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Improve BETA10 stack, LEGO1 now at 91
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@ -93,7 +93,7 @@ MxLong HistoryBook::Notify(MxParam& p_param)
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// FUNCTION: BETA10 0x1002b9b9
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void HistoryBook::ReadyWorld()
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{
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undefined4 dummy1, dummy2, dummy3;
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undefined2 dummy1 = 0x90, dummy2 = 0x79, dummy3 = 0xc8;//, dummy4 = 0x17, dummy5 = 0x1b;
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LegoWorld::ReadyWorld();
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GameState()->m_history.WriteScoreHistory();
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@ -147,16 +147,13 @@ void HistoryBook::ReadyWorld()
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}
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}
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}
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scoreState++;
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scoreboxX += 5;
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}
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m_scores[i]->Enable(TRUE);
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m_scores[i]->SetTickleState(MxPresenter::e_repeating);
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m_scores[i]->SetPosition(scoreX + 0xa1, scoreY);
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for (MxS16 letterIndex = 0; letterIndex < (MxS16) sizeOfArray(m_name[0]);) {
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for (MxS16 letterIndex = 0; letterIndex < (MxS16) sizeOfArray(m_name[0]); letterIndex++, scoreX += 0x17) {
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MxS16 letter = score->m_name.m_letters[letterIndex];
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if (letter == -1) {
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@ -171,7 +168,6 @@ void HistoryBook::ReadyWorld()
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m_name[i][j]->Enable(TRUE);
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m_name[i][j]->SetTickleState(MxPresenter::e_repeating);
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m_name[i][j]->SetPosition(scoreX, scoreY);
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scoreX += 0x17;
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}
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}
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@ -24,6 +24,7 @@ targets:
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# these classes have been changed by hand to account for changes between LEGO1 and BETA10
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- Act2Actor
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- Act2Brick
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- HistoryBook
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- LegoAct2
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- LegoCarBuild
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- LegoCarBuildAnimPresenter
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