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Update LEGO1/mxdirectdraw.h
Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
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@ -123,8 +123,8 @@ class MxDirectDraw
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SIZE& textSizeOnSurface);
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BOOL TextToTextSurface1(const char* text);
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BOOL TextToTextSurface2(const char* lpString);
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void unk1();
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void unk2();
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void FUN_1009E020();
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void FUN_1009D920();
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};
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#endif // MXDIRECTDRAW_H
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