diff --git a/ISLE/isleapp.cpp b/ISLE/isleapp.cpp index ef695c79..8d1fe268 100644 --- a/ISLE/isleapp.cpp +++ b/ISLE/isleapp.cpp @@ -24,6 +24,10 @@ #include +// Might be static functions of IsleApp +BOOL FindExistingInstance(void); +BOOL StartDirectSound(void); + // FUNCTION: ISLE 0x401000 IsleApp::IsleApp() { @@ -169,9 +173,6 @@ void IsleApp::SetupVideoFlags( } } -BOOL FindExistingInstance(void); -BOOL StartDirectSound(void); - // FUNCTION: ISLE 0x401610 int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { @@ -421,15 +422,6 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) } } return DefWindowProcA(hWnd, uMsg, wParam, lParam); - case WM_SETCURSOR: - if (g_isle) { - HCURSOR hCursor = g_isle->m_cursorCurrent; - if (hCursor == g_isle->m_cursorBusy || hCursor == g_isle->m_cursorNo || !hCursor) { - SetCursor(hCursor); - return 0; - } - } - break; case WM_KEYDOWN: // While this probably should be (HIWORD(lParam) & KF_REPEAT), this seems // to be what the assembly is actually doing @@ -460,6 +452,13 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) return 0; } break; + case WM_SETCURSOR: + if (g_isle && (g_isle->m_cursorCurrent == g_isle->m_cursorBusy || + g_isle->m_cursorCurrent == g_isle->m_cursorNo || !g_isle->m_cursorCurrent)) { + SetCursor(g_isle->m_cursorCurrent); + return 0; + } + break; default: return DefWindowProcA(hWnd, uMsg, wParam, lParam); } @@ -815,10 +814,8 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame) } this->m_gameStarted = 1; } - return; } - - if (sleepIfNotNextFrame != 0) + else if (sleepIfNotNextFrame != 0) Sleep(0); }