Fix naming

This commit is contained in:
Christian Semmler 2024-10-27 11:48:16 -07:00
parent 9874e69b28
commit a256757924

View File

@ -24,7 +24,7 @@ DECOMP_SIZE_ASSERT(PizzaMissionState::Mission, 0x20)
extern MxU32 g_isleFlags; extern MxU32 g_isleFlags;
// GLOBAL: LEGO1 0x100f3a80 // GLOBAL: LEGO1 0x100f3a80
IsleScript::Script pepperActions[] = { IsleScript::Script g_pepperActions[] = {
IsleScript::c_pnsx48pr_RunAnim, IsleScript::c_pnsx48pr_RunAnim,
IsleScript::c_pnsx69pr_RunAnim, IsleScript::c_pnsx69pr_RunAnim,
IsleScript::c_pns125ni_RunAnim, IsleScript::c_pns125ni_RunAnim,
@ -32,10 +32,10 @@ IsleScript::Script pepperActions[] = {
}; };
// GLOBAL: LEGO1 0x100f3ab8 // GLOBAL: LEGO1 0x100f3ab8
MxLong pepperFinishTimes[] = {100000, 200000, 300000, 350000}; MxLong g_pepperFinishTimes[] = {100000, 200000, 300000, 350000};
// GLOBAL: LEGO1 0x100f3ac8 // GLOBAL: LEGO1 0x100f3ac8
IsleScript::Script lauraActions[] = { IsleScript::Script g_lauraActions[] = {
IsleScript::c_pns096pr_RunAnim, IsleScript::c_pns096pr_RunAnim,
IsleScript::c_pns097pr_RunAnim, IsleScript::c_pns097pr_RunAnim,
IsleScript::c_pns098pr_RunAnim, IsleScript::c_pns098pr_RunAnim,
@ -43,10 +43,10 @@ IsleScript::Script lauraActions[] = {
}; };
// GLOBAL: LEGO1 0x100f3b00 // GLOBAL: LEGO1 0x100f3b00
MxLong lauraFinishTimes[] = {100000, 200000, 300000, 350000}; MxLong g_lauraFinishTimes[] = {100000, 200000, 300000, 350000};
// GLOBAL: LEGO1 0x100f3b10 // GLOBAL: LEGO1 0x100f3b10
IsleScript::Script nickActions[] = { IsleScript::Script g_nickActions[] = {
IsleScript::c_pns042bm_RunAnim, IsleScript::c_pns042bm_RunAnim,
IsleScript::c_pns043en_RunAnim, IsleScript::c_pns043en_RunAnim,
IsleScript::c_pns045p1_RunAnim, IsleScript::c_pns045p1_RunAnim,
@ -54,10 +54,10 @@ IsleScript::Script nickActions[] = {
}; };
// GLOBAL: LEGO1 0x100f3b48 // GLOBAL: LEGO1 0x100f3b48
MxLong nickFinishTimes[] = {100000, 200000, 300000, 350000}; MxLong g_nickFinishTimes[] = {100000, 200000, 300000, 350000};
// GLOBAL: LEGO1 0x100f3b58 // GLOBAL: LEGO1 0x100f3b58
IsleScript::Script mamaActions[] = { IsleScript::Script g_mamaActions[] = {
IsleScript::c_pns022pr_RunAnim, IsleScript::c_pns022pr_RunAnim,
IsleScript::c_pns021dl_RunAnim, IsleScript::c_pns021dl_RunAnim,
IsleScript::c_pns018rd_RunAnim, IsleScript::c_pns018rd_RunAnim,
@ -65,10 +65,10 @@ IsleScript::Script mamaActions[] = {
}; };
// GLOBAL: LEGO1 0x100f3b90 // GLOBAL: LEGO1 0x100f3b90
MxLong mamaFinishTimes[] = {100000, 200000, 300000, 350000}; MxLong g_mamaFinishTimes[] = {100000, 200000, 300000, 350000};
// GLOBAL: LEGO1 0x100f3ba0 // GLOBAL: LEGO1 0x100f3ba0
IsleScript::Script papaActions[] = { IsleScript::Script g_papaActions[] = {
IsleScript::c_pns065rd_RunAnim, IsleScript::c_pns065rd_RunAnim,
IsleScript::c_pns066db_RunAnim, IsleScript::c_pns066db_RunAnim,
IsleScript::c_pns067gd_RunAnim, IsleScript::c_pns067gd_RunAnim,
@ -76,7 +76,7 @@ IsleScript::Script papaActions[] = {
}; };
// GLOBAL: LEGO1 0x100f3bd8 // GLOBAL: LEGO1 0x100f3bd8
MxLong papaFinishTimes[] = {100000, 200000, 300000, 350000}; MxLong g_papaFinishTimes[] = {100000, 200000, 300000, 350000};
// FUNCTION: LEGO1 0x10037ef0 // FUNCTION: LEGO1 0x10037ef0
Pizza::Pizza() Pizza::Pizza()
@ -253,11 +253,11 @@ void Pizza::FUN_10038fe0(MxU32 p_objectId, MxBool)
PizzaMissionState::PizzaMissionState() PizzaMissionState::PizzaMissionState()
{ {
m_unk0x0c = 0; m_unk0x0c = 0;
m_missions[0] = Mission(LegoActor::c_pepper, 2, pepperFinishTimes, pepperActions, sizeOfArray(pepperActions)); m_missions[0] = Mission(LegoActor::c_pepper, 2, g_pepperFinishTimes, g_pepperActions, sizeOfArray(g_pepperActions));
m_missions[1] = Mission(LegoActor::c_mama, 2, mamaFinishTimes, mamaActions, sizeOfArray(mamaActions)); m_missions[1] = Mission(LegoActor::c_mama, 2, g_mamaFinishTimes, g_mamaActions, sizeOfArray(g_mamaActions));
m_missions[2] = Mission(LegoActor::c_papa, 2, papaFinishTimes, papaActions, sizeOfArray(papaActions)); m_missions[2] = Mission(LegoActor::c_papa, 2, g_papaFinishTimes, g_papaActions, sizeOfArray(g_papaActions));
m_missions[3] = Mission(LegoActor::c_nick, 2, nickFinishTimes, nickActions, sizeOfArray(nickActions)); m_missions[3] = Mission(LegoActor::c_nick, 2, g_nickFinishTimes, g_nickActions, sizeOfArray(g_nickActions));
m_missions[4] = Mission(LegoActor::c_laura, 2, lauraFinishTimes, lauraActions, sizeOfArray(lauraActions)); m_missions[4] = Mission(LegoActor::c_laura, 2, g_lauraFinishTimes, g_lauraActions, sizeOfArray(g_lauraActions));
m_pizzeriaState = (PizzeriaState*) GameState()->GetState("PizzeriaState"); m_pizzeriaState = (PizzeriaState*) GameState()->GetState("PizzeriaState");
m_unk0xb0 = -1; m_unk0xb0 = -1;
} }