Fix naming

This commit is contained in:
Anonymous Maarten 2024-02-03 00:19:41 +01:00
parent 2778938be2
commit c2b05b659b
2 changed files with 10 additions and 10 deletions

View File

@ -48,7 +48,7 @@ class Act1State : public LegoState {
// FUNCTION: LEGO1 0x10033800
NamedPlane() {}
inline void SetName(const char* name) { m_name = name; }
inline void SetName(const char* p_name) { m_name = p_name; }
inline const MxString* GetName() const { return &m_name; }
int Serialize(LegoFile* p_file);

View File

@ -12,16 +12,16 @@ void WriteNamedTexture(LegoFile* p_file, Act1State::NamedTexture* p_texture);
void FUN_1003f540(LegoFile* p_file, const char* p_filename);
enum {
eUnk_953 = 953,
eUnk_954 = 954,
eUnk_955 = 955,
e_unk_953 = 953,
e_unk_954 = 954,
e_unk_955 = 955,
};
// GLOBAL: ISLE 0x100f37f0
int g_act1_ints[] = {
eUnk_953,
eUnk_954,
eUnk_955,
int g_unk0x100f37f0[] = {
e_unk_953,
e_unk_954,
e_unk_955,
};
// STUB: LEGO1 0x100334b0
@ -33,7 +33,7 @@ Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x
m_unk0x020 = 0;
m_unk0x00e = 0;
m_unk0x01f = 0;
m_unk0x008 = g_act1_ints;
m_unk0x008 = g_unk0x100f37f0;
m_unk0x014 = -1;
m_unk0x022 = 0;
m_unk0x154 = NULL;
@ -43,7 +43,7 @@ Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x
m_unk0x1b0 = NULL;
m_unk0x021 = 1;
m_unk0x01c = 1;
m_unk0x00c = isle_asize(g_act1_ints);
m_unk0x00c = isle_asize(g_unk0x100f37f0);
m_unk0x1b4 = NULL;
m_unk0x1b8 = NULL;
m_unk0x208 = NULL;