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Rename function
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1f3ff9dddb
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@ -447,12 +447,12 @@ void Infocenter::PlayCutscene(IntroScript p_entityId, MxBool p_scale)
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VideoManager()->EnableFullScreenMovie(TRUE, p_scale);
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InputManager()->SetUnknown336(TRUE);
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InputManager()->SetUnknown335(TRUE);
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SetAppCursor(0xb); // Hide cursor
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VideoManager()->GetDisplaySurface()->FUN_100ba640(); // Clear screen
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SetAppCursor(0xb); // Hide cursor
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VideoManager()->GetDisplaySurface()->ClearScreen();
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if (m_currentIntroScript != -1) {
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if (m_currentIntroScript != e_noIntro) {
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// check if the cutscene is not an ending
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if (m_currentIntroScript >= 4 && m_currentIntroScript <= 5) {
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if (m_currentIntroScript >= e_badEndMovie && m_currentIntroScript <= e_goodEndMovie) {
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FUN_10070e90();
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}
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InvokeAction(ExtraActionType_opendisk, *g_introScript, m_currentIntroScript, NULL);
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@ -462,7 +462,7 @@ void Infocenter::PlayCutscene(IntroScript p_entityId, MxBool p_scale)
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// FUNCTION: LEGO1 0x10070cb0
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void Infocenter::StopCutscene()
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{
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if (m_currentIntroScript != -1) {
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if (m_currentIntroScript != e_noIntro) {
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InvokeAction(ExtraActionType_close, *g_introScript, m_currentIntroScript, NULL);
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}
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@ -369,7 +369,7 @@ void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable, MxBool p_scale)
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m_fullScreenMovie = TRUE;
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}
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else {
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m_displaySurface->FUN_100ba640();
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m_displaySurface->ClearScreen();
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m_displaySurface->GetVideoParam().Flags().SetF1bit3(FALSE);
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// restore previous pallete
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@ -157,7 +157,7 @@ void MxTransitionManager::EndTransition(MxBool p_notifyWorld)
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void MxTransitionManager::TransitionNone()
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{
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LegoVideoManager* videoManager = VideoManager();
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videoManager->GetDisplaySurface()->FUN_100ba640();
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videoManager->GetDisplaySurface()->ClearScreen();
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EndTransition(TRUE);
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}
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@ -85,7 +85,7 @@ class MxDisplaySurface : public MxCore {
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virtual void ReleaseDC(HDC p_hdc); // vtable+0x40
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virtual LPDIRECTDRAWSURFACE VTable0x44(MxBitmap*, undefined4*, undefined4, undefined4); // vtable+0x44
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void FUN_100ba640();
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void ClearScreen();
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static LPDIRECTDRAWSURFACE FUN_100bc070();
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inline LPDIRECTDRAWSURFACE GetDirectDrawSurface1() { return this->m_ddSurface1; }
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@ -34,7 +34,7 @@ void MxDisplaySurface::Init()
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}
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// FUNCTION: LEGO1 0x100ba640
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void MxDisplaySurface::FUN_100ba640()
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void MxDisplaySurface::ClearScreen()
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{
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MxS32 backBuffers;
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DDSURFACEDESC desc;
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