diff --git a/LEGO1/lego/legoomni/include/act3actors.h b/LEGO1/lego/legoomni/include/act3actors.h index e1a44ea3..ebfc34e7 100644 --- a/LEGO1/lego/legoomni/include/act3actors.h +++ b/LEGO1/lego/legoomni/include/act3actors.h @@ -132,7 +132,7 @@ class Act3Brickster : public Act3Actor { Mx3DPointFloat m_unk0x3c; // 0x3c MxFloat m_unk0x50; // 0x50 MxFloat m_unk0x54; // 0x54 - MxU8 m_unk0x58; // 0x58 + MxU8 m_eatenPizzas; // 0x58 }; // VTABLE: LEGO1 0x100d7920 LegoPathActor diff --git a/LEGO1/lego/legoomni/src/actors/act3actors.cpp b/LEGO1/lego/legoomni/src/actors/act3actors.cpp index b05830b9..18bb3072 100644 --- a/LEGO1/lego/legoomni/src/actors/act3actors.cpp +++ b/LEGO1/lego/legoomni/src/actors/act3actors.cpp @@ -357,7 +357,7 @@ Act3Brickster::Act3Brickster() m_unk0x54 = 0.0f; SetActorState(c_disabled); - m_unk0x58 = 0; + m_eatenPizzas = 0; m_unk0x3c.Clear(); } @@ -410,13 +410,13 @@ void Act3Brickster::Animate(float p_time) FUN_100417c0(); break; case 2: - m_unk0x58++; + m_eatenPizzas++; m_unk0x20 = p_time + 2000.0f; SetWorldSpeed(3.0f); assert(SoundManager()->GetCacheSoundManager()); - if (m_unk0x58 >= 8) { + if (m_eatenPizzas >= 8) { ((Act3*) m_world)->FUN_10072ad0(6); } else { @@ -435,7 +435,7 @@ void Act3Brickster::Animate(float p_time) assert(SoundManager()->GetCacheSoundManager()); SoundManager()->GetCacheSoundManager()->Play("thpt", NULL, FALSE); - m_unk0x58 = 0; + m_eatenPizzas = 0; FUN_100417c0(); } else { @@ -471,7 +471,7 @@ void Act3Brickster::Animate(float p_time) if (m_unk0x50 < p_time) { ((Act3*) m_world)->FUN_10073a60(); - m_unk0x58 = 0; + m_eatenPizzas = 0; assert(SoundManager()->GetCacheSoundManager()); SoundManager()->GetCacheSoundManager()->Play("thpt", NULL, FALSE); @@ -598,7 +598,7 @@ MxResult Act3Brickster::HitActor(LegoPathActor* p_actor, MxBool p_bool) // FUNCTION: BETA10 0x1001a3cf MxResult Act3Brickster::FUN_100417a0(Act3Ammo& p_ammo, const Vector3&) { - if (m_unk0x58 < 8) { + if (m_eatenPizzas < 8) { return FUN_100417c0(); } @@ -619,7 +619,7 @@ MxResult Act3Brickster::FUN_100417c0() Vector3 local28(local70[3]); Vector3 local20(local70[2]); - if (m_unk0x58 < 8 && m_unk0x24 + 5000.0f < m_lastTime) { + if (m_eatenPizzas < 8 && m_unk0x24 + 5000.0f < m_lastTime) { float local18; for (MxS32 i = 0; i < MAX_PIZZAS; i++) {