Rename m_unk0x20 to m_worldYScale

This commit is contained in:
Sebastian Mischke 2026-01-05 13:38:34 +01:00
parent 949c644905
commit deb70d4882
2 changed files with 3 additions and 3 deletions

View File

@ -48,7 +48,7 @@ class LegoRaceMap : public virtual LegoRaceActor {
// likely a y-offset of the race map in world space
float m_worldYOffset; // 0x1c
// inversely scales the map in y direction (either convert world->screen space or to control the size)
float m_unk0x20; // 0x20
float m_worldYScale; // 0x20
// scales the map in x direction (either convert world->screen space or to change the size)
float m_unk0x24; // 0x24
// scales the map in y direction (either convert world->screen space or to change the size)

View File

@ -69,7 +69,7 @@ void LegoRaceMap::ParseAction(char* p_extra)
token = strtok(NULL, g_parseExtraTokens);
if (token != NULL) {
m_unk0x20 = atof(token);
m_worldYScale = atof(token);
}
token = strtok(NULL, g_parseExtraTokens);
@ -110,7 +110,7 @@ void LegoRaceMap::UpdateMapLocatorPosition()
{
if (m_mapEnabled) {
short xPos = (GetWorldPosition()[0] - m_worldXOffset) / m_worldXScale * m_unk0x24;
short yPos = (GetWorldPosition()[2] - m_worldYOffset) / m_unk0x20 * m_unk0x28;
short yPos = (GetWorldPosition()[2] - m_worldYOffset) / m_worldYScale * m_unk0x28;
m_stillPresenter->SetPosition(xPos + m_unk0x2c, m_unk0x30 - yPos);
}