From b5f0fd864e54b97a2f604b1a0a2074bdaaf7142f Mon Sep 17 00:00:00 2001 From: Sebastian Mischke Date: Sun, 4 Jan 2026 21:29:18 +0100 Subject: [PATCH] Rename boundingBox variables --- LEGO1/lego/sources/roi/legoroi.cpp | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/LEGO1/lego/sources/roi/legoroi.cpp b/LEGO1/lego/sources/roi/legoroi.cpp index df2dace4..89a4b0c6 100644 --- a/LEGO1/lego/sources/roi/legoroi.cpp +++ b/LEGO1/lego/sources/roi/legoroi.cpp @@ -633,20 +633,20 @@ LegoU32 LegoROI::Intersect( Mx4DPointFloat local70; Mx4DPointFloat local150[6]; - Vector3 local58(&localc0[0]); - Vector3 locala8(&local9c[0]); - Vector3 local38(&local168[0]); + Vector3 boundingBoxMin(&localc0[0]); + Vector3 boundingBoxMax(&local9c[0]); + Vector3 boundingBoxCenter(&local168[0]); Mx3DPointFloat local4c(p_v1); - local58 = m_bounding_box.Min(); - locala8 = m_bounding_box.Max(); + boundingBoxMin = m_bounding_box.Min(); + boundingBoxMax = m_bounding_box.Max(); localc0[3] = local9c[3] = local168[3] = 1.0f; - local38 = local58; - local38 += locala8; - local38 *= 0.5f; + boundingBoxCenter = boundingBoxMin; + boundingBoxCenter += boundingBoxMax; + boundingBoxCenter *= 0.5f; local70 = localc0; localc0.SetMatrixProduct(local70, (float*) m_local2world.GetData()); @@ -664,13 +664,13 @@ LegoU32 LegoROI::Intersect( local150[i] = m_local2world[i % 3]; if (i > 2) { - local150[i][3] = -local58.Dot(local58, local150[i]); + local150[i][3] = -boundingBoxMin.Dot(boundingBoxMin, local150[i]); } else { - local150[i][3] = -locala8.Dot(locala8, local150[i]); + local150[i][3] = -boundingBoxMax.Dot(boundingBoxMax, local150[i]); } - if (local150[i][3] + local38.Dot(local38, local150[i]) < 0.0f) { + if (local150[i][3] + boundingBoxCenter.Dot(boundingBoxCenter, local150[i]) < 0.0f) { local150[i] *= -1.0f; } }