Fix LegoJetskiRaceActor

This commit is contained in:
disinvite 2024-06-10 12:01:58 -04:00
parent 2ef7c3ea6c
commit ae7545d8b7
2 changed files with 21 additions and 39 deletions

View File

@ -3,25 +3,23 @@
#include "legocarraceactor.h"
/*
VTABLE: LEGO1 0x100da208 LegoCarRaceActor
VTABLE: LEGO1 0x100da228 LegoRaceActor
VTABLE: LEGO1 0x100da230 LegoAnimActor
VTABLE: LEGO1 0x100da240 LegoPathActor
*/
// VTABLE: LEGO1 0x100da208 LegoCarRaceActor
// VTABLE: LEGO1 0x100da228 LegoRaceActor
// VTABLE: LEGO1 0x100da230 LegoAnimActor
// VTABLE: LEGO1 0x100da240 LegoPathActor
// SIZE 0x1a8
class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
public:
LegoJetskiRaceActor();
// FUNCTION: LEGO1 0x10081d80
// FUNCTION: LEGO1 0x10081d90
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0554
return "LegoJetskiRaceActor";
}
// FUNCTION: LEGO1 0x10081da0
// FUNCTION: LEGO1 0x10081db0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoJetskiRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name);
@ -36,12 +34,9 @@ class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
Vector3& p_v3
) override; // vtable+0x6c
void VTable0x70(float p_float) override; // vtable+0x70
void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
void VTable0x1c() override; // vtable+0x1c
void VTable0x1c() override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10081d40
// SYNTHETIC: LEGO1 0x10081d50
// LegoJetskiRaceActor::`scalar deleting destructor'
};

View File

@ -2,12 +2,6 @@
DECOMP_SIZE_ASSERT(LegoJetskiRaceActor, 0x1a8)
// STUB: LEGO1 0x10014220
void LegoJetskiRaceActor::VTable0x1c()
{
// TODO
}
// FUNCTION: LEGO1 0x10080ef0
LegoJetskiRaceActor::LegoJetskiRaceActor()
{
@ -17,7 +11,19 @@ LegoJetskiRaceActor::LegoJetskiRaceActor()
m_unk0x150 = 1.5f;
}
// STUB: LEGO1 0x10081fc0
// STUB: LEGO1 0x10081120
void LegoJetskiRaceActor::VTable0x1c()
{
// TODO
}
// STUB: LEGO1 0x10081550
void LegoJetskiRaceActor::VTable0x70(float p_float)
{
// TODO
}
// STUB: LEGO1 0x10081fd0
MxU32 LegoJetskiRaceActor::VTable0x6c(
LegoPathBoundary* p_boundary,
Vector3& p_v1,
@ -30,22 +36,3 @@ MxU32 LegoJetskiRaceActor::VTable0x6c(
// TODO
return 0;
}
// STUB: LEGO1 0x100822c0
void LegoJetskiRaceActor::VTable0x70(float p_float)
{
// TODO
}
// STUB: LEGO1 0x100822d0
void LegoJetskiRaceActor::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
{
// TODO
}
// STUB: LEGO1 0x100822e0
MxResult LegoJetskiRaceActor::VTable0x9c()
{
// TODO
return SUCCESS;
}