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Update LEGO1/mxdirectdraw.cpp
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@ -808,7 +808,7 @@ BOOL MxDirectDraw::DDSetMode(int width, int height, int bpp)
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DDSURFACEDESC ddsd;
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unk1();
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FUN_1009E020();
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if (!GetDDSurfaceDesc(&ddsd, m_pBackBuffer))
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{
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