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Match MxDisplaySurface::FUN_100ba640
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2f783c57a1
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@ -31,19 +31,18 @@ void MxDisplaySurface::Reset()
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// FUNCTION: LEGO1 0x100ba640
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void MxDisplaySurface::FUN_100ba640()
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{
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int backbuffers;
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MxS32 backBuffers;
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DDSURFACEDESC desc;
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HRESULT hr;
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int height;
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if (!m_videoParam.Flags().GetFlipSurfaces()) {
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backbuffers = 1;
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backBuffers = 1;
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}
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else {
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backbuffers = m_videoParam.GetBackBuffers() + 1;
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backBuffers = m_videoParam.GetBackBuffers() + 1;
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}
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for (MxU32 i = 0; i < backbuffers; i++) {
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for (MxS32 i = 0; i < backBuffers; i++) {
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memset(&desc, 0, sizeof(DDSURFACEDESC));
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desc.dwSize = sizeof(DDSURFACEDESC);
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@ -58,18 +57,11 @@ void MxDisplaySurface::FUN_100ba640()
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}
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MxU8* surface = (MxU8*) desc.lpSurface;
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height = m_videoParam.GetRect().GetBottom() - m_videoParam.GetRect().GetTop();
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if (height != -1) {
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do {
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memset(
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surface,
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0,
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(m_videoParam.GetRect().GetRight() - m_videoParam.GetRect().GetLeft() + 1) *
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desc.ddpfPixelFormat.dwRGBBitCount
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);
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MxS32 height = m_videoParam.GetRect().GetHeight();
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surface += desc.lPitch;
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} while (height--);
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while (height--) {
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memset(surface, 0, m_videoParam.GetRect().GetWidth() * desc.ddpfPixelFormat.dwRGBBitCount / 8);
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surface += desc.lPitch;
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}
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m_ddSurface2->Unlock(desc.lpSurface);
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