mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-28 18:51:16 +00:00
WIP fixes
This commit is contained in:
parent
0c01fd7981
commit
c92e0c8cbf
@ -591,7 +591,7 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
|
||||
|
||||
if (draw->CreateSurface(&ddsd, &surface, NULL) != S_OK) {
|
||||
if (!*p_ret) {
|
||||
if (*p_ret) {
|
||||
*p_ret = 0;
|
||||
|
||||
// Try creating bitmap surface in vram if system ram ran out
|
||||
@ -602,131 +602,133 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
|
||||
surface = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!surface) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
memset(&ddsd, 0, sizeof(ddsd));
|
||||
ddsd.dwSize = sizeof(ddsd);
|
||||
|
||||
if (surface->Lock(NULL, &ddsd, 1, 0) != S_OK) {
|
||||
surface->Release();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (p_doNotWriteToSurface) {
|
||||
return surface;
|
||||
}
|
||||
|
||||
BITMAPINFOHEADER* hdr = p_bitmap->GetBmiHeader();
|
||||
MxU32 rowsBeforeTop;
|
||||
MxU8* bitmapSrcPtr;
|
||||
|
||||
// The goal here is to enable us to walk through the bitmap's rows
|
||||
// in order, regardless of the orientation. We want to end up at the
|
||||
// start of the first row, which is either at position 0, or at
|
||||
// (image_stride * biHeight) - 1.
|
||||
|
||||
// Reminder: Negative biHeight means this is a top-down DIB.
|
||||
// Otherwise it is bottom-up.
|
||||
|
||||
switch (p_bitmap->GetBmiHeader()->biCompression) {
|
||||
case BI_RGB: {
|
||||
if (p_bitmap->GetBmiHeight() < 0)
|
||||
rowsBeforeTop = 0;
|
||||
else
|
||||
rowsBeforeTop = p_bitmap->GetBmiHeightAbs() - 1;
|
||||
bitmapSrcPtr = p_bitmap->GetBitmapData() + (p_bitmap->GetBmiStride() * rowsBeforeTop);
|
||||
break;
|
||||
}
|
||||
case BI_RGB_TOPDOWN:
|
||||
bitmapSrcPtr = p_bitmap->GetBitmapData();
|
||||
break;
|
||||
default: {
|
||||
if (p_bitmap->GetBmiHeight() < 0)
|
||||
rowsBeforeTop = 0;
|
||||
else
|
||||
rowsBeforeTop = p_bitmap->GetBmiHeightAbs() - 1;
|
||||
bitmapSrcPtr = p_bitmap->GetBitmapData() + (p_bitmap->GetBmiStride() * rowsBeforeTop);
|
||||
}
|
||||
surface = NULL;
|
||||
}
|
||||
|
||||
MxU16* surfaceData = (MxU16*) ddsd.lpSurface;
|
||||
MxU32 widthNormal = p_bitmap->GetBmiWidth();
|
||||
MxU32 heightAbs = p_bitmap->GetBmiHeightAbs();
|
||||
if (surface) {
|
||||
memset(&ddsd, 0, sizeof(ddsd));
|
||||
ddsd.dwSize = sizeof(ddsd);
|
||||
|
||||
// How many bytes are there for each row of the bitmap?
|
||||
// (i.e. the image stride)
|
||||
// If this is a bottom-up DIB, we will walk it in reverse.
|
||||
// TODO: Same rounding trick as in MxBitmap
|
||||
MxS32 rowSeek = ((p_bitmap->GetBmiWidth() + 3) & -4);
|
||||
if (p_bitmap->GetBmiHeader()->biCompression != BI_RGB_TOPDOWN && p_bitmap->GetBmiHeight() >= 0)
|
||||
rowSeek = -rowSeek;
|
||||
MxU32 newPitch = ddsd.lPitch;
|
||||
switch (ddsd.ddpfPixelFormat.dwRGBBitCount) {
|
||||
case 8: {
|
||||
for (heightAbs > 0; heightAbs--;) {
|
||||
memcpy(surfaceData, bitmapSrcPtr, p_bitmap->GetBmiHeight());
|
||||
bitmapSrcPtr += rowSeek;
|
||||
surfaceData = (MxU16*) ((MxU8*) surfaceData + newPitch);
|
||||
if (surface->Lock(NULL, &ddsd, DDLOCK_WAIT, 0) != S_OK) {
|
||||
surface->Release();
|
||||
surface = NULL;
|
||||
goto done;
|
||||
}
|
||||
surface->Unlock(ddsd.lpSurface);
|
||||
if (p_transparent && surface) {
|
||||
DDCOLORKEY key;
|
||||
surface->SetColorKey(8, &key);
|
||||
|
||||
if (p_doNotWriteToSurface) {
|
||||
goto done;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 16:
|
||||
if (m_16bitPal == NULL) {
|
||||
if (surface) {
|
||||
surface->Release();
|
||||
|
||||
// The goal here is to enable us to walk through the bitmap's rows
|
||||
// in order, regardless of the orientation. We want to end up at the
|
||||
// start of the first row, which is either at position 0, or at
|
||||
// (image_stride * biHeight) - 1.
|
||||
|
||||
// Reminder: Negative biHeight means this is a top-down DIB.
|
||||
// Otherwise it is bottom-up.
|
||||
|
||||
MxU8* bitmapSrcPtr;
|
||||
switch (p_bitmap->GetBmiHeader()->biCompression) {
|
||||
case BI_RGB: {
|
||||
MxS32 rowsBeforeTop;
|
||||
if (p_bitmap->GetBmiHeight() < 0)
|
||||
rowsBeforeTop = 0;
|
||||
else
|
||||
rowsBeforeTop = p_bitmap->GetBmiHeightAbs() - 1;
|
||||
bitmapSrcPtr = p_bitmap->GetBitmapData() + (p_bitmap->GetBmiStride() * rowsBeforeTop);
|
||||
break;
|
||||
}
|
||||
case BI_RGB_TOPDOWN:
|
||||
bitmapSrcPtr = p_bitmap->GetBitmapData();
|
||||
break;
|
||||
default: {
|
||||
MxS32 rowsBeforeTop;
|
||||
if (p_bitmap->GetBmiHeight() < 0)
|
||||
rowsBeforeTop = 0;
|
||||
else
|
||||
rowsBeforeTop = p_bitmap->GetBmiHeightAbs() - 1;
|
||||
bitmapSrcPtr = p_bitmap->GetBitmapData() + (p_bitmap->GetBmiStride() * rowsBeforeTop);
|
||||
}
|
||||
}
|
||||
|
||||
MxU16* surfaceData = (MxU16*) ddsd.lpSurface;
|
||||
MxU32 widthNormal = p_bitmap->GetBmiWidth();
|
||||
MxU32 heightAbs = p_bitmap->GetBmiHeightAbs();
|
||||
|
||||
// How many bytes are there for each row of the bitmap?
|
||||
// (i.e. the image stride)
|
||||
// If this is a bottom-up DIB, we will walk it in reverse.
|
||||
// TODO: Same rounding trick as in MxBitmap
|
||||
MxS32 rowSeek = ((p_bitmap->GetBmiWidth() + 3) & -4);
|
||||
if (p_bitmap->GetBmiHeader()->biCompression != BI_RGB_TOPDOWN && p_bitmap->GetBmiHeight() >= 0)
|
||||
rowSeek = -rowSeek;
|
||||
|
||||
MxU32 newPitch = ddsd.lPitch;
|
||||
switch (ddsd.ddpfPixelFormat.dwRGBBitCount) {
|
||||
case 8: {
|
||||
for (heightAbs > 0; heightAbs--;) {
|
||||
memcpy(surfaceData, bitmapSrcPtr, p_bitmap->GetBmiHeight());
|
||||
bitmapSrcPtr += rowSeek;
|
||||
surfaceData = (MxU16*) ((MxU8*) surfaceData + newPitch);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
else {
|
||||
rowSeek -= p_bitmap->GetBmiWidth();
|
||||
newPitch -= 2 * p_bitmap->GetBmiWidth();
|
||||
|
||||
if (p_transparent) {
|
||||
for (int y = heightAbs; y > 0; y--) {
|
||||
for (int x = widthNormal; x > 0; x--) {
|
||||
if (*bitmapSrcPtr) {
|
||||
*surfaceData = m_16bitPal[*bitmapSrcPtr];
|
||||
}
|
||||
else {
|
||||
*surfaceData = 31775;
|
||||
}
|
||||
bitmapSrcPtr++;
|
||||
surfaceData++;
|
||||
}
|
||||
|
||||
bitmapSrcPtr += rowSeek;
|
||||
surfaceData = (MxU16*) ((MxU8*) surfaceData + newPitch);
|
||||
}
|
||||
|
||||
surface->Unlock(ddsd.lpSurface);
|
||||
if (p_transparent && surface) {
|
||||
DDCOLORKEY key;
|
||||
key.dwColorSpaceHighValue = 31775;
|
||||
key.dwColorSpaceLowValue = 31775;
|
||||
surface->SetColorKey(8, &key);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 16:
|
||||
if (m_16bitPal == NULL) {
|
||||
if (surface) {
|
||||
surface->Release();
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
else {
|
||||
for (int y = heightAbs; y > 0; y--) {
|
||||
for (int x = widthNormal; x > 0; x--) {
|
||||
*surfaceData++ = m_16bitPal[*bitmapSrcPtr++];
|
||||
rowSeek -= p_bitmap->GetBmiWidth();
|
||||
newPitch -= 2 * p_bitmap->GetBmiWidth();
|
||||
|
||||
if (p_transparent) {
|
||||
for (int y = heightAbs; y > 0; y--) {
|
||||
for (int x = widthNormal; x > 0; x--) {
|
||||
if (*bitmapSrcPtr) {
|
||||
*surfaceData = m_16bitPal[*bitmapSrcPtr];
|
||||
}
|
||||
else {
|
||||
*surfaceData = 31775;
|
||||
}
|
||||
bitmapSrcPtr++;
|
||||
surfaceData++;
|
||||
}
|
||||
|
||||
bitmapSrcPtr += rowSeek;
|
||||
surfaceData = (MxU16*) ((MxU8*) surfaceData + newPitch);
|
||||
}
|
||||
|
||||
bitmapSrcPtr += rowSeek;
|
||||
surfaceData = (MxU16*) ((MxU8*) surfaceData + newPitch);
|
||||
DDCOLORKEY key;
|
||||
key.dwColorSpaceHighValue = 31775;
|
||||
key.dwColorSpaceLowValue = 31775;
|
||||
surface->SetColorKey(8, &key);
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (int y = heightAbs; y > 0; y--) {
|
||||
for (int x = widthNormal; x > 0; x--) {
|
||||
*surfaceData++ = m_16bitPal[*bitmapSrcPtr++];
|
||||
}
|
||||
|
||||
surface->Unlock(ddsd.lpSurface);
|
||||
bitmapSrcPtr += rowSeek;
|
||||
surfaceData = (MxU16*) ((MxU8*) surfaceData + newPitch);
|
||||
}
|
||||
}
|
||||
|
||||
surface->Unlock(ddsd.lpSurface);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
done:
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user