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Rename param
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@ -55,18 +55,18 @@ class IslePathActor : public LegoPathActor {
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}
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}
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// FUNCTION: LEGO1 0x1001b230
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// FUNCTION: LEGO1 0x1001b230
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SpawnLocation& operator=(const SpawnLocation& p_container)
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SpawnLocation& operator=(const SpawnLocation& p_location)
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{
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{
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m_area = p_container.m_area;
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m_area = p_location.m_area;
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m_script = p_container.m_script;
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m_script = p_location.m_script;
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m_entityId = p_container.m_entityId;
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m_entityId = p_location.m_entityId;
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strcpy(m_path, p_container.m_path);
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strcpy(m_path, p_location.m_path);
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m_src = p_container.m_src;
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m_src = p_location.m_src;
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m_srcScale = p_container.m_srcScale;
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m_srcScale = p_location.m_srcScale;
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m_dest = p_container.m_dest;
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m_dest = p_location.m_dest;
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m_destScale = p_container.m_destScale;
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m_destScale = p_location.m_destScale;
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m_unk0x30 = p_container.m_unk0x30;
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m_unk0x30 = p_location.m_unk0x30;
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m_music = p_container.m_music;
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m_music = p_location.m_music;
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return *this;
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return *this;
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}
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}
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