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https://github.com/isledecomp/isle.git
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Implement/match Act3::LaunchPizza and Act3::LaunchDonut
This commit is contained in:
parent
d9b9178d27
commit
e18eaedb2a
@ -17,7 +17,9 @@ class Helicopter;
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// SIZE 0x0c
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// SIZE 0x0c
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struct Act3ListElement {
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struct Act3ListElement {
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undefined4 m_unk0x00[3]; // 0x00
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MxU32 m_objectId; // 0x00
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undefined4 m_unk0x04; // 0x04
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undefined m_unk0x08; // 0x08
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int operator==(Act3ListElement) const { return 0; }
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int operator==(Act3ListElement) const { return 0; }
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int operator<(Act3ListElement) const { return 0; }
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int operator<(Act3ListElement) const { return 0; }
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@ -26,12 +28,13 @@ struct Act3ListElement {
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// SIZE 0x10
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// SIZE 0x10
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class Act3List : private list<Act3ListElement> {
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class Act3List : private list<Act3ListElement> {
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public:
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public:
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Act3List() { m_unk0x04 = 0; }
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Act3List() { m_unk0x0c = 0; }
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void FUN_10071fa0();
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void FUN_100720d0(MxU32 p_objectId);
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void FUN_100720d0(MxU32 p_objectId);
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private:
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private:
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undefined4 m_unk0x04; // 0x0c
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undefined4 m_unk0x0c; // 0x0c
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};
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};
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// VTABLE: LEGO1 0x100d4fc8
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// VTABLE: LEGO1 0x100d4fc8
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@ -103,8 +106,8 @@ class Act3 : public LegoWorld {
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// SYNTHETIC: LEGO1 0x10072630
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// SYNTHETIC: LEGO1 0x10072630
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// Act3::`scalar deleting destructor'
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// Act3::`scalar deleting destructor'
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MxBool FUN_100727e0(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
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MxResult LaunchPizza(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up);
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MxBool FUN_10072980(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
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MxResult LaunchDonut(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up);
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void FUN_10073400();
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void FUN_10073400();
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void FUN_10073430();
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void FUN_10073430();
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@ -4,12 +4,14 @@
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#include "legopathactor.h"
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#include "legopathactor.h"
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#include "mxgeometry/mxgeometry3d.h"
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#include "mxgeometry/mxgeometry3d.h"
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class Act3;
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// VTABLE: LEGO1 0x100d8460
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// VTABLE: LEGO1 0x100d8460
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// SIZE 0x1a0
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// SIZE 0x1a0
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class Act3Ammo : public LegoPathActor {
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class Act3Ammo : public LegoPathActor {
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public:
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public:
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enum {
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enum {
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c_bit4 = 0x04
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c_placed = 0x04
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};
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};
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Act3Ammo();
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Act3Ammo();
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@ -18,20 +20,33 @@ class Act3Ammo : public LegoPathActor {
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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void VTable0x70(float p_time) override; // vtable+0x70
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void VTable0x70(float p_time) override; // vtable+0x70
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MxU16 GetFlags() { return m_flags; }
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// FUNCTION: BETA10 0x10017750
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MxU32 IsPlaced() { return m_ammoFlag & c_placed; }
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MxFloat GetUnknown0x158() { return m_unk0x158; }
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MxFloat GetUnknown0x158() { return m_unk0x158; }
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// FUNCTION: BETA10 0x100177b0
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Mx3DPointFloat* GetUnknown0x160() { return m_unk0x160; }
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// FUNCTION: BETA10 0x100177e0
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MxFloat* GetUnknown0x19c() { return &m_unk0x19c; }
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void SetUnknown0x158(MxFloat p_unk0x158) { m_unk0x158 = p_unk0x158; }
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void SetUnknown0x158(MxFloat p_unk0x158) { m_unk0x158 = p_unk0x158; }
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MxResult FUN_10053980(Act3* p_a3, MxU32 p_isDonut, MxS32 p_index);
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MxResult FUN_10053b40(Vector3& p_srcLoc, Vector3& p_srcDir, Vector3& p_srcUp);
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MxResult FUN_10053cb0(LegoPathController* p_controller, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c);
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MxResult FUN_10053d30(LegoPathController* p_controller, MxFloat p_unk0x19c);
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// SYNTHETIC: LEGO1 0x10053880
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// SYNTHETIC: LEGO1 0x10053880
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// Act3Ammo::`scalar deleting destructor'
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// Act3Ammo::`scalar deleting destructor'
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private:
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private:
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MxU16 m_flags; // 0x154
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MxU16 m_ammoFlag; // 0x154
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MxFloat m_unk0x158; // 0x158
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MxFloat m_unk0x158; // 0x158
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undefined4 m_unk0x15c; // 0x15c
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Act3* m_a3; // 0x15c
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Mx3DPointFloat m_unk0x160[3]; // 0x160
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Mx3DPointFloat m_unk0x160[3]; // 0x160
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undefined4 m_unk0x19c; // 0x19c
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MxFloat m_unk0x19c; // 0x19c
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};
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};
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#endif // ACT3AMMO_H
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#endif // ACT3AMMO_H
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@ -111,14 +111,6 @@ class LegoPathController : public MxCore {
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LegoPathBoundary* GetPathBoundary(const char* p_name);
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LegoPathBoundary* GetPathBoundary(const char* p_name);
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void Enable(MxBool p_enable);
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void Enable(MxBool p_enable);
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void FUN_10046bb0(LegoWorld* p_world);
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void FUN_10046bb0(LegoWorld* p_world);
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MxS32 FUN_1004a240(
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LegoPathEdgeContainer& p_grec,
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Vector3& p_v1,
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Vector3& p_v2,
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float p_f1,
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LegoUnknown100db7f4*& p_edge,
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LegoPathBoundary*& p_boundary
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);
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MxResult FUN_10048310(
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MxResult FUN_10048310(
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LegoPathEdgeContainer* p_grec,
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LegoPathEdgeContainer* p_grec,
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const Vector3& p_oldPosition,
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const Vector3& p_oldPosition,
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@ -130,6 +122,21 @@ class LegoPathController : public MxCore {
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LegoU8 p_mask,
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LegoU8 p_mask,
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MxFloat* p_param9
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MxFloat* p_param9
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);
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);
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MxS32 FUN_1004a240(
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LegoPathEdgeContainer& p_grec,
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Vector3& p_v1,
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Vector3& p_v2,
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float p_f1,
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LegoUnknown100db7f4*& p_edge,
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LegoPathBoundary*& p_boundary
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);
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undefined4 FUN_1004a380(
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Vector3& p_param1,
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Vector3& p_param2,
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Mx3DPointFloat* p_param3,
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LegoPathBoundary*& p_boundary,
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MxFloat& p_param5
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);
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static MxResult Init();
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static MxResult Init();
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static MxResult Reset();
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static MxResult Reset();
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@ -12,8 +12,8 @@ DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
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// FUNCTION: BETA10 0x1001d648
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// FUNCTION: BETA10 0x1001d648
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Act3Ammo::Act3Ammo()
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Act3Ammo::Act3Ammo()
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{
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{
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m_flags = 0;
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m_ammoFlag = 0;
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m_unk0x15c = 0;
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m_a3 = NULL;
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}
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}
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// FUNCTION: LEGO1 0x100538a0
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// FUNCTION: LEGO1 0x100538a0
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@ -36,6 +36,38 @@ void Act3Ammo::Destroy(MxBool p_fromDestructor)
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}
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}
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}
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}
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// STUB: LEGO1 0x10053980
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// STUB: BETA10 0x1001d8b3
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MxResult Act3Ammo::FUN_10053980(Act3* p_a3, MxU32 p_isDonut, MxS32 p_index)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10053b40
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// STUB: BETA10 0x1001db2a
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MxResult Act3Ammo::FUN_10053b40(Vector3& p_srcLoc, Vector3& p_srcDir, Vector3& p_srcUp)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10053cb0
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// STUB: BETA10 0x1001ddf4
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MxResult Act3Ammo::FUN_10053cb0(LegoPathController* p_controller, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10053d30
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// STUB: BETA10 0x1001df73
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MxResult Act3Ammo::FUN_10053d30(LegoPathController* p_controller, MxFloat p_unk0x19c)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10054050
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// STUB: LEGO1 0x10054050
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// STUB: BETA10 0x1001e362
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// STUB: BETA10 0x1001e362
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void Act3Ammo::VTable0x70(float p_time)
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void Act3Ammo::VTable0x70(float p_time)
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@ -233,10 +233,10 @@ MxLong Helicopter::HandleControl(LegoControlManagerNotificationParam& p_param)
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va4.EqualsCross(&v68, &dir);
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va4.EqualsCross(&v68, &dir);
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v7c.EqualsCross(&va4, &v90);
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v7c.EqualsCross(&va4, &v90);
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if (ret) {
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if (ret) {
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if (((Act3*) m_world)->FUN_100727e0(m_controller, loc, dir, v7c)) {
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if (((Act3*) m_world)->LaunchPizza(m_controller, loc, dir, v7c)) {
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break;
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break;
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}
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}
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else if (((Act3*) m_world)->FUN_10072980(m_controller, loc, dir, v7c)) {
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else if (((Act3*) m_world)->LaunchDonut(m_controller, loc, dir, v7c)) {
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break;
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break;
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}
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}
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}
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}
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@ -1014,3 +1014,17 @@ MxS32 LegoPathController::FUN_1004a240(
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p_v2.EqualsCross(p_boundary->GetUnknown0x14(), &vec);
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p_v2.EqualsCross(p_boundary->GetUnknown0x14(), &vec);
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return 0;
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return 0;
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}
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}
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// STUB: LEGO1 0x1004a380
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// STUB: BETA10 0x100b957f
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undefined4 LegoPathController::FUN_1004a380(
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Vector3& p_param1,
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Vector3& p_param2,
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Mx3DPointFloat* p_param3,
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LegoPathBoundary*& p_boundary,
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MxFloat& p_param5
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)
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{
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// TODO
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return 0;
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}
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@ -34,10 +34,58 @@ DECOMP_SIZE_ASSERT(Act3List, 0x10)
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Act3Script::Script g_unk0x100d95e8[] =
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Act3Script::Script g_unk0x100d95e8[] =
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{Act3Script::c_tlp053in_RunAnim, Act3Script::c_tlp064la_RunAnim, Act3Script::c_tlp068in_RunAnim};
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{Act3Script::c_tlp053in_RunAnim, Act3Script::c_tlp064la_RunAnim, Act3Script::c_tlp068in_RunAnim};
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// STUB: LEGO1 0x100720d0
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// FUNCTION: LEGO1 0x10071fa0
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void Act3List::FUN_10071fa0()
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{
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DeleteAction();
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}
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// FUNCTION: LEGO1 0x100720d0
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void Act3List::FUN_100720d0(MxU32 p_objectId)
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void Act3List::FUN_100720d0(MxU32 p_objectId)
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{
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{
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// TODO
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if (m_unk0x0c == 0) {
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MxU32 removed = FALSE;
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if (!empty()) {
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if (p_objectId != 0) {
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for (Act3List::iterator it = begin(); it != end(); it++) {
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if ((*it).m_unk0x08 && (*it).m_objectId == p_objectId) {
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erase(it);
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removed = TRUE;
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break;
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}
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}
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}
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else {
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pop_front();
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removed = TRUE;
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}
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if (removed && size() > 0) {
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// TODO: Match
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Act3List::iterator it = begin();
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Act3ListElement& item = *(it++);
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for (; it != end(); it++) {
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if ((*it).m_unk0x04 == 1) {
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for (Act3List::iterator it2 = begin(); it2 != it;) {
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if ((*it2).m_unk0x08) {
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FUN_10071fa0();
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return;
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}
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it2 = erase(it2);
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}
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}
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}
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if (!item.m_unk0x08) {
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item.m_unk0x08 = TRUE;
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InvokeAction(Extra::e_start, *g_act3Script, item.m_objectId, NULL);
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}
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}
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}
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}
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}
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}
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// FUNCTION: LEGO1 0x10072270
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// FUNCTION: LEGO1 0x10072270
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@ -76,16 +124,101 @@ Act3::~Act3()
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TickleManager()->UnregisterClient(this);
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TickleManager()->UnregisterClient(this);
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}
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}
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// STUB: LEGO1 0x100727e0
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// FUNCTION: LEGO1 0x100727e0
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MxBool Act3::FUN_100727e0(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up)
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// FUNCTION: BETA10 0x100158e2
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MxResult Act3::LaunchPizza(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up)
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{
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{
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return FALSE;
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MxS32 nextPizza;
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for (nextPizza = 0; nextPizza < (MxS32) sizeOfArray(m_pizzas); nextPizza++) {
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if (!m_pizzas[nextPizza].IsPlaced()) {
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LegoPathBoundary* boundary = NULL;
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MxU32 local18 = TRUE;
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m_pizzas[nextPizza].FUN_10053980(this, TRUE, nextPizza);
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if (m_pizzas[nextPizza].FUN_10053b40(p_location, p_direction, p_up) != SUCCESS) {
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return FAILURE;
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}
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MxFloat unk0x19c = *m_pizzas[nextPizza].GetUnknown0x19c();
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if (p_controller->FUN_1004a380(
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p_location,
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p_direction,
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m_pizzas[nextPizza].GetUnknown0x160(),
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boundary,
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unk0x19c
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) == SUCCESS) {
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Mx3DPointFloat direction;
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direction = p_direction;
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direction *= unk0x19c;
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direction += p_location;
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assert(m_brickster && m_brickster->GetROI());
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direction -= m_brickster->GetROI()->GetLocal2World()[3];
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local18 = FALSE;
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if (m_pizzas[nextPizza].FUN_10053cb0(p_controller, boundary, unk0x19c) == SUCCESS) {
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p_controller->PlaceActor(&m_pizzas[nextPizza]);
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boundary->AddActor(&m_pizzas[nextPizza]);
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m_pizzas[nextPizza].SetWorldSpeed(10.0f);
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return SUCCESS;
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}
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}
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if (local18 && m_pizzas[nextPizza].FUN_10053d30(p_controller, unk0x19c) == SUCCESS) {
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p_controller->PlaceActor(&m_pizzas[nextPizza]);
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||||||
|
m_pizzas[nextPizza].SetWorldSpeed(10.0f);
|
||||||
|
return SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10072980
|
// FUNCTION: LEGO1 0x10072980
|
||||||
MxBool Act3::FUN_10072980(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up)
|
// FUNCTION: BETA10 0x10015c69
|
||||||
|
MxResult Act3::LaunchDonut(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up)
|
||||||
{
|
{
|
||||||
return FALSE;
|
MxS32 nextDonut;
|
||||||
|
for (nextDonut = 0; nextDonut < (MxS32) sizeOfArray(m_donuts); nextDonut++) {
|
||||||
|
if (!m_donuts[nextDonut].IsPlaced()) {
|
||||||
|
LegoPathBoundary* boundary = NULL;
|
||||||
|
|
||||||
|
m_donuts[nextDonut].FUN_10053980(this, FALSE, nextDonut);
|
||||||
|
|
||||||
|
if (m_donuts[nextDonut].FUN_10053b40(p_location, p_direction, p_up) != SUCCESS) {
|
||||||
|
return FAILURE;
|
||||||
|
}
|
||||||
|
|
||||||
|
MxFloat unk0x19c = *m_donuts[nextDonut].GetUnknown0x19c();
|
||||||
|
if (p_controller->FUN_1004a380(
|
||||||
|
p_location,
|
||||||
|
p_direction,
|
||||||
|
m_donuts[nextDonut].GetUnknown0x160(),
|
||||||
|
boundary,
|
||||||
|
unk0x19c
|
||||||
|
) == SUCCESS) {
|
||||||
|
if (m_donuts[nextDonut].FUN_10053cb0(p_controller, boundary, unk0x19c) == SUCCESS) {
|
||||||
|
p_controller->PlaceActor(&m_donuts[nextDonut]);
|
||||||
|
boundary->AddActor(&m_donuts[nextDonut]);
|
||||||
|
m_donuts[nextDonut].SetWorldSpeed(10.0f);
|
||||||
|
return SUCCESS;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (m_donuts[nextDonut].FUN_10053d30(p_controller, unk0x19c) == SUCCESS) {
|
||||||
|
p_controller->PlaceActor(&m_donuts[nextDonut]);
|
||||||
|
m_donuts[nextDonut].SetWorldSpeed(10.0f);
|
||||||
|
return SUCCESS;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10072c30
|
// FUNCTION: LEGO1 0x10072c30
|
||||||
@ -382,7 +515,7 @@ void Act3::Enable(MxBool p_enable)
|
|||||||
|
|
||||||
MxS32 i;
|
MxS32 i;
|
||||||
for (i = 0; i < (MxS32) sizeOfArray(m_pizzas); i++) {
|
for (i = 0; i < (MxS32) sizeOfArray(m_pizzas); i++) {
|
||||||
if (m_pizzas[i].GetFlags() & Act3Ammo::c_bit4) {
|
if (m_pizzas[i].IsPlaced()) {
|
||||||
m_pizzas[i].SetLastTime(m_pizzas[i].GetLastTime() + delta);
|
m_pizzas[i].SetLastTime(m_pizzas[i].GetLastTime() + delta);
|
||||||
m_pizzas[i].SetActorTime(m_pizzas[i].GetActorTime() + delta);
|
m_pizzas[i].SetActorTime(m_pizzas[i].GetActorTime() + delta);
|
||||||
m_pizzas[i].SetUnknown0x158(m_pizzas[i].GetUnknown0x158() + delta);
|
m_pizzas[i].SetUnknown0x158(m_pizzas[i].GetUnknown0x158() + delta);
|
||||||
@ -390,7 +523,7 @@ void Act3::Enable(MxBool p_enable)
|
|||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < (MxS32) sizeOfArray(m_donuts); i++) {
|
for (i = 0; i < (MxS32) sizeOfArray(m_donuts); i++) {
|
||||||
if (m_donuts[i].GetFlags() & Act3Ammo::c_bit4) {
|
if (m_donuts[i].IsPlaced()) {
|
||||||
m_donuts[i].SetLastTime(m_donuts[i].GetLastTime() + delta);
|
m_donuts[i].SetLastTime(m_donuts[i].GetLastTime() + delta);
|
||||||
m_donuts[i].SetActorTime(m_donuts[i].GetActorTime() + delta);
|
m_donuts[i].SetActorTime(m_donuts[i].GetActorTime() + delta);
|
||||||
m_donuts[i].SetUnknown0x158(m_donuts[i].GetUnknown0x158() + delta);
|
m_donuts[i].SetUnknown0x158(m_donuts[i].GetUnknown0x158() + delta);
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user