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Fix style issues
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90fae03e0b
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@ -20,9 +20,9 @@ struct Character {
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};
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struct Vehicle {
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char* m_name; // 0x00
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undefined m_0x04; // 0x04
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MxBool m_0x05; // 0x05
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char* m_name; // 0x00
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undefined m_unk0x04; // 0x04
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MxBool m_unk0x05; // 0x05
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};
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struct Unknown0x3c {
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@ -64,7 +64,7 @@ void PlayMusic(JukeboxScript::Script p_script);
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void SetIsWorldActive(MxBool p_isWorldActive);
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void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
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// FUNCTION: LEGO1 0x100158b0
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// FUNCTION: LEGO1 0x10015890
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inline MxResult StartAction(MxDSAction& p_dsAction)
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{
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return LegoOmni::GetInstance()->StartIfUnknown0x13c(p_dsAction);
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@ -368,7 +368,7 @@ MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEnt
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g_characters[characterId].m_unk0x07 = TRUE;
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MxS32 vehicleId = g_characters[characterId].m_vehicleId;
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if (vehicleId >= 0) {
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g_vehicles[vehicleId].m_0x05 = FALSE;
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g_vehicles[vehicleId].m_unk0x05 = FALSE;
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}
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break;
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}
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