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remove misc offset comments from mxtransitionmanager.h
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@ -30,7 +30,6 @@ class MxTransitionManager : public MxCore
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return !strcmp(name, MxTransitionManager::ClassName()) || MxCore::IsA(name);
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}
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// OFFSET: LEGO1 0x1004baa0
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virtual MxResult GetDDrawSurfaceFromVideoManager(); // vtable+0x14
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enum TransitionType {
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@ -42,8 +41,7 @@ class MxTransitionManager : public MxCore
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WINDOWS,
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BROKEN // Unknown what this is supposed to be, it locks the game up
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};
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// OFFSET: LEGO1 0x1004bb70
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MxResult StartTransition(TransitionType p_animationType, MxS32 p_speed, MxU8 p_unk, MxBool p_playMusicInAnim);
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private:
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