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BETA10 at 67 %
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@ -32,6 +32,7 @@
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DECOMP_SIZE_ASSERT(RegistrationBook, 0x2d0)
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// GLOBAL: LEGO1 0x100d9924
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// GLOBAL: BETA10 0x101bfb3c
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const char* g_infoman = "infoman";
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// GLOBAL: LEGO1 0x100f7964
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@ -396,8 +397,10 @@ void RegistrationBook::ReadyWorld()
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// This even happens for commenting out `assert()` calls, which shouldn't affect release builds at all.
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// See https://github.com/isledecomp/isle/pull/1375 for a version that had 100 %.
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#ifndef BETA10
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LegoGameState* gameState = GameState();
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gameState->m_history.WriteScoreHistory();
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#endif
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PlayMusic(JukeboxScript::c_InformationCenter_Music);
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