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Fix naming
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@ -675,9 +675,9 @@ void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_namedTexture)
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// FUNCTION: LEGO1 0x1003f930
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void FUN_1003f930(LegoNamedTexture* p_namedTexture)
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{
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LegoTextureInfo* p_textureInfo = TextureContainer()->Get(p_namedTexture->GetName()->GetData());
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LegoTextureInfo* textureInfo = TextureContainer()->Get(p_namedTexture->GetName()->GetData());
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if (p_textureInfo != NULL) {
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p_textureInfo->FUN_10066010(p_namedTexture->GetTexture()->GetImage()->GetBits());
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if (textureInfo != NULL) {
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textureInfo->FUN_10066010(p_namedTexture->GetTexture()->GetImage()->GetBits());
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}
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}
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