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58 %, shared variable
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@ -183,7 +183,7 @@ void Act3List::FUN_100720d0(MxU32 p_objectId)
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MxU32 removed = FALSE;
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MxU32 removed = FALSE;
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Act3List::iterator it;
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// LINE: LEGO1 0x100720e6
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// LINE: LEGO1 0x100720e6
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if (!empty()) {
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if (!empty()) {
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@ -193,8 +193,8 @@ void Act3List::FUN_100720d0(MxU32 p_objectId)
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removed = TRUE;
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removed = TRUE;
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} else {
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} else {
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// LINE: LEGO1 0x100720fa
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for (Act3List::iterator it = begin(); it != end(); it++) {
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for (it = begin(); it != end(); it++) {
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if ((*it).m_hasStarted && (*it).m_objectId == p_objectId) {
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if ((*it).m_hasStarted && (*it).m_objectId == p_objectId) {
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@ -217,7 +217,7 @@ void Act3List::FUN_100720d0(MxU32 p_objectId)
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// TODO: Something is wrong about these first two lines
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// TODO: Something is wrong about these first two lines
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// LINE: LEGO1 0x1007215d
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// LINE: LEGO1 0x1007215d
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Act3List::iterator it = begin();
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it = begin();
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Act3ListElement& firstItem = *it++;
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Act3ListElement& firstItem = *it++;
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