diff --git a/LEGO1/lego/sources/roi/legoroi.cpp b/LEGO1/lego/sources/roi/legoroi.cpp index 89a4b0c6..fe702cfe 100644 --- a/LEGO1/lego/sources/roi/legoroi.cpp +++ b/LEGO1/lego/sources/roi/legoroi.cpp @@ -627,35 +627,35 @@ LegoU32 LegoROI::Intersect( v2 *= p_f1; v2 += p_v1; - Mx4DPointFloat localc0; - Mx4DPointFloat local9c; - Mx4DPointFloat local168; + Mx4DPointFloat minPoint; + Mx4DPointFloat maxPoint; + Mx4DPointFloat centerPoint; Mx4DPointFloat local70; Mx4DPointFloat local150[6]; - Vector3 boundingBoxMin(&localc0[0]); - Vector3 boundingBoxMax(&local9c[0]); - Vector3 boundingBoxCenter(&local168[0]); + Vector3 boundingBoxMin(&minPoint[0]); + Vector3 boundingBoxMax(&maxPoint[0]); + Vector3 boundingBoxCenter(¢erPoint[0]); Mx3DPointFloat local4c(p_v1); boundingBoxMin = m_bounding_box.Min(); boundingBoxMax = m_bounding_box.Max(); - localc0[3] = local9c[3] = local168[3] = 1.0f; + minPoint[3] = maxPoint[3] = centerPoint[3] = 1.0f; boundingBoxCenter = boundingBoxMin; boundingBoxCenter += boundingBoxMax; boundingBoxCenter *= 0.5f; - local70 = localc0; - localc0.SetMatrixProduct(local70, (float*) m_local2world.GetData()); + local70 = minPoint; + minPoint.SetMatrixProduct(local70, (float*) m_local2world.GetData()); - local70 = local9c; - local9c.SetMatrixProduct(local70, (float*) m_local2world.GetData()); + local70 = maxPoint; + maxPoint.SetMatrixProduct(local70, (float*) m_local2world.GetData()); - local70 = local168; - local168.SetMatrixProduct(local70, (float*) m_local2world.GetData()); + local70 = centerPoint; + centerPoint.SetMatrixProduct(local70, (float*) m_local2world.GetData()); p_v3 = m_local2world[3];