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Misc name changes in Hospital
This commit is contained in:
parent
c092a49424
commit
ae3c2778e5
@ -95,9 +95,9 @@ class Hospital : public LegoWorld {
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MxS16 m_currentActorId; // 0xf8
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MxS16 m_currentActorId; // 0xf8
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LegoGameState::Area m_destLocation; // 0xfc
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LegoGameState::Area m_destLocation; // 0xfc
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undefined2 m_unk0x100; // 0x100
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MxU16 m_interactionMode; // 0x100
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HospitalState* m_hospitalState; // 0x104
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HospitalState* m_hospitalState; // 0x104
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undefined2 m_unk0x108; // 0x108
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MxU16 m_setWithCurrentAction; // 0x108
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HospitalScript::Script m_currentAction; // 0x10c
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HospitalScript::Script m_currentAction; // 0x10c
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MxStillPresenter* m_copLedBitmap; // 0x110
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MxStillPresenter* m_copLedBitmap; // 0x110
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MxStillPresenter* m_pizzaLedBitmap; // 0x114
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MxStillPresenter* m_pizzaLedBitmap; // 0x114
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@ -24,7 +24,7 @@ DECOMP_SIZE_ASSERT(Hospital, 0x12c)
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DECOMP_SIZE_ASSERT(HospitalState, 0x18)
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DECOMP_SIZE_ASSERT(HospitalState, 0x18)
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// GLOBAL: LEGO1 0x100f7918
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// GLOBAL: LEGO1 0x100f7918
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undefined4 g_unk0x100f7918 = 3;
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undefined4 g_animationSkipCounter = 3;
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// GLOBAL: LEGO1 0x100f791c
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// GLOBAL: LEGO1 0x100f791c
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MxBool g_copLedEnabled = FALSE;
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MxBool g_copLedEnabled = FALSE;
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@ -36,9 +36,9 @@ MxBool g_pizzaLedEnabled = FALSE;
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Hospital::Hospital()
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Hospital::Hospital()
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{
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{
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m_currentActorId = LegoActor::c_none;
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m_currentActorId = LegoActor::c_none;
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m_unk0x100 = 0;
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m_interactionMode = 0;
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m_hospitalState = NULL;
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m_hospitalState = NULL;
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m_unk0x108 = 0;
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m_setWithCurrentAction = 0;
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m_destLocation = LegoGameState::e_undefined;
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m_destLocation = LegoGameState::e_undefined;
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m_currentAction = HospitalScript::c__StartUp;
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m_currentAction = HospitalScript::c__StartUp;
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m_copLedBitmap = NULL;
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m_copLedBitmap = NULL;
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@ -64,7 +64,7 @@ Hospital::~Hospital()
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m_hospitalState->m_state = 3;
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m_hospitalState->m_state = 3;
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NotificationManager()->Unregister(this);
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NotificationManager()->Unregister(this);
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g_unk0x100f7918 = 3;
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g_animationSkipCounter = 3;
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}
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}
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// FUNCTION: LEGO1 0x100748c0
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// FUNCTION: LEGO1 0x100748c0
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@ -201,17 +201,17 @@ void Hospital::ReadyWorld()
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PlayAction(hospitalScript[m_hospitalState->m_stateActor]);
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PlayAction(hospitalScript[m_hospitalState->m_stateActor]);
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m_currentAction = hospitalScript[m_hospitalState->m_stateActor];
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m_currentAction = hospitalScript[m_hospitalState->m_stateActor];
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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}
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}
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else {
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else {
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m_unk0x100 = 1;
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m_interactionMode = 1;
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m_time = Timer()->GetTime();
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m_time = Timer()->GetTime();
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m_hospitalState->m_state = 6;
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m_hospitalState->m_state = 6;
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PlayAction(HospitalScript::c_hho003cl_RunAnim);
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PlayAction(HospitalScript::c_hho003cl_RunAnim);
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m_currentAction = HospitalScript::c_hho003cl_RunAnim;
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m_currentAction = HospitalScript::c_hho003cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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}
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}
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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@ -222,7 +222,7 @@ MxLong Hospital::HandleKeyPress(MxS8 p_key)
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{
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{
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MxLong result = 0;
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MxLong result = 0;
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if (p_key == VK_SPACE && g_unk0x100f7918 == 0) {
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if (p_key == VK_SPACE && g_animationSkipCounter == 0) {
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DeleteObjects(&m_atomId, HospitalScript::c_hho002cl_RunAnim, HospitalScript::c_hho006cl_RunAnim);
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DeleteObjects(&m_atomId, HospitalScript::c_hho002cl_RunAnim, HospitalScript::c_hho006cl_RunAnim);
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result = 1;
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result = 1;
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}
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}
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@ -241,7 +241,7 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
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return result;
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return result;
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}
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}
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m_unk0x108 = 0;
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m_setWithCurrentAction = 0;
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switch (m_hospitalState->m_state) {
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switch (m_hospitalState->m_state) {
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case 5:
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case 5:
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@ -249,18 +249,18 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho006cl_RunAnim);
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PlayAction(HospitalScript::c_hho006cl_RunAnim);
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m_currentAction = HospitalScript::c_hho006cl_RunAnim;
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m_currentAction = HospitalScript::c_hho006cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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m_flashingLeds = 1;
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m_flashingLeds = 1;
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g_unk0x100f7918 = 0;
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g_animationSkipCounter = 0;
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break;
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break;
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case 6:
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case 6:
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m_time = Timer()->GetTime();
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m_time = Timer()->GetTime();
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m_unk0x100 = 1;
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m_interactionMode = 1;
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break;
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break;
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case 7:
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case 7:
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case 10:
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case 10:
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m_hospitalState->m_state = 8;
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m_hospitalState->m_state = 8;
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m_unk0x100 = 1;
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m_interactionMode = 1;
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m_time = Timer()->GetTime();
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m_time = Timer()->GetTime();
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break;
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break;
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case 11:
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case 11:
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@ -273,14 +273,14 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho017cl_RunAnim);
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PlayAction(HospitalScript::c_hho017cl_RunAnim);
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m_currentAction = HospitalScript::c_hho017cl_RunAnim;
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m_currentAction = HospitalScript::c_hho017cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hho018cl_RunAnim);
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PlayAction(HospitalScript::c_hho018cl_RunAnim);
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m_currentAction = HospitalScript::c_hho018cl_RunAnim;
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m_currentAction = HospitalScript::c_hho018cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -292,14 +292,14 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho019cl_RunAnim);
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PlayAction(HospitalScript::c_hho019cl_RunAnim);
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m_currentAction = HospitalScript::c_hho019cl_RunAnim;
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m_currentAction = HospitalScript::c_hho019cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hho020cl_RunAnim);
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PlayAction(HospitalScript::c_hho020cl_RunAnim);
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m_currentAction = HospitalScript::c_hho020cl_RunAnim;
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m_currentAction = HospitalScript::c_hho020cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -311,14 +311,14 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho023cl_RunAnim);
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PlayAction(HospitalScript::c_hho023cl_RunAnim);
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m_currentAction = HospitalScript::c_hho023cl_RunAnim;
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m_currentAction = HospitalScript::c_hho023cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hho024cl_RunAnim);
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PlayAction(HospitalScript::c_hho024cl_RunAnim);
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m_currentAction = HospitalScript::c_hho024cl_RunAnim;
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m_currentAction = HospitalScript::c_hho024cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -330,14 +330,14 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho021cl_RunAnim);
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PlayAction(HospitalScript::c_hho021cl_RunAnim);
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m_currentAction = HospitalScript::c_hho021cl_RunAnim;
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m_currentAction = HospitalScript::c_hho021cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hhoa22cl_RunAnim);
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PlayAction(HospitalScript::c_hhoa22cl_RunAnim);
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m_currentAction = HospitalScript::c_hhoa22cl_RunAnim;
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m_currentAction = HospitalScript::c_hhoa22cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -349,14 +349,14 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho025cl_RunAnim);
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PlayAction(HospitalScript::c_hho025cl_RunAnim);
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m_currentAction = HospitalScript::c_hho025cl_RunAnim;
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m_currentAction = HospitalScript::c_hho025cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hho026cl_RunAnim);
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PlayAction(HospitalScript::c_hho026cl_RunAnim);
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m_currentAction = HospitalScript::c_hho026cl_RunAnim;
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m_currentAction = HospitalScript::c_hho026cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -395,7 +395,7 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
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// FUNCTION: BETA10 0x1002d2b1
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// FUNCTION: BETA10 0x1002d2b1
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MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
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MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
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{
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{
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if (m_unk0x100 == 1) {
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if (m_interactionMode == 1) {
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LegoROI* roi = PickROI(p_param.GetX(), p_param.GetY());
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LegoROI* roi = PickROI(p_param.GetX(), p_param.GetY());
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if (roi != NULL) {
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if (roi != NULL) {
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const LegoChar* roiName = roi->GetName();
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const LegoChar* roiName = roi->GetName();
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@ -407,7 +407,7 @@ MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
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if (!strcmpi("actor_ha", roiName)) {
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if (!strcmpi("actor_ha", roiName)) {
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InputManager()->DisableInputProcessing();
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InputManager()->DisableInputProcessing();
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m_unk0x100 = 3;
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m_interactionMode = 3;
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if (m_hospitalState->m_state == 6) {
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if (m_hospitalState->m_state == 6) {
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if (m_unk0x128 == 0) {
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if (m_unk0x128 == 0) {
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@ -451,14 +451,14 @@ MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho017cl_RunAnim);
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PlayAction(HospitalScript::c_hho017cl_RunAnim);
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m_currentAction = HospitalScript::c_hho017cl_RunAnim;
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m_currentAction = HospitalScript::c_hho017cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hho018cl_RunAnim);
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PlayAction(HospitalScript::c_hho018cl_RunAnim);
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m_currentAction = HospitalScript::c_hho018cl_RunAnim;
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m_currentAction = HospitalScript::c_hho018cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -470,14 +470,14 @@ MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho019cl_RunAnim);
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PlayAction(HospitalScript::c_hho019cl_RunAnim);
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m_currentAction = HospitalScript::c_hho019cl_RunAnim;
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m_currentAction = HospitalScript::c_hho019cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hho020cl_RunAnim);
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PlayAction(HospitalScript::c_hho020cl_RunAnim);
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m_currentAction = HospitalScript::c_hho020cl_RunAnim;
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m_currentAction = HospitalScript::c_hho020cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -489,14 +489,14 @@ MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho021cl_RunAnim);
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PlayAction(HospitalScript::c_hho021cl_RunAnim);
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m_currentAction = HospitalScript::c_hho021cl_RunAnim;
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m_currentAction = HospitalScript::c_hho021cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hhoa22cl_RunAnim);
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PlayAction(HospitalScript::c_hhoa22cl_RunAnim);
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m_currentAction = HospitalScript::c_hhoa22cl_RunAnim;
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m_currentAction = HospitalScript::c_hhoa22cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -508,14 +508,14 @@ MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho023cl_RunAnim);
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PlayAction(HospitalScript::c_hho023cl_RunAnim);
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m_currentAction = HospitalScript::c_hho023cl_RunAnim;
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m_currentAction = HospitalScript::c_hho023cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hho024cl_RunAnim);
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PlayAction(HospitalScript::c_hho024cl_RunAnim);
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m_currentAction = HospitalScript::c_hho024cl_RunAnim;
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m_currentAction = HospitalScript::c_hho024cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -527,14 +527,14 @@ MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
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PlayAction(HospitalScript::c_hho025cl_RunAnim);
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PlayAction(HospitalScript::c_hho025cl_RunAnim);
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m_currentAction = HospitalScript::c_hho025cl_RunAnim;
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m_currentAction = HospitalScript::c_hho025cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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default:
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default:
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m_hospitalState->m_state = 12;
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m_hospitalState->m_state = 12;
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PlayAction(HospitalScript::c_hho026cl_RunAnim);
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PlayAction(HospitalScript::c_hho026cl_RunAnim);
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m_currentAction = HospitalScript::c_hho026cl_RunAnim;
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m_currentAction = HospitalScript::c_hho026cl_RunAnim;
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m_unk0x108 = 1;
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m_setWithCurrentAction = 1;
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break;
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break;
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}
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}
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break;
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break;
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@ -559,12 +559,12 @@ MxBool Hospital::HandleControl(LegoControlManagerNotificationParam& p_param)
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BackgroundAudioManager()->RaiseVolume();
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BackgroundAudioManager()->RaiseVolume();
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||||||
DeleteObjects(&m_atomId, HospitalScript::c_hho002cl_RunAnim, HospitalScript::c_hho006cl_RunAnim);
|
DeleteObjects(&m_atomId, HospitalScript::c_hho002cl_RunAnim, HospitalScript::c_hho006cl_RunAnim);
|
||||||
|
|
||||||
if (m_unk0x100 == 1) {
|
if (m_interactionMode == 1) {
|
||||||
m_hospitalState->m_state = 14;
|
m_hospitalState->m_state = 14;
|
||||||
|
|
||||||
PlayAction(HospitalScript::c_hho016cl_RunAnim);
|
PlayAction(HospitalScript::c_hho016cl_RunAnim);
|
||||||
m_currentAction = HospitalScript::c_hho016cl_RunAnim;
|
m_currentAction = HospitalScript::c_hho016cl_RunAnim;
|
||||||
m_unk0x108 = 1;
|
m_setWithCurrentAction = 1;
|
||||||
}
|
}
|
||||||
else if (m_unk0x128 == 0) {
|
else if (m_unk0x128 == 0) {
|
||||||
m_unk0x128 = 1;
|
m_unk0x128 = 1;
|
||||||
@ -580,12 +580,12 @@ MxBool Hospital::HandleControl(LegoControlManagerNotificationParam& p_param)
|
|||||||
case HospitalScript::c_Door_Ctl:
|
case HospitalScript::c_Door_Ctl:
|
||||||
DeleteObjects(&m_atomId, HospitalScript::c_hho002cl_RunAnim, HospitalScript::c_hho006cl_RunAnim);
|
DeleteObjects(&m_atomId, HospitalScript::c_hho002cl_RunAnim, HospitalScript::c_hho006cl_RunAnim);
|
||||||
|
|
||||||
if (m_unk0x100 == 1) {
|
if (m_interactionMode == 1) {
|
||||||
m_hospitalState->m_state = 15;
|
m_hospitalState->m_state = 15;
|
||||||
|
|
||||||
PlayAction(HospitalScript::c_hho016cl_RunAnim);
|
PlayAction(HospitalScript::c_hho016cl_RunAnim);
|
||||||
m_currentAction = HospitalScript::c_hho016cl_RunAnim;
|
m_currentAction = HospitalScript::c_hho016cl_RunAnim;
|
||||||
m_unk0x108 = 1;
|
m_setWithCurrentAction = 1;
|
||||||
}
|
}
|
||||||
else if (m_unk0x128 == 0) {
|
else if (m_unk0x128 == 0) {
|
||||||
m_unk0x128 = 1;
|
m_unk0x128 = 1;
|
||||||
@ -637,8 +637,8 @@ MxResult Hospital::Tickle()
|
|||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_unk0x100f7918 != 0) {
|
if (g_animationSkipCounter != 0) {
|
||||||
g_unk0x100f7918 -= 1;
|
g_animationSkipCounter -= 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
MxLong time = Timer()->GetTime();
|
MxLong time = Timer()->GetTime();
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user