Merge branch 'master' into mxcompositepresenter-finish

This commit is contained in:
Christian Semmler 2023-12-11 16:43:42 -05:00 committed by GitHub
commit c42e1b8a89
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25 changed files with 126 additions and 82 deletions

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@ -17,6 +17,7 @@ jobs:
--style=file \
ISLE/*.cpp ISLE/*.h \
LEGO1/*.cpp LEGO1/*.h \
LEGO1/mxstl/*.h \
LEGO1/realtime/*.cpp LEGO1/realtime/*.h \
LEGO1/tgl/*.h \
LEGO1/tgl/d3drm/*.cpp LEGO1/tgl/d3drm/*.h \

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@ -230,6 +230,8 @@ if (MINGW)
endif()
# Additional include directories
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/util")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/3rdparty/vec")
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/flic")
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/smk")
@ -264,6 +266,8 @@ if (ISLE_BUILD_APP)
ISLE/define.cpp
)
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/util")
# Include LEGO1 headers in ISLE
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1")

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@ -27,6 +27,7 @@ This repository currently has only one goal: accuracy to the original executable
* [`ISLE`](/ISLE): Decompilation of `ISLE.EXE`. It depends on some code in `LEGO1`.
* [`LEGO1`](/LEGO1): Decompilation of `LEGO1.DLL`. This folder contains code from Mindscape's custom in-house engine called **Omni** (file pattern: `mx*`), the LEGO Island-specific extensions for Omni and the game's code (file pattern: `lego*`) as well as several utility libraries developed by Mindscape.
* [`tools`](/tools): A set of tools aiding in the decompilation effort.
* [`util`](/util): Utility headers aiding in the decompilation effort.
## Tooling

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@ -24,6 +24,10 @@
#include <dsound.h>
// Might be static functions of IsleApp
BOOL FindExistingInstance(void);
BOOL StartDirectSound(void);
// FUNCTION: ISLE 0x401000
IsleApp::IsleApp()
{
@ -169,9 +173,6 @@ void IsleApp::SetupVideoFlags(
}
}
BOOL FindExistingInstance(void);
BOOL StartDirectSound(void);
// FUNCTION: ISLE 0x401610
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
@ -389,52 +390,46 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
}
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
case WM_DISPLAYCHANGE:
if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->GetDirect3D() &&
VideoManager()->GetDirect3D()->GetDeviceModeFinder()) {
int targetWidth = LOWORD(lParam);
int targetHeight = HIWORD(lParam);
int targetDepth = wParam;
if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->GetDirect3D()) {
if (VideoManager()->GetDirect3D()->GetDeviceModeFinder()) {
int targetDepth = wParam;
int targetWidth = LOWORD(lParam);
int targetHeight = HIWORD(lParam);
if (g_waitingForTargetDepth) {
g_waitingForTargetDepth = 0;
g_targetDepth = targetDepth;
}
else {
BOOL valid = FALSE;
if (targetWidth == g_targetWidth && targetHeight == g_targetHeight && g_targetDepth == targetDepth) {
valid = TRUE;
if (g_waitingForTargetDepth) {
g_waitingForTargetDepth = 0;
g_targetDepth = targetDepth;
}
else {
BOOL valid = FALSE;
if (g_rmDisabled) {
if (valid) {
g_reqEnableRMDevice = 1;
if (g_targetWidth == targetWidth && g_targetHeight == targetHeight &&
g_targetDepth == targetDepth) {
valid = TRUE;
}
if (g_rmDisabled) {
if (valid) {
g_reqEnableRMDevice = 1;
}
}
else if (!valid) {
g_rmDisabled = 1;
Lego()->StartTimer();
VideoManager()->DisableRMDevice();
}
}
else if (!valid) {
g_rmDisabled = 1;
Lego()->StartTimer();
VideoManager()->DisableRMDevice();
}
}
}
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
case WM_SETCURSOR:
if (g_isle) {
HCURSOR hCursor = g_isle->m_cursorCurrent;
if (hCursor == g_isle->m_cursorBusy || hCursor == g_isle->m_cursorNo || !hCursor) {
SetCursor(hCursor);
return 0;
}
}
break;
case WM_KEYDOWN:
// While this probably should be (HIWORD(lParam) & KF_REPEAT), this seems
// to be what the assembly is actually doing
if (lParam & (KF_REPEAT << 16)) {
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
keyCode = wParam;
type = c_notificationKeyPress;
keyCode = wParam;
break;
case WM_MOUSEMOVE:
g_mousemoved = 1;
@ -457,6 +452,13 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
return 0;
}
break;
case WM_SETCURSOR:
if (g_isle && (g_isle->m_cursorCurrent == g_isle->m_cursorBusy ||
g_isle->m_cursorCurrent == g_isle->m_cursorNo || !g_isle->m_cursorCurrent)) {
SetCursor(g_isle->m_cursorCurrent);
return 0;
}
break;
default:
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
@ -812,10 +814,8 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
}
this->m_gameStarted = 1;
}
return;
}
if (sleepIfNotNextFrame != 0)
else if (sleepIfNotNextFrame != 0)
Sleep(0);
}

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@ -1,7 +1,7 @@
#ifndef MXATOMIDCOUNTER_H
#define MXATOMIDCOUNTER_H
#include "compat.h" // STL
#include "mxstl/stlcompat.h"
#include "mxstring.h"
// Counts the number of existing MxAtomId objects based

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@ -1,9 +1,9 @@
#ifndef MXCOMPOSITEPRESENTER_H
#define MXCOMPOSITEPRESENTER_H
#include "compat.h" // STL
#include "mxactionnotificationparam.h"
#include "mxpresenter.h"
#include "mxstl/stlcompat.h"
class MxCompositePresenterList : public list<MxPresenter*> {};

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@ -1,9 +1,9 @@
#ifndef MXDISKSTREAMCONTROLLER_H
#define MXDISKSTREAMCONTROLLER_H
#include "compat.h" // STL
#include "decomp.h"
#include "mxdsbuffer.h"
#include "mxstl/stlcompat.h"
#include "mxstreamcontroller.h"
#include "mxtypes.h"

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@ -1,10 +1,10 @@
#ifndef MXNOTIFICATIONMANAGER_H
#define MXNOTIFICATIONMANAGER_H
#include "compat.h"
#include "mxcore.h"
#include "mxcriticalsection.h"
#include "mxnotificationparam.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
class MxNotification {

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@ -42,11 +42,19 @@ MxResult MxRAMStreamController::vtable0x20(MxDSAction* p_action)
return FAILURE;
}
// STUB: LEGO1 0x100c6320
MxResult MxRAMStreamController::vtable0x24(undefined4 p_unknown)
// FUNCTION: LEGO1 0x100c6320
MxResult MxRAMStreamController::vtable0x24(MxDSAction* p_action)
{
// TODO STUB
return FAILURE;
MxDSAction action;
do {
if (m_action0x60 != NULL) {
delete m_action0x60;
m_action0x60 = NULL;
}
action = *p_action;
MxStreamController::vtable0x24(&action);
} while (m_action0x60 != NULL);
return SUCCESS;
}
// STUB: LEGO1 0x100d0d80

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@ -26,7 +26,7 @@ class MxRAMStreamController : public MxStreamController {
virtual MxResult Open(const char* p_filename) override;
virtual MxResult vtable0x20(MxDSAction* p_action) override;
virtual MxResult vtable0x24(undefined4 p_unknown) override;
virtual MxResult vtable0x24(MxDSAction* p_action) override;
private:
MxDSBuffer m_buffer;

18
LEGO1/mxstl/stlcompat.h Normal file
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@ -0,0 +1,18 @@
#ifndef STLCOMPAT_H
#define STLCOMPAT_H
#include "compat.h"
#if defined(_MSC_VER) && _MSC_VER <= MSVC420_VERSION
// Disable "nonstandard extension used : 'bool'" warning spam
#pragma warning(disable : 4237)
#include "mxstl.h"
#else
#include <algorithm>
#include <list>
#include <set>
using std::list;
using std::set;
#endif
#endif // STLCOMPAT_H

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@ -117,11 +117,20 @@ MxResult MxStreamController::vtable0x20(MxDSAction* p_action)
return result;
}
// STUB: LEGO1 0x100c1740
MxResult MxStreamController::vtable0x24(undefined4 p_unknown)
// FUNCTION: LEGO1 0x100c1740
MxResult MxStreamController::vtable0x24(MxDSAction* p_action)
{
// TODO STUB
return FAILURE;
MxAutoLocker locker(&m_criticalSection);
vtable0x30(p_action);
m_action0x60 = m_unkList0x54.Find(p_action, TRUE);
if (m_action0x60 == NULL) {
return FAILURE;
}
else {
p_action->SetUnknown24(m_action0x60->GetUnknown24());
p_action->SetObjectId(m_action0x60->GetObjectId());
return FUN_100c1f00(m_action0x60);
}
}
// FUNCTION: LEGO1 0x100c1800
@ -153,9 +162,25 @@ MxResult MxStreamController::vtable0x2c(MxDSAction* p_action, MxU32 p_bufferval)
return FUN_100c1800(p_action, (p_bufferval / m_provider->GetFileSize()) * m_provider->GetFileSize());
}
// STUB: LEGO1 0x100c1ce0
MxResult MxStreamController::vtable0x30(undefined4 p_unknown)
// FUNCTION: LEGO1 0x100c1ce0
MxResult MxStreamController::vtable0x30(MxDSAction* p_unknown)
{
MxAutoLocker locker(&m_criticalSection);
MxResult result = FAILURE;
MxDSAction* action = m_unkList0x3c.Find(p_unknown, TRUE);
if (action != NULL) {
MxNextActionDataStart* data = m_nextActionList.Find(action->GetObjectId(), action->GetUnknown24());
delete action;
delete data;
result = SUCCESS;
}
return result;
}
// STUB: LEGO1 0x100c1f00
MxResult MxStreamController::FUN_100c1f00(MxDSAction* p_action)
{
// TODO
return FAILURE;
}

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@ -1,13 +1,13 @@
#ifndef MXSTREAMCONTROLLER_H
#define MXSTREAMCONTROLLER_H
#include "compat.h" // STL
#include "decomp.h"
#include "mxatomid.h"
#include "mxcore.h"
#include "mxcriticalsection.h"
#include "mxdsaction.h"
#include "mxdsobject.h"
#include "mxstl/stlcompat.h"
#include "mxstreamlist.h"
#include "mxstreamprovider.h"
@ -36,14 +36,15 @@ class MxStreamController : public MxCore {
virtual MxResult vtable0x18(undefined4 p_unknown, undefined4 p_unknown2); // vtable+0x18
virtual MxResult vtable0x1C(undefined4 p_unknown, undefined4 p_unknown2); // vtable+0x1c
virtual MxResult vtable0x20(MxDSAction* p_action); // vtable+0x20
virtual MxResult vtable0x24(undefined4 p_unknown); // vtable+0x24
virtual MxResult vtable0x24(MxDSAction* p_unknown); // vtable+0x24
MxResult FUN_100c1800(MxDSAction* p_action, MxU32 p_val);
virtual MxResult vtable0x28(); // vtable+0x28
virtual MxResult vtable0x2c(MxDSAction* p_action, MxU32 p_bufferval); // vtable+0x2c
virtual MxResult vtable0x30(undefined4 p_unknown); // vtable+0x30
virtual MxResult vtable0x30(MxDSAction* p_unknown); // vtable+0x30
MxBool FUN_100c20d0(MxDSObject& p_obj);
MxResult FUN_100c1a00(MxDSAction* p_action, MxU32 p_bufferval);
MxResult FUN_100c1f00(MxDSAction* p_action);
inline MxAtomId& GetAtom() { return atom; };

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@ -1,10 +1,10 @@
#ifndef MXSTREAMLIST_H
#define MXSTREAMLIST_H
#include "compat.h" // STL
#include "mxdsaction.h"
#include "mxdssubscriber.h"
#include "mxnextactiondatastart.h"
#include "mxstl/stlcompat.h"
template <class T>
class MxStreamList : public list<T> {};

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@ -1,8 +1,8 @@
#ifndef MXTICKLEMANAGER_H
#define MXTICKLEMANAGER_H
#include "compat.h"
#include "mxcore.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
class MxTickleClient {

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@ -1,7 +1,7 @@
#include "matrix.h"
#include "../decomp.h"
#include "decomp.h"
#include "math.h"
#include <memory.h>

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@ -1,6 +1,6 @@
#include "orientableroi.h"
#include "../decomp.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(OrientableROI, 0xdc)

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@ -3,9 +3,9 @@
// ROI stands for Real-time Object Instance.
#include "../compat.h"
#include "../mxstl.h"
#include "../mxstl/stlcompat.h"
#include "../realtime/realtime.h"
#include "compat.h"
#include "lodlist.h"
#include "vector.h"

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@ -1,7 +1,7 @@
#include "vector.h"
#include "../decomp.h"
#include "decomp.h"
#include <math.h>
#include <memory.h>

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@ -1,6 +1,6 @@
#include "../../decomp.h"
#include "../tgl.h"
#include "decomp.h"
#include <d3drm.h>

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@ -1,9 +1,9 @@
#ifndef VIEWLODLIST_H
#define VIEWLODLIST_H
#include "../compat.h"
#include "../realtime/lodlist.h"
#include "assert.h"
#include "compat.h"
#pragma warning(disable : 4786)

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@ -1,6 +1,6 @@
#include "viewroi.h"
#include "../decomp.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(ViewROI, 0xe0)

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@ -1,5 +1,5 @@
#ifndef ISLECOMPAT_H
#define ISLECOMPAT_H
#ifndef COMPAT_H
#define COMPAT_H
// Various macros to enable compiling with other/newer compilers.
@ -11,9 +11,6 @@
#define COMPAT_CONST
#endif
// DIsable "nonstandard extension used : 'bool'" warning spam
#pragma warning(disable : 4237)
// Disable "identifier was truncated to '255' characters" warning.
// Impossible to avoid this if using STL map or set.
// This removes most (but not all) occurrences of the warning.
@ -21,17 +18,6 @@
#define MSVC420_VERSION 1020
// STL compatibility.
#if defined(_MSC_VER) && _MSC_VER <= MSVC420_VERSION
#include "mxstl.h"
#else
#include <algorithm>
#include <list>
#include <set>
using std::list;
using std::set;
#endif
// We use `override` so newer compilers can tell us our vtables are valid,
// however this keyword was added in C++11, so we define it as empty for
// compatibility with older compilers.
@ -39,4 +25,4 @@ using std::set;
#define override
#endif
#endif // ISLECOMPAT_H
#endif // COMPAT_H