diff --git a/LEGO1/lego/legoomni/src/actors/act3actors.cpp b/LEGO1/lego/legoomni/src/actors/act3actors.cpp index 387ec2f3..83fe23ab 100644 --- a/LEGO1/lego/legoomni/src/actors/act3actors.cpp +++ b/LEGO1/lego/legoomni/src/actors/act3actors.cpp @@ -288,7 +288,7 @@ void Act3Cop::Animate(float p_time) Act3Brickster* brickster = ((Act3*) m_world)->m_brickster; if (brickster != NULL && brickster->GetROI() != NULL && m_roi != NULL) { - Mx3DPointFloat local34 = brickster->GetROI()->GetLocal2World()[3]; + Mx3DPointFloat local34(brickster->GetROI()->GetLocal2World()[3]); local34 -= m_roi->GetLocal2World()[3]; float distance = local34.LenSquared();