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fix
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@ -236,7 +236,7 @@ MxS32 LegoPathActor::VTable0x8c(float p_time, Matrix4& p_transform)
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MxS32 result = VTable0x68(p4, p2, p3);
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if (result < 0) {
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if (result > 0) {
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p2 = p4;
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m_unk0xe9 = 0;
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result = 0;
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