73 % beta match on LegoLOD::Read

This commit is contained in:
jonschz 2026-01-04 13:56:24 +01:00
parent 36acc2463b
commit c394e43cfa

View File

@ -69,10 +69,50 @@ LegoLOD::~LegoLOD()
}
}
// TODO: Consider moving somewhere else and refactor other code;
// alternative: AssertIfBeta10(0), more versatile
#ifdef BETA10
#define Assert0IfBeta10() assert(0)
#else
#define Assert0IfBeta10()
#endif
#ifdef BETA10
/// This class does not appear to exist in LEGO1.
class UnknownBeta0x1018e7e0 {
public:
// FUNCTION: BETA10 0x1018e7e0
UnknownBeta0x1018e7e0()
{
m_unk0x00 = 0;
m_unk0x04 = 0;
m_unk0x08 = 0;
m_unk0x0c = 0;
m_unk0x10 = 0;
m_unk0x14 = 0;
m_unk0x18 = 0;
}
// STUB: BETA10 0x1018e840
undefined4 BETA10_1018e840(LegoStorage* p_storage) { return 0; }
undefined4 m_unk0x00;
undefined4 m_unk0x04;
undefined4 m_unk0x08;
undefined4 m_unk0x0c;
undefined4 m_unk0x10;
undefined4 m_unk0x14;
undefined4 m_unk0x18;
undefined4 m_unk0x1c;
};
#endif
// FUNCTION: LEGO1 0x100aa510
// STUB: BETA10 0x1018d15d
// FUNCTION: BETA10 0x1018d15d
LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage)
{
using Tgl::Succeeded;
float(*normals)[3] = NULL;
float(*vertices)[3] = NULL;
float(*textureVertices)[2] = NULL;
@ -85,6 +125,8 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
LegoTextureInfo* textureInfo = NULL;
LegoU32 i, indexBackwards, indexForwards, tempNumVertsAndNormals;
LegoU8 local4c = 0; // BETA10 only, only written, never read
unsigned char paletteEntries[256];
if (p_storage->Read(&m_flags, sizeof(LegoU32)) != SUCCESS) {
@ -92,7 +134,15 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
}
if (SkipReadingData()) {
#ifdef BETA10
// There was an additional field of the correct type here in BETA10
m_flags = (unsigned int) new UnknownBeta0x1018e7e0();
if (((UnknownBeta0x1018e7e0*) m_flags)->BETA10_1018e840(p_storage)) {
assert(0);
return FAILURE;
}
return SUCCESS;
#endif
}
m_meshBuilder = p_renderer->CreateMeshBuilder();
@ -102,11 +152,15 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
}
if (m_numMeshes == 0) {
#ifndef BETA10
ClearFlag(c_hasMesh);
#endif
return SUCCESS;
}
#ifndef BETA10
SetFlag(c_hasMesh);
#endif
m_melems = new Mesh[m_numMeshes];
memset(m_melems, 0, sizeof(*m_melems) * m_numMeshes);
@ -115,19 +169,24 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
indexForwards = 0;
if (p_storage->Read(&tempNumVertsAndNormals, sizeof(LegoU32)) != SUCCESS) {
Assert0IfBeta10();
goto done;
}
// TODO: Can't get this one right
numVerts = *((LegoU16*) &tempNumVertsAndNormals) & MAXSHORT;
numNormals = (*((LegoU16*) &tempNumVertsAndNormals + 1) >> 1) & MAXSHORT;
if (p_storage->Read(&numTextureVertices, sizeof(LegoS32)) != SUCCESS) {
Assert0IfBeta10();
goto done;
}
if (numVerts > 0) {
vertices = new float[numVerts][sizeOfArray(*vertices)];
if (p_storage->Read(vertices, numVerts * 3 * sizeof(float)) != SUCCESS) {
// LINE: BETA10 0x1018d443
Assert0IfBeta10();
goto done;
}
}
@ -135,6 +194,8 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
if (numNormals > 0) {
normals = new float[numNormals][sizeOfArray(*normals)];
if (p_storage->Read(normals, numNormals * 3 * sizeof(float)) != SUCCESS) {
// LINE: BETA10
Assert0IfBeta10();
goto done;
}
}
@ -142,37 +203,50 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
if (numTextureVertices > 0) {
textureVertices = new float[numTextureVertices][sizeOfArray(*textureVertices)];
if (p_storage->Read(textureVertices, numTextureVertices * 2 * sizeof(float)) != SUCCESS) {
// LINE: BETA10 0x1018d513
Assert0IfBeta10();
goto done;
}
}
for (i = 0; i < m_numMeshes; i++) {
local4c = 0;
LegoU32 numPolys, numVertices, numTextureIndices, meshIndex;
const LegoChar *textureName, *materialName;
Tgl::ShadingModel shadingModel;
if (p_storage->Read(&numPolys, 2) != SUCCESS) {
// LINE: BETA10
Assert0IfBeta10();
goto done;
}
m_numPolys += numPolys & USHRT_MAX;
if (p_storage->Read(&numVertices, 2) != SUCCESS) {
// LINE: BETA10
Assert0IfBeta10();
goto done;
}
polyIndices = new LegoU32[numPolys & USHRT_MAX][sizeOfArray(*polyIndices)];
if (p_storage->Read(polyIndices, (numPolys & USHRT_MAX) * 3 * sizeof(LegoU32)) != SUCCESS) {
// LINE: BETA10
Assert0IfBeta10();
goto done;
}
if (p_storage->Read(&numTextureIndices, sizeof(numTextureIndices)) != SUCCESS) {
// LINE: BETA10
Assert0IfBeta10();
goto done;
}
if (numTextureIndices > 0) {
textureIndices = new LegoU32[numPolys & USHRT_MAX][sizeOfArray(*textureIndices)];
if (p_storage->Read(textureIndices, (numPolys & USHRT_MAX) * 3 * sizeof(LegoU32)) != SUCCESS) {
// LINE: BETA10
Assert0IfBeta10();
goto done;
}
}
@ -183,6 +257,7 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
mesh = new LegoMesh();
if (mesh->Read(p_storage) != SUCCESS) {
Assert0IfBeta10();
goto done;
}
@ -207,11 +282,15 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
indexBackwards--;
}
else {
local4c = 1;
meshIndex = indexForwards;
indexForwards++;
}
m_melems[meshIndex].m_tglMesh = m_meshBuilder->CreateMesh(
Tgl::MeshBuilder* locMesh = m_meshBuilder;
assert(locMesh);
m_melems[meshIndex].m_tglMesh = locMesh->CreateMesh(
numPolys & USHRT_MAX,
numVertices & USHRT_MAX,
vertices,
@ -223,24 +302,43 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
);
if (m_melems[meshIndex].m_tglMesh == NULL) {
Assert0IfBeta10();
goto done;
}
m_melems[meshIndex].m_tglMesh->SetShadingModel(shadingModel);
Tgl::Result tglResult = m_melems[meshIndex].m_tglMesh->SetShadingModel(shadingModel);
// clang-format off
assert(Succeeded( tglResult ));
// clang-format on
if (textureName != NULL) {
if (mesh->GetUseAlias()) {
LegoROI::GetPaletteEntries(textureName, paletteEntries, sizeOfArray(paletteEntries));
if (mesh->GetUseAlias() &&
LegoROI::GetPaletteEntries(textureName, paletteEntries, sizeOfArray(paletteEntries))) {
// TODO: BETA10 only?
textureName = (const LegoChar*) paletteEntries;
}
textureInfo = p_textureContainer->Get(mesh->GetTextureName());
if (textureInfo == NULL) {
Assert0IfBeta10();
goto done;
}
m_melems[meshIndex].m_tglMesh->SetColor(1.0F, 1.0F, 1.0F, 0.0F);
tglResult = m_melems[meshIndex].m_tglMesh->SetColor(1.0F, 1.0F, 1.0F, 0.0F);
// clang-format off
assert(Succeeded( tglResult ));
// clang-format on
// TODO: Fix BETA10 call
LegoTextureInfo::SetGroupTexture(m_melems[meshIndex].m_tglMesh, textureInfo);
// clang-format off
assert(Succeeded( tglResult ));
// clang-format on
m_melems[meshIndex].m_textured = TRUE;
}
else {
@ -259,7 +357,11 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
alpha = mesh->GetAlpha();
}
m_melems[meshIndex].m_tglMesh->SetColor(red, green, blue, alpha);
tglResult = m_melems[meshIndex].m_tglMesh->SetColor(red, green, blue, alpha);
// clang-format off
// LINE: BETA10 0x1018dc72
assert(Succeeded( tglResult ));
// clang-format on
}
if (mesh->GetUnknown0x0d() > 0) {