From cf8b2c0e69f062d146951bdb69ced281c9803174 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Sun, 15 Dec 2024 11:42:29 -0700 Subject: [PATCH] Fix --- LEGO1/lego/legoomni/src/actors/act3actors.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LEGO1/lego/legoomni/src/actors/act3actors.cpp b/LEGO1/lego/legoomni/src/actors/act3actors.cpp index 387ec2f3..83fe23ab 100644 --- a/LEGO1/lego/legoomni/src/actors/act3actors.cpp +++ b/LEGO1/lego/legoomni/src/actors/act3actors.cpp @@ -288,7 +288,7 @@ void Act3Cop::Animate(float p_time) Act3Brickster* brickster = ((Act3*) m_world)->m_brickster; if (brickster != NULL && brickster->GetROI() != NULL && m_roi != NULL) { - Mx3DPointFloat local34 = brickster->GetROI()->GetLocal2World()[3]; + Mx3DPointFloat local34(brickster->GetROI()->GetLocal2World()[3]); local34 -= m_roi->GetLocal2World()[3]; float distance = local34.LenSquared();