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Fix comment
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@ -138,10 +138,10 @@ void ViewManager::FUN_100a6b90()
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Vector3 u(unk0x150[i]);
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x = c;
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((Vector3&) x).Sub(&b); // TODO: Fix type awareness
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((Vector3&) x).Sub(&b); // TODO: Fix call
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y = a;
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((Vector3&) y).Sub(&b); // TODO: Fix type awareness
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((Vector3&) y).Sub(&b); // TODO: Fix call
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u.EqualsCross(&x, &y);
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u.Unitize();
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