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Rename to shape
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82b46de170
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@ -163,17 +163,17 @@ function(add_lego_libraries NAME)
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target_include_directories(geom${ARG_SUFFIX} PRIVATE "${PROJECT_SOURCE_DIR}/LEGO1/omni/include" "${PROJECT_SOURCE_DIR}/LEGO1" "${PROJECT_SOURCE_DIR}/LEGO1/lego/sources" "${PROJECT_SOURCE_DIR}/util")
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target_link_libraries(geom${ARG_SUFFIX} PRIVATE)
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add_library(util${ARG_SUFFIX} STATIC
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LEGO1/lego/sources/util/legocolor.cpp
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LEGO1/lego/sources/util/legobox.cpp
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LEGO1/lego/sources/util/legomesh.cpp
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LEGO1/lego/sources/util/legosphere.cpp
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LEGO1/lego/sources/util/legovertex.cpp
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add_library(shape${ARG_SUFFIX} STATIC
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LEGO1/lego/sources/shape/legocolor.cpp
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LEGO1/lego/sources/shape/legobox.cpp
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LEGO1/lego/sources/shape/legomesh.cpp
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LEGO1/lego/sources/shape/legosphere.cpp
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LEGO1/lego/sources/shape/legovertex.cpp
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)
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list(APPEND list_targets util${ARG_SUFFIX})
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set_property(TARGET util${ARG_SUFFIX} PROPERTY ARCHIVE_OUTPUT_NAME "util$<$<CONFIG:Debug>:d>${ARG_SUFFIX}")
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target_include_directories(util${ARG_SUFFIX} PRIVATE "${PROJECT_SOURCE_DIR}/LEGO1/omni/include" "${PROJECT_SOURCE_DIR}/LEGO1" "${PROJECT_SOURCE_DIR}/LEGO1/lego/sources" "${PROJECT_SOURCE_DIR}/util")
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target_link_libraries(util${ARG_SUFFIX} PRIVATE)
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list(APPEND list_targets shape${ARG_SUFFIX})
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set_property(TARGET shape${ARG_SUFFIX} PROPERTY ARCHIVE_OUTPUT_NAME "shape$<$<CONFIG:Debug>:d>${ARG_SUFFIX}")
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target_include_directories(shape${ARG_SUFFIX} PRIVATE "${PROJECT_SOURCE_DIR}/LEGO1/omni/include" "${PROJECT_SOURCE_DIR}/LEGO1" "${PROJECT_SOURCE_DIR}/LEGO1/lego/sources" "${PROJECT_SOURCE_DIR}/util")
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target_link_libraries(shape${ARG_SUFFIX} PRIVATE)
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add_library(anim${ARG_SUFFIX} STATIC
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LEGO1/lego/sources/anim/legoanim.cpp
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@ -443,7 +443,7 @@ function(add_lego_libraries NAME)
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misc${ARG_SUFFIX}
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3dmanager${ARG_SUFFIX}
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omni${ARG_SUFFIX}
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util${ARG_SUFFIX}
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shape${ARG_SUFFIX}
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)
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foreach(tgt IN LISTS list_targets)
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@ -4,8 +4,8 @@
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#include "legoroi.h"
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#include "misc/legocontainer.h"
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#include "misc/legostorage.h"
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#include "shape/legomesh.h"
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#include "tgl/d3drm/impl.h"
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#include "util/legomesh.h"
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DECOMP_SIZE_ASSERT(LODObject, 0x04)
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DECOMP_SIZE_ASSERT(ViewLOD, 0x0c)
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@ -5,8 +5,8 @@
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#include "misc/legocontainer.h"
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#include "misc/legostorage.h"
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#include "realtime/realtime.h"
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#include "util/legobox.h"
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#include "util/legosphere.h"
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#include "shape/legobox.h"
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#include "shape/legosphere.h"
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#include <string.h>
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#include <vec.h>
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