Result result;
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m_pRenderer = pRenderer;
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m_pScene = pScene;
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m_pDevice = m_pRenderer->CreateDevice(createData);
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if (!m_pDevice) {
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assert(0);
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m_pRenderer = 0;
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m_pScene = 0;
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return FALSE;
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}
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if (bitsPerPixel == 1) {
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shadeCount = 4;
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textureShadeCount = 4;
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}
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else if (bitsPerPixel == 8) {
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shadeCount = 16;
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dither = FALSE;
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textureShadeCount = 16;
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textureColorCount = 256;
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}
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else if (bitsPerPixel == 16) {
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shadeCount = 32;
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dither = FALSE;
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textureShadeCount = 32;
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textureColorCount = 256;
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}
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else if (bitsPerPixel >= 24) {
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shadeCount = 256;
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dither = FALSE;
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textureShadeCount = 256;
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textureColorCount = 64;
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}
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else {
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dither = FALSE;
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}
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if (textureShadeCount != -1) {
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result = pRenderer->SetTextureDefaultShadeCount(textureShadeCount);
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assert(Succeeded(result));
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}
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if (textureColorCount != -1) {
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result = pRenderer->SetTextureDefaultColorCount(textureColorCount);
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assert(Succeeded(result));
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}
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result = m_pDevice->SetColorModel(colorModel);
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assert(Succeeded(result));
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result = m_pDevice->SetShadingModel(shadingModel);
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assert(Succeeded(result));
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result = m_pDevice->SetShadeCount(shadeCount);
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assert(Succeeded(result));
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result = m_pDevice->SetDither(dither);
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assert(Succeeded(result));
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m_width = m_pDevice->GetWidth();
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m_height = m_pDevice->GetHeight();
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m_pView = CreateView(m_pRenderer, m_pDevice);
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if (!m_pView) {
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delete m_pDevice;
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m_pDevice = 0;
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m_pRenderer = 0;
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m_pScene = 0;
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return FALSE;
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}
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m_frameRateMeter.Reset();
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m_renderingRateMeter.Reset();
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#ifdef _DEBUG
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m_triangleRateMeter.Reset();
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#endif
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m_frameRateMeter.StartOperation();
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m_isInitialized = TRUE;
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return TRUE;
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}
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// FUNCTION: LEGO1 0x100ac030
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void TglSurface::DestroyView()
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{
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delete m_pView;
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m_pView = 0;
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}
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// FUNCTION: LEGO1 0x100ac050
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double TglSurface::Render()
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{
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MxStopWatch renderTimer;
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if (m_isInitialized && !m_stopRendering) {
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Result result;
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#ifdef _DEBUG
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m_triangleRateMeter.StartOperation();
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#endif
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m_renderingRateMeter.StartOperation();
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renderTimer.Start();
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// TODO: Wrong interface
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result = m_pView->Render((Tgl::Light*) m_pScene);
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renderTimer.Stop();
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assert(Succeeded(result));
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m_renderingRateMeter.EndOperation();
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#ifdef _DEBUG
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m_triangleRateMeter.EndOperation();
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#endif
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m_frameRateMeter.EndOperation();
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m_frameCount++;
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#ifdef _DEBUG
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{
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unsigned long triangleCount = m_pDevice->GetDrawnTriangleCount();
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m_triangleRateMeter.IncreaseOperationCount(triangleCount - m_triangleCount - 1);
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m_triangleCount = triangleCount;
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}
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#endif
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#if 0
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// reset rate meters every 20 frames
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if ((++m_frameCount % 20) == 0)
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#else
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// reset rate meters every 4 seconds
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if (m_frameRateMeter.ElapsedSeconds() > 4.0)
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#endif
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{
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m_frameRateMeter.Reset();
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m_renderingRateMeter.Reset();
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#ifdef _DEBUG
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m_triangleRateMeter.Reset();
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#endif
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}
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m_frameRateMeter.StartOperation();
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}
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return renderTimer.ElapsedSeconds();
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}
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87
LEGO1/3dmanager/tglsurface.h
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87
LEGO1/3dmanager/tglsurface.h
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@ -0,0 +1,87 @@
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#ifndef _TglSurface_h
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#define _TglSurface_h
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#include "../mxdirectx/mxstopwatch.h"
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#include "../tgl/tgl.h"
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class Tgl::Renderer;
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class Tgl::Device;
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class Tgl::View;
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class Tgl::Group;
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/////////////////////////////////////////////////////////////////////////////
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// TglSurface
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// VTABLE: LEGO1 0x100dc060
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// SIZE 0x70
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class TglSurface {
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public:
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// SIZE 0x28
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struct CreateStruct {
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const GUID* m_pDriverGUID; // 0x00
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HWND m_hWnd; // 0x04
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IDirectDraw* m_pDirectDraw; // 0x08
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IDirectDrawSurface* m_pFrontBuffer; // 0x0c
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IDirectDrawSurface* m_pBackBuffer; // 0x10
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IDirectDrawPalette* m_pPalette; // 0x14
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BOOL m_isFullScreen; // 0x18
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unsigned long m_flags; // 0x1c
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IDirect3D2* m_direct3d; // 0x20
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IDirect3DDevice2* m_d3dDevice; // 0x24
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};
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public:
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TglSurface();
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virtual ~TglSurface();
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virtual BOOL Create(const CreateStruct&, Tgl::Renderer*, Tgl::Group* pScene); // vtable+0x04
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virtual void Destroy(); // vtable+0x08
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virtual double Render(); // render time in seconds // vtable+0x0c
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Tgl::Renderer* GetRenderer() const { return m_pRenderer; }
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Tgl::Device* GetDevice() const { return m_pDevice; }
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Tgl::View* GetView() const { return m_pView; }
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Tgl::Group* GetScene() const { return m_pScene; }
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unsigned long GetWidth() const { return m_width; }
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unsigned long GetHeight() const { return m_height; }
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double GetRenderingRate() const { return m_renderingRateMeter.Frequency(); }
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double GetFrameRate() const { return m_frameRateMeter.Frequency(); }
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unsigned long GetFrameCount() const { return m_frameCount; }
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#ifdef _DEBUG
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double GetTriangleRate() const { return m_triangleRateMeter.Frequency(); }
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#endif
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protected:
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virtual Tgl::View* CreateView(Tgl::Renderer*, Tgl::Device*) = 0; // vtable+0x10
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virtual void DestroyView(); // vtable+0x14
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private:
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Tgl::Renderer* m_pRenderer; // 0x08
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Tgl::Device* m_pDevice; // 0x0c
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Tgl::View* m_pView; // 0x10
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Tgl::Group* m_pScene; // 0x14
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unsigned long m_width; // 0x18
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unsigned long m_height; // 0x1c
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BOOL m_isInitialized; // 0x20
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BOOL m_stopRendering; // 0x24
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// statistics
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MxFrequencyMeter m_renderingRateMeter; // 0x28
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MxFrequencyMeter m_frameRateMeter; // 0x48
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unsigned long m_frameCount; // 0x68
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#ifdef _DEBUG
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MxFrequencyMeter m_triangleRateMeter;
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unsigned long m_triangleCount;
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#endif
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};
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/////////////////////////////////////////////////////////////////////////////
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// SYNTHETIC: LEGO1 0x100abcf0
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// TglSurface::`scalar deleting destructor'
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#endif /* _TglSurface_h */
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@ -1,8 +1,7 @@
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#include "lego3dmanager.h"
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#include "3dmanager/tglsurface.h"
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#include "decomp.h"
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#include "tgl/tgl.h"
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#include "tglsurface.h"
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#include "viewmanager/viewlodlist.h"
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DECOMP_SIZE_ASSERT(Lego3DManager, 0x10);
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@ -10,12 +9,12 @@ DECOMP_SIZE_ASSERT(Lego3DManager, 0x10);
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// FUNCTION: LEGO1 0x100ab2d0
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BOOL InitializeCreateStruct(TglSurface::CreateStruct& p_tglSurface, const Lego3DManager::CreateStruct& p_createStruct)
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{
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p_tglSurface.m_driverGUID = p_createStruct.m_driverGUID;
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p_tglSurface.m_hwnd = p_createStruct.m_hwnd;
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p_tglSurface.m_directDraw = p_createStruct.m_directDraw;
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p_tglSurface.m_ddSurface1 = p_createStruct.m_ddSurface1;
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p_tglSurface.m_ddSurface2 = p_createStruct.m_ddSurface2;
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p_tglSurface.m_ddPalette = p_createStruct.m_ddPalette;
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p_tglSurface.m_pDriverGUID = p_createStruct.m_driverGUID;
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p_tglSurface.m_hWnd = p_createStruct.m_hwnd;
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p_tglSurface.m_pDirectDraw = p_createStruct.m_directDraw;
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p_tglSurface.m_pFrontBuffer = p_createStruct.m_ddSurface1;
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p_tglSurface.m_pBackBuffer = p_createStruct.m_ddSurface2;
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p_tglSurface.m_pPalette = p_createStruct.m_ddPalette;
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p_tglSurface.m_isFullScreen = p_createStruct.m_isFullScreen;
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p_tglSurface.m_flags = p_createStruct.m_flags;
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p_tglSurface.m_direct3d = p_createStruct.m_direct3d;
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@ -19,11 +19,11 @@ Lego3DView::~Lego3DView()
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BOOL Lego3DView::Create(TglSurface::CreateStruct& p_createStruct, Tgl::Renderer* p_renderer)
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{
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Tgl::DeviceDirectDrawCreateData createData = {
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p_createStruct.m_driverGUID,
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p_createStruct.m_hwnd,
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p_createStruct.m_directDraw,
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p_createStruct.m_ddSurface1,
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p_createStruct.m_ddSurface2
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p_createStruct.m_pDriverGUID,
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p_createStruct.m_hWnd,
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p_createStruct.m_pDirectDraw,
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p_createStruct.m_pFrontBuffer,
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p_createStruct.m_pBackBuffer
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};
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m_device = p_renderer->CreateDevice(createData);
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@ -1,9 +1,9 @@
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#ifndef LEGO3DVIEW_H
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#define LEGO3DVIEW_H
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#include "3dmanager/tglsurface.h"
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#include "decomp.h"
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#include "mxtypes.h"
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#include "tgl/d3drm/impl.h"
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#include "tglsurface.h"
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#include "viewmanager/viewmanager.h"
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class LegoROI;
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@ -5,6 +5,7 @@
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#include "mxtimer.h"
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#include "mxtransitionmanager.h"
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#include "realtime/matrix.h"
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#include "tgl/d3drm/impl.h"
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#include "viewmanager/viewroi.h"
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DECOMP_SIZE_ASSERT(LegoVideoManager, 0x590);
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@ -224,31 +225,6 @@ void LegoVideoManager::MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY)
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m_cursorY = 463;
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}
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inline void LegoVideoManager::DrawCursor()
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{
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if (m_cursorX != m_cursorXCopy || m_cursorY != m_cursorYCopy) {
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if (m_cursorX >= 0 && m_cursorY >= 0) {
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m_cursorXCopy = m_cursorX;
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m_cursorYCopy = m_cursorY;
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}
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}
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LPDIRECTDRAWSURFACE ddSurface2 = m_displaySurface->GetDirectDrawSurface2();
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if (!m_unk0x514) {
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m_unk0x518.top = 0;
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m_unk0x518.left = 0;
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m_unk0x518.bottom = 16;
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m_unk0x518.right = 16;
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m_unk0x514 = MxDisplaySurface::FUN_100bc070();
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if (!m_unk0x514)
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m_drawCursor = FALSE;
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}
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ddSurface2->BltFast(m_cursorXCopy, m_cursorYCopy, m_unk0x514, &m_unk0x518, DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY);
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}
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// FUNCTION: LEGO1 0x1007b770
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MxResult LegoVideoManager::Tickle()
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{
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@ -321,6 +297,31 @@ MxResult LegoVideoManager::Tickle()
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return SUCCESS;
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}
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inline void LegoVideoManager::DrawCursor()
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{
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if (m_cursorX != m_cursorXCopy || m_cursorY != m_cursorYCopy) {
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if (m_cursorX >= 0 && m_cursorY >= 0) {
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m_cursorXCopy = m_cursorX;
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m_cursorYCopy = m_cursorY;
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}
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}
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LPDIRECTDRAWSURFACE ddSurface2 = m_displaySurface->GetDirectDrawSurface2();
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if (!m_unk0x514) {
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m_unk0x518.top = 0;
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m_unk0x518.left = 0;
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m_unk0x518.bottom = 16;
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m_unk0x518.right = 16;
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m_unk0x514 = MxDisplaySurface::FUN_100bc070();
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if (!m_unk0x514)
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m_drawCursor = FALSE;
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}
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ddSurface2->BltFast(m_cursorXCopy, m_cursorYCopy, m_unk0x514, &m_unk0x518, DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY);
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}
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// STUB: LEGO1 0x1007bbc0
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void LegoVideoManager::DrawFPS()
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{
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@ -2,7 +2,9 @@
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#define _MxStopWatch_h
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#include "assert.h"
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#include "winbase.h"
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#include <math.h>
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#include <windows.h>
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//////////////////////////////////////////////////////////////////////////////
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//
|
||||
@ -13,6 +15,7 @@
|
||||
|
||||
#define HUGE_VAL_IMMEDIATE 1.7976931348623157e+308
|
||||
|
||||
// SIZE 0x18
|
||||
class MxStopWatch {
|
||||
public:
|
||||
MxStopWatch();
|
||||
@ -28,11 +31,11 @@ class MxStopWatch {
|
||||
unsigned long TicksPerSeconds() const;
|
||||
|
||||
private:
|
||||
LARGE_INTEGER m_startTick;
|
||||
LARGE_INTEGER m_startTick; // 0x00
|
||||
// ??? when we provide LARGE_INTEGER arithmetic, use a
|
||||
// LARGE_INTEGER m_elapsedTicks rather than m_elapsedSeconds
|
||||
double m_elapsedSeconds;
|
||||
unsigned long m_ticksPerSeconds;
|
||||
double m_elapsedSeconds; // 0x0c
|
||||
unsigned long m_ticksPerSeconds; // 0x14
|
||||
};
|
||||
|
||||
inline MxStopWatch::MxStopWatch()
|
||||
@ -99,6 +102,7 @@ inline double MxStopWatch::ElapsedSeconds() const
|
||||
// MxFrequencyMeter
|
||||
//
|
||||
|
||||
// SIZE 0x20
|
||||
class MxFrequencyMeter {
|
||||
public:
|
||||
MxFrequencyMeter();
|
||||
@ -114,8 +118,8 @@ class MxFrequencyMeter {
|
||||
void IncreaseOperationCount(unsigned long);
|
||||
|
||||
private:
|
||||
unsigned long m_operationCount;
|
||||
MxStopWatch m_stopWatch;
|
||||
unsigned long m_operationCount; // 0x00
|
||||
MxStopWatch m_stopWatch; // 0x08
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
|
||||
#include "../tgl.h"
|
||||
#include "compat.h"
|
||||
#include "decomp.h"
|
||||
|
||||
#include <d3drm.h>
|
||||
@ -41,11 +42,11 @@ class RendererImpl : public Renderer {
|
||||
RendererImpl() : m_data(0) {}
|
||||
~RendererImpl() { Destroy(); };
|
||||
|
||||
virtual void* ImplementationDataPtr();
|
||||
virtual void* ImplementationDataPtr() override;
|
||||
|
||||
// vtable+0x08
|
||||
virtual Device* CreateDevice(const DeviceDirect3DCreateData&);
|
||||
virtual Device* CreateDevice(const DeviceDirectDrawCreateData&);
|
||||
virtual Device* CreateDevice(const DeviceDirectDrawCreateData&) override;
|
||||
virtual Device* CreateDevice(const DeviceDirect3DCreateData&) override;
|
||||
|
||||
// vtable+0x10
|
||||
virtual View* CreateView(
|
||||
@ -55,14 +56,14 @@ class RendererImpl : public Renderer {
|
||||
unsigned long y,
|
||||
unsigned long width,
|
||||
unsigned long height
|
||||
);
|
||||
virtual Camera* CreateCamera();
|
||||
virtual Light* CreateLight(LightType, float r, float g, float b);
|
||||
virtual Group* CreateGroup(const Group* pParent);
|
||||
) override;
|
||||
virtual Camera* CreateCamera() override;
|
||||
virtual Light* CreateLight(LightType, float r, float g, float b) override;
|
||||
virtual Group* CreateGroup(const Group* pParent) override;
|
||||
|
||||
// vtable+0x20
|
||||
virtual Unk* CreateUnk();
|
||||
virtual Texture* CreateTexture();
|
||||
virtual Unk* CreateUnk() override;
|
||||
virtual Texture* CreateTexture() override;
|
||||
virtual Texture* CreateTexture(
|
||||
int width,
|
||||
int height,
|
||||
@ -71,11 +72,11 @@ class RendererImpl : public Renderer {
|
||||
int pTexelsArePersistent,
|
||||
int paletteEntryCount,
|
||||
const PaletteEntry* pEntries
|
||||
);
|
||||
virtual Result SetTextureDefaultShadeCount(unsigned long);
|
||||
) override;
|
||||
virtual Result SetTextureDefaultShadeCount(unsigned long) override;
|
||||
|
||||
// vtable+0x30
|
||||
virtual Result SetTextureDefaultColorCount(unsigned long);
|
||||
virtual Result SetTextureDefaultColorCount(unsigned long) override;
|
||||
|
||||
public:
|
||||
inline Result Create();
|
||||
|
||||
@ -110,8 +110,8 @@ class Object {
|
||||
class Renderer : public Object {
|
||||
public:
|
||||
// vtable+0x08
|
||||
virtual Device* CreateDevice(const DeviceDirect3DCreateData&) = 0;
|
||||
virtual Device* CreateDevice(const DeviceDirectDrawCreateData&) = 0;
|
||||
virtual Device* CreateDevice(const DeviceDirect3DCreateData&) = 0;
|
||||
|
||||
// vtable+0x10
|
||||
virtual View* CreateView(
|
||||
|
||||
@ -1,27 +0,0 @@
|
||||
#ifndef TGLSURFACE_H
|
||||
#define TGLSURFACE_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
#include <d3d.h>
|
||||
#include <windows.h>
|
||||
|
||||
class TglSurface {
|
||||
public:
|
||||
// SIZE 0x28
|
||||
struct CreateStruct {
|
||||
GUID* m_driverGUID; // 0x00
|
||||
HWND m_hwnd; // 0x04
|
||||
IDirectDraw* m_directDraw; // 0x08
|
||||
IDirectDrawSurface* m_ddSurface1; // 0x0c
|
||||
IDirectDrawSurface* m_ddSurface2; // 0x10
|
||||
IDirectDrawPalette* m_ddPalette; // 0x14
|
||||
BOOL m_isFullScreen; // 0x18
|
||||
MxU32 m_flags; // 0x1c
|
||||
IDirect3D2* m_direct3d; // 0x20
|
||||
IDirect3DDevice2* m_d3dDevice; // 0x24
|
||||
};
|
||||
};
|
||||
|
||||
#endif // TGLSURFACE_H
|
||||
Loading…
Reference in New Issue
Block a user