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Fixed tab spacing
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@ -194,7 +194,7 @@ class LegoCarBuild : public LegoWorld {
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MxS32 m_unk0x250[2]; // 0x250
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LegoCarBuildAnimPresenter* m_animPresenter; // 0x258
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MxQuaternionTransformer m_unk0x25c; // 0x25c
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MxQuaternionTransformer m_unk0x25c; // 0x25c
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// These two are likely locations in pixel space
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MxS32 m_unk0x290[2]; // 0x290
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@ -131,21 +131,21 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
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// name derived from LegoVehicleBuildState, field 0x4f
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MxS16 m_placedPartCount; // 0xc0
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LegoAnimNodeData* m_platformAnimNodeData; // 0xc4
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LegoAnim m_platformAnim; // 0xc8
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MxMatrix m_buildViewMatrix; // 0xe0
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LegoAnimNodeData* m_platformAnimNodeData; // 0xc4
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LegoAnim m_platformAnim; // 0xc8
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MxMatrix m_buildViewMatrix; // 0xe0
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// variable name verified by BETA10 0x100719f0
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UnknownListEntry* m_parts; // 0x128
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MxFloat m_shelfFrameBuffer; // 0x12c
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MxFloat m_shelfFrame; // 0x130
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MxFloat m_shelfFrameMax; // 0x134
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MxFloat m_shelfFrameInterval; // 0x138
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MxULong m_unk0x13c; // 0x13c
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LegoEntity* m_carBuildEntity; // 0x140
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MxS32 m_unk0x144; // 0x144
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MxS32 m_unk0x148; // 0x148
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MxFloat m_shelfFrameBuffer; // 0x12c
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MxFloat m_shelfFrame; // 0x130
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MxFloat m_shelfFrameMax; // 0x134
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MxFloat m_shelfFrameInterval; // 0x138
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MxULong m_unk0x13c; // 0x13c
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LegoEntity* m_carBuildEntity; // 0x140
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MxS32 m_unk0x144; // 0x144
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MxS32 m_unk0x148; // 0x148
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// name verified by BETA10 0x10070d63
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LegoChar* m_mainSourceId; // 0x14c
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