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Naming
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@ -27,7 +27,7 @@ struct LegoBuildingInfo {
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MxU32 m_move; // 0x0c
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MxU8 m_mood; // 0x10
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MxS8 m_unk0x11; // 0x11
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MxS8 m_initialUnk0x11; // 0x12 = initial value loaded to m_unk0x11
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MxS8 m_initialUnk0x11; // 0x12 - initial value loaded to m_unk0x11
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MxU8 m_flags; // 0x13
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float m_unk0x014; // 0x14
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const char* m_unk0x18; // 0x18
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@ -41,7 +41,7 @@ struct LegoPlantInfo {
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MxU8 m_mood; // 0x14
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MxU8 m_color; // 0x15 - see enum for possible values
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undefined m_unk0x16; // 0x16
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undefined m_initialUnk0x16; // 0x17 = initial value loaded to m_unk0x16
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undefined m_initialUnk0x16; // 0x17 - initial value loaded to m_unk0x16
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const char* m_name; // 0x18
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undefined4 m_unk0x1c; // 0x1c
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float m_x; // 0x20
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