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Clang-format of legoracespecial
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@ -456,14 +456,8 @@ inline MxU32 LegoCarRaceActor::VTable0x6c(
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LegoROI* firstROI = (LegoROI*) co->front();
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LegoROI* firstROI = (LegoROI*) co->front();
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if (firstROI->Intersect(
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if (firstROI
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p_v1,
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->Intersect(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
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p_v2,
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p_f1,
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p_f2,
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p_v3,
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m_collideBox && actor->GetCollideBox()
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)) {
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HitActor(actor, TRUE);
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HitActor(actor, TRUE);
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if (actor->HitActor(this, FALSE) < 0) {
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if (actor->HitActor(this, FALSE) < 0) {
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@ -476,14 +470,8 @@ inline MxU32 LegoCarRaceActor::VTable0x6c(
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LegoROI* lastROI = (LegoROI*) co->back();
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LegoROI* lastROI = (LegoROI*) co->back();
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if (lastROI->Intersect(
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if (lastROI
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p_v1,
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->Intersect(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
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p_v2,
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p_f1,
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p_f2,
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p_v3,
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m_collideBox && actor->GetCollideBox()
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)) {
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HitActor(actor, TRUE);
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HitActor(actor, TRUE);
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if (actor->HitActor(this, FALSE) < 0) {
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if (actor->HitActor(this, FALSE) < 0) {
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