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@ -75,6 +75,7 @@ MxBool Act3::FUN_10072980(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointF
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}
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// FUNCTION: LEGO1 0x10072c30
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// FUNCTION: BETA10 0x100160fb
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MxResult Act3::Create(MxDSAction& p_dsAction)
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{
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GameState()->FindLoadedAct();
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