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Add override
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@ -10,7 +10,7 @@
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class LegoWEGEdge : public LegoWEEdge {
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public:
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LegoWEGEdge();
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virtual ~LegoWEGEdge(); // vtable+0x00
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~LegoWEGEdge() override; // vtable+0x00
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LegoResult VTable0x04() override; // vtable+0x04
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inline LegoBool GetFlag0x10() { return m_unk0x0c & 0x10 ? FALSE : TRUE; }
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