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@ -99,6 +99,7 @@ add_library(lego1 SHARED
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LEGO1/legoworldpresenter.cpp
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LEGO1/motorcycle.cpp
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LEGO1/mxactionnotificationparam.cpp
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LEGO1/mxappnotificationparam.cpp
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LEGO1/mxatomid.cpp
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LEGO1/mxatomidcounter.cpp
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LEGO1/mxaudiomanager.cpp
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@ -177,6 +178,7 @@ add_library(lego1 SHARED
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LEGO1/mxticklemanager.cpp
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LEGO1/mxtimer.cpp
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LEGO1/mxtransitionmanager.cpp
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LEGO1/mxtype17notificationparam.cpp
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LEGO1/mxvariable.cpp
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LEGO1/mxvariabletable.cpp
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LEGO1/mxvector.cpp
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@ -1,5 +1,7 @@
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#include "ambulancemissionstate.h"
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DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24);
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// OFFSET: LEGO1 0x100373a0 STUB
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AmbulanceMissionState::AmbulanceMissionState()
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{
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@ -22,6 +22,7 @@ class AmbulanceMissionState : public LegoState
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{
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return !strcmp(name, AmbulanceMissionState::ClassName()) || LegoState::IsA(name);
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}
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inline MxU16 GetColor(MxU8 id)
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{
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switch (id)
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@ -1,18 +1,25 @@
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#include "gifmanager.h"
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DECOMP_SIZE_ASSERT(GifData, 0x14);
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DECOMP_SIZE_ASSERT(GifMapEntry, 0x14);
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DECOMP_SIZE_ASSERT(GifMap, 0x08);
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DECOMP_SIZE_ASSERT(GifManagerBase, 0x14);
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DECOMP_SIZE_ASSERT(GifManager, 0x30);
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GifMapEntry *DAT_100f0100;
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// OFFSET: LEGO1 0x10001cc0
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GifMapEntry *GifMap::FindNode(const char *&string)
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{
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GifMapEntry *ret = m_unk4;
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GifMapEntry *current = ret->parent;
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GifMapEntry *current = ret->m_parent;
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while (current != DAT_100f0100) {
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if (strcmp(current->key, string) <= 0) {
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if (strcmp(current->m_key, string) <= 0) {
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ret = current;
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current = current->right;
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current = current->m_right;
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}
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else current = current->left;
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else
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current = current->m_left;
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}
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return ret;
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}
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GifMapEntry *DAT_100f0100;
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}
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@ -3,61 +3,69 @@
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#include "decomp.h"
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#include "mxtypes.h"
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#include "ddraw.h"
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#include "d3drmobj.h"
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struct GifData {
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public:
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const char *m_name;
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LPDIRECTDRAWSURFACE m_surface;
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LPDIRECTDRAWPALETTE m_palette;
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LPDIRECT3DRMTEXTURE2 m_texture;
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MxU8 *data;
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#include <ddraw.h>
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#include <d3drmobj.h>
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struct GifData
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{
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public:
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const char *m_name;
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LPDIRECTDRAWSURFACE m_surface;
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LPDIRECTDRAWPALETTE m_palette;
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LPDIRECT3DRMTEXTURE2 m_texture;
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MxU8 *m_data;
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};
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struct GifMapEntry {
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public:
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GifMapEntry *right;
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GifMapEntry *parent;
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GifMapEntry *left;
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const char *key;
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GifData *value;
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struct GifMapEntry
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{
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public:
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GifMapEntry *m_right;
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GifMapEntry *m_parent;
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GifMapEntry *m_left;
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const char *m_key;
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GifData *m_value;
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};
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extern GifMapEntry *DAT_100f0100;
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class GifMap
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{
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public:
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GifMapEntry *GifMap::FindNode(const char *&string);
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GifMapEntry *FindNode(const char *&string);
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inline GifData *Get(const char *string) {
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GifData *ret = NULL;
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GifMapEntry *entry = FindNode(string);
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if (((m_unk4 == entry || strcmp(string, entry->key) > 0) ? m_unk4 : entry) != entry) {
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ret = entry->value;
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}
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if (((m_unk4 == entry || strcmp(string, entry->m_key) > 0) ? m_unk4 : entry) != entry)
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ret = entry->m_value;
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return ret;
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}
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undefined4 m_unk0;
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GifMapEntry *m_unk4;
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};
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//VTABLE 100d86d4
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class GifManagerBase {
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// VTABLE 0x100d86d4
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class GifManagerBase
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{
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public:
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//OFFSET: LEGO1 0x1005a310 STUB
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// OFFSET: LEGO1 0x1005a310 STUB
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virtual ~GifManagerBase() {} // vtable+00
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inline GifData *Get(const char *name) { return m_unk8.Get(name); }
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protected:
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undefined4 m_unk0;
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undefined4 m_unk4;
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GifMap m_unk8;
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};
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//VTABLE 100d86fc
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class GifManager : public GifManagerBase {
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//OFFSET: LEGO1 0x1005a580 STUB
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// VTABLE 0x100d86fc
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class GifManager : public GifManagerBase
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{
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public:
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// OFFSET: LEGO1 0x1005a580 STUB
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virtual ~GifManager() {} // vtable+00
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protected:
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undefined m_unk[0x1c];
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};
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@ -23,8 +23,11 @@ MxResult LegoControlManager::Tickle()
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// OFFSET: LEGO1 0x10028e10 STUB
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void LegoControlManager::Register(MxCore *p_listener)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10028ea0 STUB
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void LegoControlManager::Unregister(MxCore *p_listener)
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{
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// TODO
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}
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@ -24,6 +24,7 @@ class LegoControlManager : public MxCore
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{
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return !strcmp(name, LegoControlManager::ClassName()) || MxCore::IsA(name);
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}
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void Register(MxCore *p_listener);
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void Unregister(MxCore *p_listener);
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};
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@ -37,10 +37,10 @@ void LegoEntity::Reset()
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}
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// OFFSET: LEGO1 0x100107e0
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MxResult LegoEntity::InitFromMxDSObject(MxDSObject& p_object)
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MxResult LegoEntity::InitFromMxDSObject(MxDSObject &p_dsObject)
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{
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m_mxEntityId = p_object.GetObjectId();
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m_atom = p_object.GetAtomId();
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m_mxEntityId = p_dsObject.GetObjectId();
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m_atom = p_dsObject.GetAtomId();
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AddToCurrentWorld();
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return SUCCESS;
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}
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@ -88,3 +88,63 @@ void LegoEntity::ParseAction(char *p_extra)
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}
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}
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}
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// OFFSET: LEGO1 0x100108a0 STUB
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void LegoEntity::VTable0x24()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10010790 STUB
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void LegoEntity::VTable0x28()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10010650 STUB
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void LegoEntity::VTable0x2c()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10010f10 STUB
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void LegoEntity::VTable0x34()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10011070 STUB
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void LegoEntity::VTable0x38()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10011300 STUB
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void LegoEntity::VTable0x3c()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10011360 STUB
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void LegoEntity::VTable0x40()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100113c0 STUB
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void LegoEntity::VTable0x44()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10011420 STUB
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void LegoEntity::VTable0x48()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10011470 STUB
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void LegoEntity::VTable0x4c()
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{
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// TODO
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}
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@ -35,11 +35,21 @@ class LegoEntity : public MxEntity
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return !strcmp(name, LegoEntity::ClassName()) || MxEntity::IsA(name);
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}
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virtual MxResult InitFromMxDSObject(MxDSObject& p_object); // vtable+0x18
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virtual MxResult InitFromMxDSObject(MxDSObject &p_dsObject); // vtable+0x18
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virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c
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virtual void ParseAction(char *); // vtable+0x20
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virtual void VTable0x24(); // vtable+0x24
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virtual void VTable0x28(); // vtable+0x28
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virtual void VTable0x2c(); // vtable+0x2c
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// OFFSET: LEGO1 0x10001090
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virtual void VTable0x30(undefined4 p_1) { m_unk50 = p_1; }
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virtual void VTable0x30(undefined4 p_unk50) { m_unk50 = p_unk50; } // vtable+0x30
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virtual void VTable0x34(); // vtable+0x34
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virtual void VTable0x38(); // vtable+0x38
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virtual void VTable0x3c(); // vtable+0x3c
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virtual void VTable0x40(); // vtable+0x40
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virtual void VTable0x44(); // vtable+0x44
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virtual void VTable0x48(); // vtable+0x48
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virtual void VTable0x4c(); // vtable+0x4c
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protected:
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void Reset();
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@ -59,7 +69,6 @@ class LegoEntity : public MxEntity
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ExtraActionType m_actionType; // 0x5c
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char *m_actionArgString; // 0x60
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MxS32 m_actionArgNumber; // 0x64
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};
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#endif // LEGOENTITY_H
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@ -236,13 +236,13 @@ void LegoGameState::RegisterState(LegoState *p_state)
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}
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// OFFSET: LEGO1 0x1003a720 STUB
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void LegoGameState::FUN_1003a720(MxU32 p_1)
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void LegoGameState::FUN_1003a720(MxU32 p_unk)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1003b060 STUB
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void LegoGameState::HandleAction(MxU32 p_1)
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void LegoGameState::HandleAction(MxU32 p_unk)
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{
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// TODO
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}
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@ -33,9 +33,10 @@ class LegoGameState
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LegoState *CreateState(char *p_stateName);
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void GetFileSavePath(MxString *p_outPath, MxULong p_slotn);
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inline void Set424(MxU32 p_1) { m_unk424 = p_1; }
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void FUN_1003a720(MxU32 p_1);
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void HandleAction(MxU32 p_1);
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void FUN_1003a720(MxU32 p_unk);
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void HandleAction(MxU32 p_unk);
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inline void SetUnknown424(undefined4 p_unk424) { m_unk424 = p_unk424; }
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private:
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void RegisterState(LegoState *p_state);
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@ -53,8 +54,8 @@ class LegoGameState
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LegoFullScreenMovie *m_fullScreenMovie; // 0x20
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MxU16 m_unk24; // 0x24
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undefined m_unk28[1020];
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MxU32 m_unk424;
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MxU32 m_unk428;
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undefined4 m_unk424;
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undefined4 m_unk428;
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undefined4 m_unk42c;
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};
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@ -41,15 +41,16 @@ class LegoInputManager : public MxPresenter
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MxResult GetJoystickState(MxU32 *joystick_x, MxU32 *joystick_y, DWORD *buttons_state, MxU32 *pov_position);
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void SetTimer();
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void KillTimer();
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inline LegoControlManager *GetControlManager() { return m_controlManager; }
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inline LegoWorld *GetWorld() { return m_world; }
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void SetCamera(LegoCameraController *p_camera);
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void ClearCamera();
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void SetWorld(LegoWorld *p_world);
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void ClearWorld();
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void inline SetM88(MxBool p_1) { m_unk0x88 = p_1; }
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void inline SetM336(MxBool p_1) { m_unk0x336 = p_1; }
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inline void SetUnknown88(MxBool p_unk0x88) { m_unk0x88 = p_unk0x88; }
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inline void SetUnknown336(MxBool p_unk0x336) { m_unk0x336 = p_unk0x336; }
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inline LegoControlManager *GetControlManager() { return m_controlManager; }
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inline LegoWorld *GetWorld() { return m_world; }
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//private:
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MxCriticalSection m_criticalSection;
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@ -81,6 +82,4 @@ class LegoInputManager : public MxPresenter
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MxBool m_unk0x336;
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};
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LegoControlManager* ControlManager();
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#endif // LEGOINPUTMANAGER_H
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@ -363,6 +363,7 @@ LegoWorld *GetCurrentWorld()
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}
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// OFFSET: LEGO1 0x10015800
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GifManager *GetGifManager() {
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GifManager *GetGifManager()
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{
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return LegoOmni::GetInstance()->GetGifManager();
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}
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@ -9,6 +9,7 @@ class GifManager;
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class Isle;
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class LegoAnimationManager;
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class LegoBuildingManager;
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class LegoControlManager;
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class LegoEntity;
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class LegoGameState;
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class LegoInputManager;
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@ -116,9 +117,11 @@ __declspec(dllexport) MxTransitionManager * TransitionManager();
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__declspec(dllexport) LegoVideoManager * VideoManager();
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LegoBuildingManager* BuildingManager();
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LegoControlManager* ControlManager();
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Isle* GetIsle();
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LegoPlantManager* PlantManager();
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MxBool KeyValueStringParse(char *, const char *, const char *);
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LegoWorld *GetCurrentWorld();
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GifManager *GetGifManager();
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#endif // LEGOOMNI_H
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@ -3,6 +3,8 @@
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#include "legoinputmanager.h"
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#include "mxticklemanager.h"
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DECOMP_SIZE_ASSERT(LegoWorld, 0xf8);
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MxBool g_isWorldActive;
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// OFFSET: LEGO1 0x1001ca40 STUB
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@ -18,44 +20,69 @@ LegoWorld::~LegoWorld()
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}
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// OFFSET: LEGO1 0x10022340
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void LegoWorld::Stop() {
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void LegoWorld::Stop()
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{
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TickleManager()->UnregisterClient(this);
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}
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// OFFSET: LEGO1 0x1001f630 STUB
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void LegoWorld::VTable0x54()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10020220 STUB
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void LegoWorld::VTable0x58()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1001d670
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MxBool LegoWorld::VTable0x5c() {
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MxBool LegoWorld::VTable0x5c()
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{
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return FALSE;
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}
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// OFFSET: LEGO1 0x100010a0
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void LegoWorld::VTable0x60() {
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void LegoWorld::VTable0x60()
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{
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}
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// OFFSET: LEGO1 0x1001d680
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MxBool LegoWorld::VTable0x64()
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{
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return FALSE;
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}
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// OFFSET: LEGO1 0x10021a70 STUB
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void LegoWorld::VTable0x68(MxBool p_add) {
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void LegoWorld::VTable0x68(MxBool p_add)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1001e0b0 STUB
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MxResult LegoWorld::SetAsCurrentWorld(MxDSObject& p_object)
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MxResult LegoWorld::SetAsCurrentWorld(MxDSObject &p_dsObject)
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{
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// TODO
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x10015820 STUB
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void FUN_10015820(MxU32 p_1, MxU32 p_2)
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void FUN_10015820(MxU32 p_unk1, MxU32 p_unk2)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10015910 STUB
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void FUN_10015910(MxU32 p_1)
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void FUN_10015910(MxU32 p_unk1)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100159c0
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void SetIsWorldActive(MxBool p_active)
|
||||
void SetIsWorldActive(MxBool p_isWorldActive)
|
||||
{
|
||||
if (!p_active) LegoOmni::GetInstance()->GetInputManager()->SetCamera(NULL);
|
||||
g_isWorldActive = p_active;
|
||||
if (!p_isWorldActive)
|
||||
LegoOmni::GetInstance()->GetInputManager()->SetCamera(NULL);
|
||||
g_isWorldActive = p_isWorldActive;
|
||||
}
|
||||
@ -24,22 +24,27 @@ class LegoWorld : public LegoEntity
|
||||
{
|
||||
return !strcmp(name, LegoWorld::ClassName()) || LegoEntity::IsA(name);
|
||||
}
|
||||
virtual void Stop(); //vtable+50
|
||||
|
||||
virtual void Stop(); // vtable+50
|
||||
virtual void VTable0x54(); // vtable+54
|
||||
virtual void VTable0x58(); // vtable+58
|
||||
virtual MxBool VTable0x5c(); // vtable+5c
|
||||
virtual void VTable0x60(); // vtable+60
|
||||
virtual MxBool VTable0x64(); // vtable+64
|
||||
virtual void VTable0x68(MxBool p_add); // vtable+68
|
||||
|
||||
MxResult SetAsCurrentWorld(MxDSObject& p_object);
|
||||
MxResult SetAsCurrentWorld(MxDSObject &p_dsObject);
|
||||
|
||||
protected:
|
||||
undefined unk68[0x30];
|
||||
LegoCameraController *camera;
|
||||
undefined unk9c[0x5a];
|
||||
undefined unkf6;
|
||||
undefined unkf7;
|
||||
undefined m_unk68[0x30];
|
||||
LegoCameraController *m_camera;
|
||||
undefined m_unk9c[0x5a];
|
||||
undefined m_unkf6;
|
||||
undefined m_unkf7;
|
||||
};
|
||||
|
||||
void FUN_10015820(MxU32 p_1, MxU32 p_2);
|
||||
void FUN_10015910(MxU32 p_1);
|
||||
void SetIsWorldActive(MxBool p_active);
|
||||
void FUN_10015820(MxU32 p_unk1, MxU32 p_unk2);
|
||||
void FUN_10015910(MxU32 p_unk1);
|
||||
void SetIsWorldActive(MxBool p_isWorldActive);
|
||||
|
||||
#endif // LEGOWORLD_H
|
||||
|
||||
3
LEGO1/mxappnotificationparam.cpp
Normal file
3
LEGO1/mxappnotificationparam.cpp
Normal file
@ -0,0 +1,3 @@
|
||||
#include "mxappnotificationparam.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(MxAppNotificationParam, 0x1c)
|
||||
@ -1,14 +1,18 @@
|
||||
#ifndef MXAPPNOTIFICATIONPARAM_H
|
||||
#define MXAPPNOTIFICATIONPARAM_H
|
||||
|
||||
#include "mxnotificationparam.h"
|
||||
|
||||
#include "decomp.h"
|
||||
|
||||
// VTABLE 0x100d6aa0
|
||||
class MxAppNotificationParam : public MxNotificationParam
|
||||
{
|
||||
public:
|
||||
inline MxAppNotificationParam() : MxNotificationParam((MxParamType)0, NULL) {}
|
||||
inline MxAppNotificationParam() : MxNotificationParam((MxParamType) 0, NULL) {}
|
||||
|
||||
virtual ~MxAppNotificationParam() override {} // vtable+0x0 (scalar deleting destructor)
|
||||
inline MxU8 getM18() { return m_unk18; }
|
||||
inline MxU8 GetUnknown18() { return m_unk18; }
|
||||
|
||||
protected:
|
||||
undefined m_unkc[0xc];
|
||||
|
||||
@ -26,7 +26,7 @@ MxDSAction::MxDSAction()
|
||||
this->m_location.Fill(FLT_MAX);
|
||||
this->m_direction.Fill(FLT_MAX);
|
||||
this->m_up.Fill(FLT_MAX);
|
||||
this->m_unk84 = 0;
|
||||
this->m_unk84 = NULL;
|
||||
this->m_unk88 = 0;
|
||||
this->m_omni = NULL;
|
||||
this->m_unkTimingField = INT_MIN;
|
||||
|
||||
@ -62,7 +62,7 @@ class MxDSAction : public MxDSObject
|
||||
inline MxS32 GetLoopCount() { return m_loopCount; }
|
||||
inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
|
||||
inline const MxVector3Data &GetLocation() const { return m_location; }
|
||||
inline void SetM84(MxCore *p_1) { m_unk84 = p_1; }
|
||||
inline void SetUnknown84(MxCore *p_unk84) { m_unk84 = p_unk84; }
|
||||
inline void SetOmni(MxOmni *p_omni) { m_omni = p_omni; }
|
||||
|
||||
inline MxBool IsLooping() const { return m_flags & Flag_Looping; }
|
||||
|
||||
@ -28,6 +28,7 @@ class MxEntity : public MxCore
|
||||
}
|
||||
|
||||
virtual MxResult SetEntityId(MxS32 p_id, const MxAtomId &p_atom); // vtable+0x14
|
||||
|
||||
protected:
|
||||
MxS32 m_mxEntityId; // 0x8
|
||||
MxAtomId m_atom; // 0xc
|
||||
|
||||
@ -10,20 +10,20 @@ class MxCore;
|
||||
enum MxParamType
|
||||
{
|
||||
PARAM_NONE = 0,
|
||||
PAINT = 1, //100dc210:100d8350
|
||||
MXSTREAMER_UNKNOWN = 2, //100d8358:100d8350
|
||||
TYPE4 = 4, //100dc208:100d8350
|
||||
PAINT = 1, // 100dc210:100d8350
|
||||
MXSTREAMER_UNKNOWN = 2, // 100d8358:100d8350
|
||||
TYPE4 = 4, // 100dc208:100d8350
|
||||
MXPRESENTER_NOTIFICATION = 5,
|
||||
MXSTREAMER_DELETE_NOTIFY = 6, //100dc760
|
||||
APP_MESSAGE = 7, //100d6aa0
|
||||
MOUSE_RELEASE = 8, //100d6aa0
|
||||
MOUSE_PRESS = 9, //100d6aa0
|
||||
MOUSE_MOVE = 10, //100d6aa0
|
||||
TYPE11 = 11, //100d6aa0
|
||||
PARAM_TIMER = 15, //100d6aa0
|
||||
MXSTREAMER_DELETE_NOTIFY = 6, // 100dc760
|
||||
APP_MESSAGE = 7, // 100d6aa0
|
||||
MOUSE_RELEASE = 8, // 100d6aa0
|
||||
MOUSE_PRESS = 9, // 100d6aa0
|
||||
MOUSE_MOVE = 10, // 100d6aa0
|
||||
TYPE11 = 11, // 100d6aa0
|
||||
PARAM_TIMER = 15, // 100d6aa0
|
||||
TYPE17 = 17,
|
||||
TYPE18 = 18, //100d7e80
|
||||
TYPE19 = 19, //100d6230
|
||||
TYPE18 = 18, // 100d7e80
|
||||
TYPE19 = 19, // 100d6230
|
||||
TYPE20 = 20,
|
||||
TYPE21 = 21,
|
||||
TYPE22 = 22,
|
||||
|
||||
@ -414,12 +414,12 @@ MxResult DeleteObject(MxDSAction &p_dsAction)
|
||||
void DeleteObjects(MxAtomId *p_id, MxS32 p_first, MxS32 p_last)
|
||||
{
|
||||
MxDSAction action;
|
||||
|
||||
action.SetAtomId(*p_id);
|
||||
action.SetUnknown24(-2);
|
||||
MxS32 l_first = p_first;
|
||||
MxS32 l_last = p_last;
|
||||
while(l_first <= l_last) {
|
||||
action.SetObjectId(l_first++);
|
||||
|
||||
for (MxS32 l_first = p_first, l_last = p_last; l_first <= l_last; l_first++) {
|
||||
action.SetObjectId(l_first);
|
||||
DeleteObject(action);
|
||||
}
|
||||
}
|
||||
|
||||
@ -100,6 +100,7 @@ MxResult DeleteObject(MxDSAction &p_dsAction);
|
||||
MxVideoManager *MVideoManager();
|
||||
MxAtomIdCounterSet *AtomIdCounterSet();
|
||||
MxObjectFactory *ObjectFactory();
|
||||
void DeleteObject(MxDSAction &ds);
|
||||
MxResult DeleteObject(MxDSAction &p_dsAction);
|
||||
void DeleteObjects(MxAtomId *p_id, MxS32 p_first, MxS32 p_last);
|
||||
|
||||
#endif // MXOMNI_H
|
||||
|
||||
3
LEGO1/mxtype17notificationparam.cpp
Normal file
3
LEGO1/mxtype17notificationparam.cpp
Normal file
@ -0,0 +1,3 @@
|
||||
#include "mxtype17notificationparam.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(MxType17NotificationParam, 0x2c)
|
||||
@ -1,12 +1,17 @@
|
||||
#ifndef MXTYPE17NOTIFICATIONPARAM_H
|
||||
#define MXTYPE17NOTIFICATIONPARAM_H
|
||||
|
||||
#include "mxnotificationparam.h"
|
||||
|
||||
#include "decomp.h"
|
||||
|
||||
// ??? This type is handled, but seemingly never created and no VTABLE fits
|
||||
class MxType17NotificationParam : public MxNotificationParam
|
||||
{
|
||||
public:
|
||||
inline MxU32 GetM20() { return m_unk20; }
|
||||
inline MxU16 GetM28() { return m_unk28; }
|
||||
inline MxU32 GetUnknown20() { return m_unk20; }
|
||||
inline MxU16 GetUnknown28() { return m_unk28; }
|
||||
|
||||
protected:
|
||||
undefined m_unkc[0x14];
|
||||
MxU32 m_unk20;
|
||||
|
||||
@ -1,10 +1,13 @@
|
||||
#include "pizzamissionstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(PizzaMissionStateEntry, 0x20)
|
||||
DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb0)
|
||||
|
||||
// OFFSET: LEGO1 0x10039510
|
||||
PizzaMissionStateEntry *PizzaMissionState::GetState(MxU8 id)
|
||||
{
|
||||
for (MxU16 i = 0; i < 5; i++) {
|
||||
if (m_state[i].m_id == id) return m_state + i;
|
||||
}
|
||||
for (MxS16 i = 0; i < 5; i++)
|
||||
if (m_state[i].m_id == id)
|
||||
return m_state + i;
|
||||
return NULL;
|
||||
}
|
||||
@ -29,9 +29,12 @@ class PizzaMissionState : public LegoState
|
||||
{
|
||||
return !strcmp(name, PizzaMissionState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
inline MxU16 GetColor(MxU8 id) { return GetState(id)->m_color; }
|
||||
|
||||
private:
|
||||
PizzaMissionStateEntry *GetState(MxU8 id);
|
||||
|
||||
protected:
|
||||
undefined4 m_unk8;
|
||||
undefined4 m_unkc;
|
||||
|
||||
@ -1,5 +1,10 @@
|
||||
#include "racestate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(RaceStateEntry, 0x06)
|
||||
|
||||
// TODO: Must be 0x2c but current structure is incorrect
|
||||
// DECOMP_SIZE_ASSERT(RaceState, 0x2c)
|
||||
|
||||
// OFFSET: LEGO1 0x10015f30 STUB
|
||||
RaceState::RaceState()
|
||||
{
|
||||
@ -9,8 +14,10 @@ RaceState::RaceState()
|
||||
// OFFSET: LEGO1 0x10016280
|
||||
RaceStateEntry *RaceState::GetState(MxU8 id)
|
||||
{
|
||||
for (MxU16 i = 0; i < 5; i++) {
|
||||
if (m_state[i].m_id == id) return m_state + i;
|
||||
for (MxS16 i = 0;; i++) {
|
||||
if (i >= 5)
|
||||
return NULL;
|
||||
if (m_state[i].m_id == id)
|
||||
return m_state + i;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
@ -31,9 +31,12 @@ class RaceState : public LegoState
|
||||
{
|
||||
return !strcmp(name, RaceState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
inline MxU16 GetColor(MxU8 id) { return GetState(id)->m_color; }
|
||||
|
||||
private:
|
||||
RaceStateEntry *GetState(MxU8 id);
|
||||
|
||||
protected:
|
||||
RaceStateEntry m_state[5];
|
||||
undefined2 m_unk26[2];
|
||||
|
||||
100
LEGO1/score.cpp
100
LEGO1/score.cpp
@ -12,17 +12,22 @@
|
||||
#include "racestate.h"
|
||||
#include "towtrackmissionstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Score, 0x104)
|
||||
|
||||
MxAtomId *g_infoscorScript;
|
||||
|
||||
// OFFSET: LEGO1 0x10001000
|
||||
Score::Score()
|
||||
{
|
||||
m_unkF8 = 0;
|
||||
m_unkf8 = 0;
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10001200
|
||||
Score::~Score()
|
||||
{
|
||||
if (InputManager()->GetWorld() == this) InputManager()->ClearWorld();
|
||||
if (InputManager()->GetWorld() == this)
|
||||
InputManager()->ClearWorld();
|
||||
InputManager()->UnRegister(this);
|
||||
ControlManager()->Unregister(this);
|
||||
NotificationManager()->Unregister(this);
|
||||
@ -33,7 +38,7 @@ MxLong Score::Notify(MxParam &p)
|
||||
{
|
||||
MxLong ret = 0;
|
||||
LegoWorld::Notify(p);
|
||||
if (unkf6) {
|
||||
if (m_unkf6) {
|
||||
switch (((MxNotificationParam &)p).GetType())
|
||||
{
|
||||
case PAINT:
|
||||
@ -44,7 +49,8 @@ MxLong Score::Notify(MxParam &p)
|
||||
ret = FUN_10001510((MxEndActionNotificationParam &)p);
|
||||
break;
|
||||
case APP_MESSAGE:
|
||||
if (((MxAppNotificationParam &)p).getM18() == 0x20) DeleteScript(); // Shutting down
|
||||
if (((MxAppNotificationParam &)p).GetUnknown18() == 0x20)
|
||||
DeleteScript(); // Shutting down
|
||||
ret = 1;
|
||||
break;
|
||||
case TYPE17:
|
||||
@ -52,7 +58,8 @@ MxLong Score::Notify(MxParam &p)
|
||||
break;
|
||||
case MXTRANSITIONMANAGER_TRANSITIONENDED:
|
||||
DeleteObjects(g_infoscorScript, 7, 9);
|
||||
if (m_unkF8) GameState()->HandleAction(m_unkF8);
|
||||
if (m_unkf8)
|
||||
GameState()->HandleAction(m_unkf8);
|
||||
ret = 1;
|
||||
break;
|
||||
default:
|
||||
@ -63,14 +70,16 @@ MxLong Score::Notify(MxParam &p)
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100010b0
|
||||
MxBool Score::VTable0x5c() {
|
||||
MxBool Score::VTable0x5c()
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100012a0
|
||||
MxResult Score::InitFromMxDSObject(MxDSObject& p_object) override
|
||||
MxResult Score::InitFromMxDSObject(MxDSObject &p_dsObject)
|
||||
{
|
||||
MxResult result = SetAsCurrentWorld(p_object);
|
||||
MxResult result = SetAsCurrentWorld(p_dsObject);
|
||||
|
||||
if (result == SUCCESS) {
|
||||
InputManager()->SetWorld(this);
|
||||
ControlManager()->Register(this);
|
||||
@ -79,9 +88,10 @@ MxResult Score::InitFromMxDSObject(MxDSObject& p_object) override
|
||||
LegoGameState *gs = GameState();
|
||||
ScoreState *state = (ScoreState *)gs->GetState("ScoreState");
|
||||
m_state = state ? state : (ScoreState *)gs->CreateState("ScoreState");
|
||||
GameState()->Set424(0xd);
|
||||
GameState()->SetUnknown424(0xd);
|
||||
GameState()->FUN_1003a720(0);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -102,11 +112,12 @@ void Score::DeleteScript()
|
||||
MxLong Score::FUN_10001510(MxEndActionNotificationParam &p)
|
||||
{
|
||||
MxDSAction *action = p.GetAction();
|
||||
|
||||
if (m_atom == action->GetAtomId()) {
|
||||
MxU32 id = action->GetObjectId();
|
||||
switch(action->GetObjectId()) {
|
||||
switch (action->GetObjectId()) {
|
||||
case 10:
|
||||
m_unkF8 = 0x38;
|
||||
m_unkf8 = 0x38;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 0x32, 0, 0);
|
||||
break;
|
||||
case 0x1f5:
|
||||
@ -114,6 +125,7 @@ MxLong Score::FUN_10001510(MxEndActionNotificationParam &p)
|
||||
m_state->SetTutorialFlag(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -121,53 +133,59 @@ MxLong Score::FUN_10001510(MxEndActionNotificationParam &p)
|
||||
void Score::Stop()
|
||||
{
|
||||
LegoWorld::Stop();
|
||||
|
||||
MxDSAction action;
|
||||
action.SetObjectId(0x1f4);
|
||||
action.SetAtomId(m_atom);
|
||||
action.SetM84(this);
|
||||
action.SetUnknown84(this);
|
||||
Start(&action);
|
||||
|
||||
if (m_state->GetTutorialFlag()) {
|
||||
MxDSAction action2;
|
||||
action.SetObjectId(0x1f5);
|
||||
action.SetAtomId(*g_infoscorScript);
|
||||
Start(&action);
|
||||
}
|
||||
else FUN_10015910(0xb);
|
||||
else
|
||||
FUN_10015910(0xb);
|
||||
|
||||
FUN_10015820(0, 7);
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100016d0
|
||||
MxLong Score::FUN_100016d0(MxType17NotificationParam &p)
|
||||
{
|
||||
MxS16 l = p.GetM28();
|
||||
if (l == 1 || p.GetM20() == 4) {
|
||||
switch (p.GetM20())
|
||||
MxS16 l = p.GetUnknown28();
|
||||
|
||||
if (l == 1 || p.GetUnknown20() == 4) {
|
||||
switch (p.GetUnknown20())
|
||||
{
|
||||
case 1:
|
||||
m_unkF8 = 2;
|
||||
DeleteScript();
|
||||
TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 0x32, 0, 0);
|
||||
m_unkf8 = 2;
|
||||
DeleteScript();
|
||||
TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 0x32, 0, 0);
|
||||
break;
|
||||
case 2:
|
||||
m_unkF8 = 3;
|
||||
DeleteScript();
|
||||
TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 0x32, 0, 0);
|
||||
m_unkf8 = 3;
|
||||
DeleteScript();
|
||||
TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 0x32, 0, 0);
|
||||
break;
|
||||
case 3:
|
||||
{
|
||||
LegoInputManager *im = InputManager();
|
||||
im->SetM88(TRUE);
|
||||
im->SetM336(FALSE);
|
||||
im->SetUnknown88(TRUE);
|
||||
im->SetUnknown336(FALSE);
|
||||
DeleteScript();
|
||||
|
||||
MxDSAction action;
|
||||
action.SetObjectId(10);
|
||||
action.SetAtomId(*g_infoscorScript);
|
||||
Start(&action);
|
||||
break;;
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
switch(l) {
|
||||
switch (l) {
|
||||
case 1:
|
||||
{
|
||||
MxDSAction action;
|
||||
@ -197,6 +215,7 @@ MxLong Score::FUN_100016d0(MxType17NotificationParam &p)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -204,11 +223,13 @@ MxLong Score::FUN_100016d0(MxType17NotificationParam &p)
|
||||
void Score::VTable0x68(MxBool p_add)
|
||||
{
|
||||
LegoWorld::VTable0x68(p_add);
|
||||
|
||||
if (p_add) {
|
||||
InputManager()->SetWorld(this);
|
||||
SetIsWorldActive(FALSE);
|
||||
}
|
||||
else if (InputManager()->GetWorld() == this) InputManager()->ClearWorld();
|
||||
else if (InputManager()->GetWorld() == this)
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100019d0
|
||||
@ -216,12 +237,14 @@ void Score::Paint()
|
||||
{
|
||||
GifManager *gm = GetGifManager();
|
||||
GifData *gd = gm->Get("bigcube.gif");
|
||||
|
||||
if (gd) {
|
||||
RaceState *l78 = (RaceState *)GameState()->GetState("JetskiRaceState");
|
||||
RaceState *l70 = (RaceState *)GameState()->GetState("CarRaceState");
|
||||
TowTrackMissionState *lesi = (TowTrackMissionState *)GameState()->GetState("TowTrackMissionState");
|
||||
PizzaMissionState *l74 = (PizzaMissionState *)GameState()->GetState("PizzaMissionState");
|
||||
AmbulanceMissionState *lebp = (AmbulanceMissionState *)GameState()->GetState("AmbulanceMissionState");
|
||||
|
||||
DDSURFACEDESC desc;
|
||||
memset(&desc, 0, 0x6c);
|
||||
desc.dwSize = 0x6c;
|
||||
@ -230,25 +253,32 @@ void Score::Paint()
|
||||
gd->m_surface->Unlock(desc.lpSurface);
|
||||
return;
|
||||
}
|
||||
|
||||
for (MxU8 id = 1; id <= 5; id++) {
|
||||
m_surface = (MxU8 *)desc.lpSurface;
|
||||
MxU16 color = 0;
|
||||
if (l70) color = l70->GetColor(id);
|
||||
if (l70)
|
||||
color = l70->GetColor(id);
|
||||
MxU32 row = id - 1;
|
||||
FillArea(0, row, color);
|
||||
color = 0;
|
||||
if (l78) color = l78->GetColor(id);
|
||||
if (l78)
|
||||
color = l78->GetColor(id);
|
||||
FillArea(1, row, color);
|
||||
color = 0;
|
||||
if (l74) color = l74->GetColor(id);
|
||||
if (l74)
|
||||
color = l74->GetColor(id);
|
||||
FillArea(2, row, color);
|
||||
color = 0;
|
||||
if (lesi) color = lesi->GetColor(id);
|
||||
if (lesi)
|
||||
color = lesi->GetColor(id);
|
||||
FillArea(3, row, color);
|
||||
color = 0;
|
||||
if (lebp) color = lebp->GetColor(id);
|
||||
if (lebp)
|
||||
color = lebp->GetColor(id);
|
||||
FillArea(4, row, color);
|
||||
}
|
||||
|
||||
gd->m_surface->Unlock(desc.lpSurface);
|
||||
gd->m_texture->Changed(TRUE, FALSE);
|
||||
m_surface = NULL;
|
||||
@ -298,8 +328,6 @@ void Score::FillArea(MxU32 p_x, MxU32 p_y, MxS16 p_color)
|
||||
MxBool Score::VTable0x64()
|
||||
{
|
||||
DeleteScript();
|
||||
m_unkF8 = 2;
|
||||
m_unkf8 = 2;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
MxAtomId *g_infoscorScript;
|
||||
}
|
||||
@ -7,8 +7,6 @@
|
||||
#include "mxappnotificationparam.h"
|
||||
#include "mxtype17notificationparam.h"
|
||||
|
||||
extern MxAtomId *g_infoscorScript;
|
||||
|
||||
// VTABLE 0x100d4018
|
||||
// SIZE 0x104
|
||||
class Score : public LegoWorld
|
||||
@ -31,21 +29,22 @@ class Score : public LegoWorld
|
||||
return !strcmp(name, Score::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
MxResult InitFromMxDSObject(MxDSObject& p_object); // vtable+0x18
|
||||
virtual void Stop() override; // vtable+0x50
|
||||
virtual MxBool VTable0x5c() override; // vtable+0x5c
|
||||
virtual MxResult InitFromMxDSObject(MxDSObject &p_dsObject) override; // vtable+18
|
||||
virtual void Stop() override; // vtable+50
|
||||
virtual MxBool VTable0x5c() override; // vtable+5c
|
||||
virtual MxBool VTable0x64() override; // vtable+64
|
||||
virtual void VTable0x68(MxBool p_add) override; // vtable+68
|
||||
|
||||
void Paint();
|
||||
MxLong FUN_10001510(MxEndActionNotificationParam &p);
|
||||
MxLong FUN_100016d0(MxType17NotificationParam &p);
|
||||
void FillArea(MxU32 p_1, MxU32 p_2, MxS16 p_3);
|
||||
void FillArea(MxU32 p_x, MxU32 p_y, MxS16 p_color);
|
||||
|
||||
protected:
|
||||
undefined4 m_unkF8;
|
||||
undefined4 m_unkf8;
|
||||
ScoreState *m_state;
|
||||
MxU8 *m_surface;
|
||||
|
||||
private:
|
||||
void DeleteScript();
|
||||
};
|
||||
|
||||
@ -23,10 +23,12 @@ class ScoreState : public LegoState
|
||||
|
||||
virtual MxBool VTable0x14() override; // vtable+0x14
|
||||
virtual MxBool SetFlag() override; // vtable+0x18
|
||||
inline GetTutorialFlag() { return m_playCubeTutorial; }
|
||||
inline void SetTutorialFlag(MxBool p_1) { m_playCubeTutorial = p_1; }
|
||||
|
||||
inline MxBool GetTutorialFlag() { return m_playCubeTutorial; }
|
||||
inline void SetTutorialFlag(MxBool p_playCubeTutorial) { m_playCubeTutorial = p_playCubeTutorial; }
|
||||
|
||||
private:
|
||||
MxBool m_playCubeTutorial;
|
||||
MxBool m_playCubeTutorial;
|
||||
};
|
||||
|
||||
#endif // SCORESTATE_H
|
||||
|
||||
@ -1,5 +1,7 @@
|
||||
#include "towtrackmissionstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(TowTrackMissionState, 0x28)
|
||||
|
||||
// OFFSET: LEGO1 0x1004dd30 STUB
|
||||
TowTrackMissionState::TowTrackMissionState()
|
||||
{
|
||||
|
||||
@ -22,6 +22,7 @@ class TowTrackMissionState : public LegoState
|
||||
{
|
||||
return !strcmp(name, TowTrackMissionState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
inline MxU16 GetColor(MxU8 id)
|
||||
{
|
||||
switch (id)
|
||||
@ -34,6 +35,7 @@ class TowTrackMissionState : public LegoState
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
undefined m_unk8[0x14];
|
||||
MxU16 m_color1;
|
||||
|
||||
Loading…
Reference in New Issue
Block a user