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Order Ambulance
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@ -334,12 +334,12 @@ function(add_lego_libraries NAME)
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LEGO1/lego/legoomni/src/paths/legopathactor.cpp
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LEGO1/lego/legoomni/src/paths/legopathactor.cpp
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LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp
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LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp
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LEGO1/lego/legoomni/src/worlds/isle.cpp
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LEGO1/lego/legoomni/src/worlds/isle.cpp
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LEGO1/lego/legoomni/src/actors/ambulance.cpp
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LEGO1/lego/legoomni/src/actors/pizza.cpp
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LEGO1/lego/legoomni/src/actors/motorcycle.cpp
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LEGO1/lego/legoomni/src/actors/motorcycle.cpp
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LEGO1/lego/legoomni/src/actors/ambulance.cpp
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LEGO1/lego/legoomni/src/worlds/infocenterdoor.cpp
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LEGO1/lego/legoomni/src/actors/pizza.cpp
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LEGO1/lego/legoomni/src/actors/act3ammo.cpp
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LEGO1/lego/legoomni/src/actors/act3ammo.cpp
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LEGO1/lego/legoomni/src/audio/legocachesoundmanager.cpp
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LEGO1/lego/legoomni/src/audio/legocachesoundmanager.cpp
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LEGO1/lego/legoomni/src/worlds/infocenterdoor.cpp
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LEGO1/lego/legoomni/src/common/legogamestate.cpp
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LEGO1/lego/legoomni/src/common/legogamestate.cpp
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LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp
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LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp
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LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp
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LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp
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@ -13,21 +13,39 @@ class AmbulanceMissionState : public LegoState {
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public:
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public:
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AmbulanceMissionState();
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AmbulanceMissionState();
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// FUNCTION: LEGO1 0x10037600
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// FUNCTION: LEGO1 0x10037440
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// FUNCTION: BETA10 0x100246c0
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// FUNCTION: BETA10 0x10024480
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const char* ClassName() const override // vtable+0x0c
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MxResult Serialize(LegoStorage* p_storage) override
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{
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{
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// STRING: LEGO1 0x100f00e8
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LegoState::Serialize(p_storage);
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return "AmbulanceMissionState";
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}
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// FUNCTION: LEGO1 0x10037610
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if (p_storage->IsReadMode()) {
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MxBool IsA(const char* p_name) const override // vtable+0x10
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p_storage->ReadS16(m_peScore);
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{
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p_storage->ReadS16(m_maScore);
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return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
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p_storage->ReadS16(m_paScore);
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}
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p_storage->ReadS16(m_niScore);
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p_storage->ReadS16(m_laScore);
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p_storage->ReadS16(m_peHighScore);
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p_storage->ReadS16(m_maHighScore);
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p_storage->ReadS16(m_paHighScore);
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p_storage->ReadS16(m_niHighScore);
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p_storage->ReadS16(m_laHighScore);
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}
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else if (p_storage->IsWriteMode()) {
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p_storage->WriteS16(m_peScore);
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p_storage->WriteS16(m_maScore);
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p_storage->WriteS16(m_paScore);
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p_storage->WriteS16(m_niScore);
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p_storage->WriteS16(m_laScore);
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p_storage->WriteS16(m_peHighScore);
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p_storage->WriteS16(m_maHighScore);
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p_storage->WriteS16(m_paHighScore);
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p_storage->WriteS16(m_niHighScore);
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p_storage->WriteS16(m_laHighScore);
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}
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MxResult Serialize(LegoStorage* p_storage) override; // vtable+0x1c
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return SUCCESS;
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} // vtable+0x1c
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// FUNCTION: BETA10 0x10088770
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// FUNCTION: BETA10 0x10088770
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MxS16 GetHighScore(MxU8 p_actorId)
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MxS16 GetHighScore(MxU8 p_actorId)
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@ -105,6 +123,20 @@ class AmbulanceMissionState : public LegoState {
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MxS16 m_paHighScore; // 0x1e
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MxS16 m_paHighScore; // 0x1e
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MxS16 m_niHighScore; // 0x20
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MxS16 m_niHighScore; // 0x20
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MxS16 m_laHighScore; // 0x22
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MxS16 m_laHighScore; // 0x22
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// FUNCTION: LEGO1 0x10037600
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// FUNCTION: BETA10 0x100246c0
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f00e8
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return "AmbulanceMissionState";
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}
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// FUNCTION: LEGO1 0x10037610
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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};
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};
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// VTABLE: LEGO1 0x100d71a8
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// VTABLE: LEGO1 0x100d71a8
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@ -118,6 +150,9 @@ class Ambulance : public IslePathActor {
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x10035f90
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void Destroy(MxBool p_fromDestructor) override {} // vtable+0x1c
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// FUNCTION: LEGO1 0x10035fa0
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// FUNCTION: LEGO1 0x10035fa0
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// FUNCTION: BETA10 0x100240b0
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// FUNCTION: BETA10 0x100240b0
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const char* ClassName() const override // vtable+0x0c
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const char* ClassName() const override // vtable+0x0c
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@ -133,7 +168,6 @@ class Ambulance : public IslePathActor {
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}
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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void Animate(float p_time) override; // vtable+0x70
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void Animate(float p_time) override; // vtable+0x70
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MxLong HandleClick() override; // vtable+0xcc
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MxLong HandleClick() override; // vtable+0xcc
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MxLong HandleControl(LegoControlManagerNotificationParam& p_param) override; // vtable+0xd4
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MxLong HandleControl(LegoControlManagerNotificationParam& p_param) override; // vtable+0xd4
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@ -46,11 +46,6 @@ Ambulance::Ambulance()
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m_fuel = 1.0;
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m_fuel = 1.0;
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}
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}
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// FUNCTION: LEGO1 0x10035f90
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void Ambulance::Destroy(MxBool p_fromDestructor)
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{
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}
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// FUNCTION: LEGO1 0x10036150
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// FUNCTION: LEGO1 0x10036150
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// FUNCTION: BETA10 0x100228fe
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// FUNCTION: BETA10 0x100228fe
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Ambulance::~Ambulance()
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Ambulance::~Ambulance()
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@ -644,37 +639,3 @@ AmbulanceMissionState::AmbulanceMissionState()
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m_niHighScore = 0;
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m_niHighScore = 0;
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m_laHighScore = 0;
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m_laHighScore = 0;
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}
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}
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// FUNCTION: LEGO1 0x10037440
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// FUNCTION: BETA10 0x10024480
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MxResult AmbulanceMissionState::Serialize(LegoStorage* p_storage)
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{
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LegoState::Serialize(p_storage);
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if (p_storage->IsReadMode()) {
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p_storage->ReadS16(m_peScore);
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p_storage->ReadS16(m_maScore);
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p_storage->ReadS16(m_paScore);
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p_storage->ReadS16(m_niScore);
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p_storage->ReadS16(m_laScore);
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p_storage->ReadS16(m_peHighScore);
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p_storage->ReadS16(m_maHighScore);
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p_storage->ReadS16(m_paHighScore);
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p_storage->ReadS16(m_niHighScore);
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p_storage->ReadS16(m_laHighScore);
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}
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else if (p_storage->IsWriteMode()) {
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p_storage->WriteS16(m_peScore);
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p_storage->WriteS16(m_maScore);
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p_storage->WriteS16(m_paScore);
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p_storage->WriteS16(m_niScore);
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p_storage->WriteS16(m_laScore);
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p_storage->WriteS16(m_peHighScore);
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p_storage->WriteS16(m_maHighScore);
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p_storage->WriteS16(m_paHighScore);
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p_storage->WriteS16(m_niHighScore);
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p_storage->WriteS16(m_laHighScore);
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}
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return SUCCESS;
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}
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