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Naming
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@ -24,7 +24,7 @@ class Act3Shark : public LegoAnimActor {
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void VTable0x70(float p_time) override; // vtable+0x70
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// LegoAnimActor vtable
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virtual MxResult FUN_10042ce0(Act3Ammo*); // vtable+0x10
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virtual MxResult FUN_10042ce0(Act3Ammo* p_ammo); // vtable+0x10
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MxFloat GetUnknown0x2c() { return m_unk0x2c; }
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