mirror of
https://github.com/isledecomp/isle.git
synced 2026-02-01 12:41:16 +00:00
WIP fixes
This commit is contained in:
parent
0c01fd7981
commit
c92e0c8cbf
@ -591,7 +591,7 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
|
|||||||
ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
|
ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
|
||||||
|
|
||||||
if (draw->CreateSurface(&ddsd, &surface, NULL) != S_OK) {
|
if (draw->CreateSurface(&ddsd, &surface, NULL) != S_OK) {
|
||||||
if (!*p_ret) {
|
if (*p_ret) {
|
||||||
*p_ret = 0;
|
*p_ret = 0;
|
||||||
|
|
||||||
// Try creating bitmap surface in vram if system ram ran out
|
// Try creating bitmap surface in vram if system ram ran out
|
||||||
@ -602,28 +602,24 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
|
|||||||
surface = NULL;
|
surface = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
surface = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!surface) {
|
if (surface) {
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
memset(&ddsd, 0, sizeof(ddsd));
|
memset(&ddsd, 0, sizeof(ddsd));
|
||||||
ddsd.dwSize = sizeof(ddsd);
|
ddsd.dwSize = sizeof(ddsd);
|
||||||
|
|
||||||
if (surface->Lock(NULL, &ddsd, 1, 0) != S_OK) {
|
if (surface->Lock(NULL, &ddsd, DDLOCK_WAIT, 0) != S_OK) {
|
||||||
surface->Release();
|
surface->Release();
|
||||||
return NULL;
|
surface = NULL;
|
||||||
|
goto done;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (p_doNotWriteToSurface) {
|
if (p_doNotWriteToSurface) {
|
||||||
return surface;
|
goto done;
|
||||||
}
|
}
|
||||||
|
|
||||||
BITMAPINFOHEADER* hdr = p_bitmap->GetBmiHeader();
|
|
||||||
MxU32 rowsBeforeTop;
|
|
||||||
MxU8* bitmapSrcPtr;
|
|
||||||
|
|
||||||
// The goal here is to enable us to walk through the bitmap's rows
|
// The goal here is to enable us to walk through the bitmap's rows
|
||||||
// in order, regardless of the orientation. We want to end up at the
|
// in order, regardless of the orientation. We want to end up at the
|
||||||
// start of the first row, which is either at position 0, or at
|
// start of the first row, which is either at position 0, or at
|
||||||
@ -632,8 +628,10 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
|
|||||||
// Reminder: Negative biHeight means this is a top-down DIB.
|
// Reminder: Negative biHeight means this is a top-down DIB.
|
||||||
// Otherwise it is bottom-up.
|
// Otherwise it is bottom-up.
|
||||||
|
|
||||||
|
MxU8* bitmapSrcPtr;
|
||||||
switch (p_bitmap->GetBmiHeader()->biCompression) {
|
switch (p_bitmap->GetBmiHeader()->biCompression) {
|
||||||
case BI_RGB: {
|
case BI_RGB: {
|
||||||
|
MxS32 rowsBeforeTop;
|
||||||
if (p_bitmap->GetBmiHeight() < 0)
|
if (p_bitmap->GetBmiHeight() < 0)
|
||||||
rowsBeforeTop = 0;
|
rowsBeforeTop = 0;
|
||||||
else
|
else
|
||||||
@ -645,6 +643,7 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
|
|||||||
bitmapSrcPtr = p_bitmap->GetBitmapData();
|
bitmapSrcPtr = p_bitmap->GetBitmapData();
|
||||||
break;
|
break;
|
||||||
default: {
|
default: {
|
||||||
|
MxS32 rowsBeforeTop;
|
||||||
if (p_bitmap->GetBmiHeight() < 0)
|
if (p_bitmap->GetBmiHeight() < 0)
|
||||||
rowsBeforeTop = 0;
|
rowsBeforeTop = 0;
|
||||||
else
|
else
|
||||||
@ -664,6 +663,7 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
|
|||||||
MxS32 rowSeek = ((p_bitmap->GetBmiWidth() + 3) & -4);
|
MxS32 rowSeek = ((p_bitmap->GetBmiWidth() + 3) & -4);
|
||||||
if (p_bitmap->GetBmiHeader()->biCompression != BI_RGB_TOPDOWN && p_bitmap->GetBmiHeight() >= 0)
|
if (p_bitmap->GetBmiHeader()->biCompression != BI_RGB_TOPDOWN && p_bitmap->GetBmiHeight() >= 0)
|
||||||
rowSeek = -rowSeek;
|
rowSeek = -rowSeek;
|
||||||
|
|
||||||
MxU32 newPitch = ddsd.lPitch;
|
MxU32 newPitch = ddsd.lPitch;
|
||||||
switch (ddsd.ddpfPixelFormat.dwRGBBitCount) {
|
switch (ddsd.ddpfPixelFormat.dwRGBBitCount) {
|
||||||
case 8: {
|
case 8: {
|
||||||
@ -726,7 +726,9 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
|
|||||||
surface->Unlock(ddsd.lpSurface);
|
surface->Unlock(ddsd.lpSurface);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
done:
|
||||||
return surface;
|
return surface;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user