Revert "Define WIN32_LEAN_AND_MEAN when importing windows.h"

This reverts commit 33048db81a.

This screws up the build. The context shouldn't change that much anyways
This commit is contained in:
Joshua Peisach 2023-09-08 17:26:47 -04:00
parent db1910d81e
commit cc47df0b62
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GPG Key ID: 41C3D4189AFEDB5A
8 changed files with 0 additions and 32 deletions

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@ -1,7 +1,3 @@
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h> #include <windows.h>
// OFFSET: LEGO1 0x10091ee0 // OFFSET: LEGO1 0x10091ee0

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@ -1,10 +1,6 @@
#ifndef MXCRITICALSECTION_H #ifndef MXCRITICALSECTION_H
#define MXCRITICALSECTION_H #define MXCRITICALSECTION_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h> #include <windows.h>
class MxCriticalSection class MxCriticalSection

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@ -2,10 +2,6 @@
#ifndef MXDIRECTDRAW_H #ifndef MXDIRECTDRAW_H
#define MXDIRECTDRAW_H #define MXDIRECTDRAW_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <ddraw.h> #include <ddraw.h>
#include <windows.h> #include <windows.h>

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@ -1,10 +1,6 @@
#ifndef MXIOINFO_H #ifndef MXIOINFO_H
#define MXIOINFO_H #define MXIOINFO_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h> #include <windows.h>
#include <mmsystem.h> #include <mmsystem.h>

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@ -1,10 +1,6 @@
#ifndef MXOMNICREATEPARAM_H #ifndef MXOMNICREATEPARAM_H
#define MXOMNICREATEPARAM_H #define MXOMNICREATEPARAM_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h> #include <windows.h>
#include "mxomnicreateflags.h" #include "mxomnicreateflags.h"

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@ -1,10 +1,6 @@
#ifndef MX_SEMAPHORE_H #ifndef MX_SEMAPHORE_H
#define MX_SEMAPHORE_H #define MX_SEMAPHORE_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include "mxtypes.h" #include "mxtypes.h"
#include <windows.h> #include <windows.h>

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@ -1,10 +1,6 @@
#ifndef MXTIMER_H #ifndef MXTIMER_H
#define MXTIMER_H #define MXTIMER_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include "mxcore.h" #include "mxcore.h"
// VTABLE 0x100dc0e0 // VTABLE 0x100dc0e0

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@ -1,10 +1,6 @@
#ifndef MXVIDEOPARAMFLAGS_H #ifndef MXVIDEOPARAMFLAGS_H
#define MXVIDEOPARAMFLAGS_H #define MXVIDEOPARAMFLAGS_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h> #include <windows.h>
// Must be union with struct for match. // Must be union with struct for match.