Remove unused param names

This commit is contained in:
Nathan 2024-03-26 19:10:43 -04:00
parent a790c21e9e
commit da664dd719
6 changed files with 15 additions and 20 deletions

View File

@ -29,7 +29,7 @@ class LegoExtraActor : public virtual LegoAnimActor {
void VTable0x68(Mx3DPointFloat& p_point1, Mx3DPointFloat& p_point2, Mx3DPointFloat& p_point3)
override; // vtable+0x68
void VTable0x6c() override; // vtable+0x6c
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x70(float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
MxS32 VTable0x90() override; // vtable+0x90
MxS32 VTable0x94() override; // vtable+0x94

View File

@ -28,15 +28,11 @@ class LegoPathActor : public LegoActor {
return !strcmp(p_name, LegoPathActor::ClassName()) || LegoActor::IsA(p_name);
}
void ParseAction(char*) override; // vtable+0x20
virtual void VTable0x68(
Mx3DPointFloat& p_point1,
Mx3DPointFloat& p_point2,
Mx3DPointFloat& p_point3
); // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(float p_float); // vtable+0x70
virtual void VTable0x74(Matrix4& p_transform); // vtable+0x74
void ParseAction(char*) override; // vtable+0x20
virtual void VTable0x68(Mx3DPointFloat&, Mx3DPointFloat&, Mx3DPointFloat&); // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(float p_float); // vtable+0x70
virtual void VTable0x74(Matrix4& p_transform); // vtable+0x74
// FUNCTION: LEGO1 0x10002d20
virtual void SetUserNavFlag(MxBool p_userNavFlag) { m_userNavFlag = p_userNavFlag; } // vtable+0x78

View File

@ -27,13 +27,12 @@ class LegoRaceActor : public virtual LegoAnimActor {
return !strcmp(p_name, LegoRaceActor::ClassName()) || LegoAnimActor::IsA(p_name);
}
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
void VTable0x68(Mx3DPointFloat& p_point1, Mx3DPointFloat& p_point2, Mx3DPointFloat& p_point3)
override; // vtable+0x68
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
MxS32 VTable0x90() override; // vtable+0x90
MxS32 VTable0x94() override; // vtable+0x94
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
void VTable0x68(Mx3DPointFloat&, Mx3DPointFloat&, Mx3DPointFloat&) override; // vtable+0x68
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
MxS32 VTable0x90() override; // vtable+0x90
MxS32 VTable0x94() override; // vtable+0x94
// FUNCTION: LEGO1 0x10014aa0
virtual MxResult FUN_10014aa0() { return SUCCESS; }

View File

@ -44,7 +44,7 @@ void LegoExtraActor::VTable0x9c()
}
// STUB: LEGO1 0x1002b440
void LegoExtraActor::VTable0x70(float p_float)
void LegoExtraActor::VTable0x70(float)
{
// TODO
}

View File

@ -63,7 +63,7 @@ void LegoPathActor::VTable0x6c()
}
// STUB: LEGO1 0x1002ebe0
void LegoPathActor::VTable0x68(Mx3DPointFloat& p_point1, Mx3DPointFloat& p_point2, Mx3DPointFloat& p_point3)
void LegoPathActor::VTable0x68(Mx3DPointFloat&, Mx3DPointFloat&, Mx3DPointFloat&)
{
// TODO
}

View File

@ -22,7 +22,7 @@ void LegoRaceActor::SetWorldSpeed(MxFloat p_worldSpeed)
}
// STUB: LEGO1 0x10014cc0
void LegoRaceActor::VTable0x68(Mx3DPointFloat& p_point1, Mx3DPointFloat& p_point2, Mx3DPointFloat& p_point3)
void LegoRaceActor::VTable0x68(Mx3DPointFloat&, Mx3DPointFloat&, Mx3DPointFloat&)
{
// TODO
}