rename the class

This commit is contained in:
Misha 2023-12-21 09:54:58 -05:00
parent f2e224851e
commit e1de827c68
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GPG Key ID: 8441D12AEF33FED8
3 changed files with 5 additions and 5 deletions

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@ -161,7 +161,6 @@ add_library(lego1 SHARED
LEGO1/mxramstreamcontroller.cpp
LEGO1/mxramstreamprovider.cpp
LEGO1/mxregion.cpp
LEGO1/mxrendermanager.cpp
LEGO1/mxscheduler.cpp
LEGO1/mxsemaphore.cpp
LEGO1/mxsmack.cpp
@ -180,6 +179,7 @@ add_library(lego1 SHARED
LEGO1/mxtimer.cpp
LEGO1/mxtransitionmanager.cpp
LEGO1/mxtype17notificationparam.cpp
LEGO1/mxunknown100dbdbc.cpp
LEGO1/mxvariable.cpp
LEGO1/mxvariabletable.cpp
LEGO1/mxvideomanager.cpp

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@ -2,10 +2,10 @@
#include "decomp.h"
DECOMP_SIZE_ASSERT(MxRenderManager, 0x14)
DECOMP_SIZE_ASSERT(MxUnknown100dbdbc, 0x14)
// STUB: LEGO1 0x100a6fd0
MxRenderManager::MxRenderManager()
MxUnknown100dbdbc::MxUnknown100dbdbc()
{
// TODO
}

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@ -5,9 +5,9 @@
// VTABLE: LEGO1 0x100dbdbc
// SIZE 0x14
class MxRenderManager {
class MxUnknown100dbdbc {
public:
MxRenderManager();
MxUnknown100dbdbc();
private:
char m_unk0x4[0x14]; // TODO: change to 0x10 once scalar deconstructor is added